Splits a Room's member list in 2 showing pending invitees first and then the actual room member.
This simple user facing change entails a host of under the hood changes:
- It copies the logic from the `userlist` module and merges it into the `roomdetails` module removing all details not related to the member list (e.g. gets rid of multiple selection, debouncing etc.).
- Uncouples the `roomdetails` module from the `userlist` one. Now leaving only the `createroom` module to depend on the `userlist` module. Therefore the `userlist` module could be in the future completely removed and merged into the `createroom` module.
- Changes the room members count in the room details screen to only show the members who have joined (i.e. don't count those still in the invited state).
Missed ACs:
- This change does not make the member list live update. Discussion is ongoing on how to make this technically feasible.
Parent issue:
- https://github.com/vector-im/element-x-android/issues/246
Fix a few FFI leaks
These are instances where we obtain an FFIObject and don't call
Close on it to release the underlying reference on the Rust side.
The worst instance here was leaking an object per room member
every time we refreshed the member list
Make danger check view changes
Add a check that if a file with @Preview or @LargeHeightPreview
in it is changed, then the corresponding build file includes
the showkase processor.
Also change the check that prompts about screenshots to use
the same @Preview logic instead of checking for "/layout" in
the path which doesn't work with compose.
Also add missing showkase processors
Move and refactor MatrixUser
Instead of living in matrixui and having an AvatarData, this can
reside in the matrix module and just have the URL. An extension
method in matrixui can then provide the AvatarData when required.
This removes some small duplication, and pushes the UI-specific
information (i.e., what size of avatar is going to be rendered)
further down the stack. It also aligns the field names with those
used by the rust SDK (e.g. "displayName" instead of "userName").
Search for users to start a new DM.
Hooks up the create room UI to the matrix client to get
search results. Searches are debounced for 500ms and
only executed when 3 or more characters are entered.
Wrap the result state so we can distinguish between
"no results because we haven't searched yet" and
"no results because the API returned nothing", and
add a "No results found" message in the UI for the
latter case.
Closes#95
* Screenshot tests changes:
- Group components for Showkase.
- Set special Paparazzi config for scrolling screens using non null `Preview.heightDp`.
- Add merged theme preview with `ElementThemedPreview` component.
* Design fixes for room detail, dm & room member detail screens.
* Record new screenshots, improve RoomDetailsStateProvider.
* Move MainActionButton to its own component in the design system.
* Add `PickerLauncher` wrapper for media/file pickers.
* Add FileProvider path, handle Camera picker and add NoOp implementation to fix tests.
* Move media pickers to their own module.
* Add missing media pickers
* Add feature flag and some extra tests