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* Add workaround for blur in `ElementLogoAtom` for OS < 9. * Update screenshots * Pass `useBlurredShadow` to `ElementLogoAtom` * Update screenshots --------- Co-authored-by: ElementBot <benoitm+elementbot@element.io>pull/1045/head
Jorge Martin Espinosa
1 year ago
committed by
GitHub
16 changed files with 178 additions and 84 deletions
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/* |
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* Copyright (c) 2023 New Vector Ltd |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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package io.element.android.libraries.designsystem.modifiers |
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import android.graphics.BlurMaskFilter |
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import android.os.Build |
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import androidx.annotation.ChecksSdkIntAtLeast |
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import androidx.compose.runtime.Composable |
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import androidx.compose.ui.Modifier |
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import androidx.compose.ui.composed |
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import androidx.compose.ui.draw.BlurredEdgeTreatment |
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import androidx.compose.ui.draw.blur |
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import androidx.compose.ui.draw.drawBehind |
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import androidx.compose.ui.geometry.CornerRadius |
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import androidx.compose.ui.geometry.Offset |
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import androidx.compose.ui.geometry.Rect |
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import androidx.compose.ui.geometry.RoundRect |
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import androidx.compose.ui.graphics.ClipOp |
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import androidx.compose.ui.graphics.Color |
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import androidx.compose.ui.graphics.Paint |
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import androidx.compose.ui.graphics.Path |
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import androidx.compose.ui.graphics.drawscope.clipPath |
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import androidx.compose.ui.graphics.drawscope.drawIntoCanvas |
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import androidx.compose.ui.graphics.toArgb |
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import androidx.compose.ui.platform.LocalView |
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import androidx.compose.ui.unit.Dp |
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import androidx.compose.ui.unit.dp |
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/** |
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* @return true if the blur modifier is supported on the current OS version. |
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* |
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* The docs say the `blur` modifier is only supported on Android 12+: |
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* https://developer.android.com/reference/kotlin/androidx/compose/ui/Modifier#(androidx.compose.ui.Modifier).blur(androidx.compose.ui.unit.Dp,androidx.compose.ui.draw.BlurredEdgeTreatment) |
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* */ |
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@ChecksSdkIntAtLeast(api = Build.VERSION_CODES.S) |
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fun canUseBlur(): Boolean = Build.VERSION.SDK_INT >= Build.VERSION_CODES.S |
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@Composable |
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fun canUseBlurMaskFilter() = !LocalView.current.isHardwareAccelerated |
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fun Modifier.blurredShapeShadow( |
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color: Color = Color.Black, |
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cornerRadius: Dp = 0.dp, |
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offsetX: Dp = 0.dp, |
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offsetY: Dp = 0.dp, |
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blurRadius: Dp = 0.dp, |
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) = then( |
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drawBehind { |
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drawIntoCanvas { canvas -> |
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val path = Path().apply { |
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addRoundRect(RoundRect(Rect(Offset.Zero, size), CornerRadius(cornerRadius.toPx()))) |
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} |
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// Draw the blurred shadow, then cut out the shape from it |
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clipPath(path, ClipOp.Difference) { |
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val paint = Paint() |
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val frameworkPaint = paint.asFrameworkPaint() |
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if (blurRadius != 0.dp) { |
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frameworkPaint.maskFilter = BlurMaskFilter(blurRadius.toPx(), BlurMaskFilter.Blur.NORMAL) |
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} |
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frameworkPaint.color = color.toArgb() |
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val leftPixel = offsetX.toPx() |
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val topPixel = offsetY.toPx() |
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val rightPixel = size.width + topPixel |
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val bottomPixel = size.height + leftPixel |
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canvas.drawRect( |
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left = leftPixel, |
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top = topPixel, |
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right = rightPixel, |
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bottom = bottomPixel, |
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paint = paint, |
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) |
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} |
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} |
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} |
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) |
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fun Modifier.blurCompat( |
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radius: Dp, |
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edgeTreatment: BlurredEdgeTreatment = BlurredEdgeTreatment.Rectangle |
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): Modifier = composed { |
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when { |
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radius.value == 0f -> this |
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canUseBlur() -> blur(radius, edgeTreatment) |
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else -> this // Added in case we find a way to make this work on older devices |
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} |
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} |
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