Android Matrix messenger application using the Matrix Rust Sdk and Jetpack Compose
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

340 lines
16 KiB

# Developer on boarding
<!--- TOC -->
* [Introduction](#introduction)
* [Quick introduction to Matrix](#quick-introduction-to-matrix)
* [Matrix data](#matrix-data)
* [Room](#room)
* [Event](#event)
* [Sync](#sync)
* [Rust SDK](#rust-sdk)
* [The Android project](#the-android-project)
* [Application](#application)
* [Jetpack Compose](#jetpack-compose)
* [Global architecture](#global-architecture)
* [Template and naming](#template-and-naming)
* [Push](#push)
* [Dependencies management](#dependencies-management)
* [Test](#test)
* [Code coverage](#code-coverage)
* [Other points](#other-points)
* [Logging](#logging)
* [Rageshake](#rageshake)
* [Tips](#tips)
* [Happy coding!](#happy-coding)
<!--- END -->
## Introduction
This doc is a quick introduction about the project and its architecture.
It's aim is to help new developers to understand the overall project and where to start developing.
Other useful documentation:
- all the docs in this folder!
- the [contributing doc](../CONTRIBUTING.md), that you should also read carefully.
### Quick introduction to Matrix
Matrix website: [matrix.org](https://matrix.org), [discover page](https://matrix.org/discover).
*Note*: Matrix.org is also hosting a homeserver ([.well-known file](https://matrix.org/.well-known/matrix/client)).
The reference homeserver (this is how Matrix servers are called) implementation is [Synapse](https://github.com/matrix-org/synapse/). But other implementations
exist. The Matrix specification is here to ensure that any Matrix client, such as Element Android and its SDK can talk to any Matrix server.
Have a quick look to the client-server API documentation: [Client-server documentation](https://spec.matrix.org/v1.3/client-server-api/). Other network API
exist, the list is here: (https://spec.matrix.org/latest/)
Matrix is an open source protocol. Change are possible and are tracked using [this GitHub repository](https://github.com/matrix-org/matrix-doc/). Changes to the
protocol are called MSC: Matrix Spec Change. These are PullRequest to this project.
Matrix object are Json data. Unstable prefixes must be used for Json keys when the MSC is not merged (i.e. accepted).
#### Matrix data
There are many object and data in the Matrix worlds. Let's focus on the most important and used, `Room` and `Event`
##### Room
`Room` is a place which contains ordered `Event`s. They are identified with their `room_id`. Nearly all the data are stored in rooms, and shared using
homeserver to all the Room Member.
*Note*: Spaces are also Rooms with a different `type`.
##### Event
`Events` are items of a Room, where data is embedded.
There are 2 types of Room Event:
- Regular Events: contain useful content for the user (message, image, etc.), but are not necessarily displayed as this in the timeline (reaction, message
edition, call signaling).
- State Events: contain the state of the Room (name, topic, etc.). They have a non null value for the key `state_key`.
Also all the Room Member details are in State Events: one State Event per member. In this case, the `state_key` is the matrixId (= userId).
Important Fields of an Event:
- `event_id`: unique across the Matrix universe;
- `room_id`: the room the Event belongs to;
- `type`: describe what the Event contain, especially in the `content` section, and how the SDK should handle this Event;
- `content`: dynamic Event data; depends on the `type`.
So we have a triple `event_id`, `type`, `state_key` which uniquely defines an Event.
#### Sync
This is managed by the Rust SDK.
### Rust SDK
The Rust SDK is hosted here : https://github.com/matrix-org/matrix-rust-sdk
This repository contains an implementation of a Matrix client-server library in Rust.
With some bindings we can embedded this sdk inside other environments, like like Swift or Kotlin, with the help
of [Uniffi](https://github.com/mozilla/uniffi-rs)
From these kotlin bindings we can generate native libs (.so files) and kotlin classes/interfaces.
To use these bindings in an android project, we need to wrap this up into an android library (as the form of an .aar file).
This is the goal of https://github.com/matrix-org/matrix-rust-components-kotlin
This repository is used for distributing kotlin releases of the Matrix Rust SDK.
It'll provide the corresponding aar and also publish them on maven.
Most of the time you want to use the releases made on maven with gradle `implementation("org.matrix.rustcomponents:sdk-android:latest-version")`
You can also have access to the aars through the [release](https://github.com/matrix-org/matrix-rust-components-kotlin/releases) page.
If you need to locally build the sdk-android you can use
the [build](https://github.com/matrix-org/matrix-rust-components-kotlin/blob/main/scripts/build.sh) script.
For this, you first need to ensure to setup :
- rust environment (check https://rust-lang.github.io/rustup/ if needed)
- cargo-ndk < 2.12.0 `cargo install cargo-ndk --version 2.11.0`
- android targets `rustup target add \ aarch64-linux-android \ armv7-linux-androideabi \ x86_64-linux-android \ i686-linux-android`
- checkout both matrix-rust-sdk and matrix-rust-components-kotlin repositories
Then you can launch the build script with the following params:
-p Local path to the rust-sdk repository
-o Optional output path with the expected name of the aar file. By default the aar will be located in the corresponding build/outputs/aar directory.
-r Flag to build in release mode
-m Option to select the gradle module to build. Default is sdk.
-t Option to to select an android target to build against. Default will build for all targets.
So for example to build the sdk against aarch64-linux-android target and copy the generated aar to ElementX project:
`./scripts/build.sh -p matrix-rust-sdk-path -t aarch64-linux-android -o element-x-android-path/libraries/rustsdk/matrix-rust-sdk.aar`
Finally let the `matrix/impl` module use this aar by switching those lines in the gradle file :
```
dependencies {
api(projects.libraries.rustsdk)
// api(libs.matrix.sdk)
...
}
```
You are good to test your local rust development now!
### The Android project
The project should compile out of the box.
This Android project is a multi modules project.
- `app` module is the Android application module. Other modules are libraries;
- `features` modules contain some UI and can be seen as screen or flow of screens of the application;
- `libraries` modules contain classes that can be useful for other modules to work.
A few details about some modules:
- `libraries-core` module contains utility classes;
- `libraries-designsystem` module contains Composables which can be used across the app (theme, etc.);
- `libraries-elementresources` module contains resource from Element Android (mainly strings);
- `libraries-matrix` module contains wrappers around the Matrix Rust SDK.
Most of the time a feature module should not know anything about other feature module.
The navigation glue is currently done in the `app` module.
Here is the current module dependency graph:
<!-- To update this graph, run `./tools/docs/generateModuleGraph.sh` (one day the CI will do it hopefully). -->
<img src=./images/module_graph.png width=800 />
### Application
This Android project mainly handle the application layer of the whole software. The communication with the Matrix server, as well as the local storage, the
cryptography (encryption and decryption of Event, key management, etc.) is managed by the Rust SDK.
2 years ago
The application is responsible to store the session credentials though.
#### Jetpack Compose
Compose is essentially two libraries : Compose Compiler and Compose UI. The compiler (and his runtime) is actually not specific to UI at all and offer powerful
state management APIs. See https://jakewharton.com/a-jetpack-compose-by-any-other-name/
Some useful links:
- https://developer.android.com/jetpack/compose/mental-model
- https://developer.android.com/jetpack/compose/libraries
- https://developer.android.com/jetpack/compose/modifiers-list
- https://android.googlesource.com/platform/frameworks/support/+/androidx-main/compose/docs/compose-api-guidelines.md#api-guidelines-for-jetpack-compose
About Preview
- https://alexzh.com/jetpack-compose-preview/
2 years ago
#### Global architecture
2 years ago
Main libraries and frameworks used in this application:
- Navigation state with [Appyx](https://bumble-tech.github.io/appyx/). Please
watch [this video](https://www.droidcon.com/2022/11/15/model-driven-navigation-with-appyx-from-zero-to-hero/) to learn more about Appyx!
2 years ago
- DI: [Dagger](https://dagger.dev/) and [Anvil](https://github.com/square/anvil)
- Reactive State management with Compose runtime and [Molecule](https://github.com/cashapp/molecule)
2 years ago
Some patterns are inspired by [Circuit](https://slackhq.github.io/circuit/)
Here are the main points:
1. `Presenter` and `View` does not communicate with each other directly, but through `State` and `Event`
2. Views are compose first
3. Presenters are also compose first, and have a single `present(): State` method. It's using the power of compose-runtime/compiler.
4. The point of connection between a `View` and a `Presenter` is a `Node`.
5. A `Node` is also responsible for managing Dagger components if any.
6. A `ParentNode` has some children `Node` and only know about them.
7. This is a single activity full compose application. The `MainActivity` is responsible for holding and configuring the `RootNode`.
8. There is no more needs for Android Architecture Component ViewModel as configuration change should be handled by Composable if needed.
#### Template and naming
2 years ago
There is a template module to easily start a new feature. When creating a new module, you can just copy paste the template. It is
located [here](../features/template).
For the naming rules, please follow what is being currently used in the template module.
Note that naming of files and classes is important, since those names are used to set up code coverage rules. For instance, presenters MUST have a
suffix `Presenter`,states MUST have a suffix `State`, etc. Also we want to have a common naming along all the modules.
### Push
2 years ago
**Note** Firebase Push is not yet implemented on the project.
Please see the dedicated [documentation](notifications.md) for more details.
This is the classical scenario:
- App receives a Push. Note: Push is ignored if app is in foreground;
- App asks the SDK to load Event data (fastlane mode). We have a change to get the data faster and display the notification faster;
- App asks the SDK to perform a sync request.
### Dependencies management
2 years ago
We are using [Gradle version catalog](https://docs.gradle.org/current/userguide/platforms.html#sub:central-declaration-of-dependencies) on this project.
2 years ago
All the dependencies (including android artifact, gradle plugin, etc.) should be declared in [../gradle/libs.versions.toml](libs.versions.toml) file.
Some dependency, mainly because they are not shared can be declared in `build.gradle.kts` files.
[Dependabot](https://github.com/dependabot) is set up on the project. This tool will automatically create Pull Request to upgrade our dependencies one by one.
**Note** Dependabot does not support yet Gradle version catalog. This is tracked by [this issue](https://github.com/dependabot/dependabot-core/issues/3121).
### Test
We have 3 tests frameworks in place, and this should be sufficient to guarantee a good code coverage and limit regressions hopefully:
2 years ago
- Maestro to test the global usage of the application. See the related [documentation](../.maestro/README.md).
- Combination of [Showkase](https://github.com/airbnb/Showkase) and [Paparazzi](https://github.com/cashapp/paparazzi), to test UI pixel perfect. To add test,
just add `@Preview` for the composable you are adding. See the related [documentation](screenshot_testing.md) and see in the template the
file [TemplateView.kt](../features/template/src/main/kotlin/io/element/android/features/template/TemplateView.kt). We create PreviewProvider to provide
different states. See for instance the
file [TemplateStateProvider.kt](../features/template/src/main/kotlin/io/element/android/features/template/TemplateStateProvider.kt)
- Tests on presenter with [Molecule](https://github.com/cashapp/molecule) and [Turbine](https://github.com/cashapp/turbine). See in the template the
class [TemplatePresenterTests](../features/template/src/test/kotlin/io/element/android/features/template/TemplatePresenterTests.kt).
**Note** For now we want to avoid using class mocking (with library such as *mockk*), because this should be not necessary. We prefer to create Fake
implementation of our interfaces. Mocking can be used to mock Android framework classes though, such as `Bitmap` for instance.
### Code coverage
[kover](https://github.com/Kotlin/kotlinx-kover) is used to compute code coverage. Only have unit tests can produce code coverage result. Running Maestro does
not participate to the code coverage results.
Kover configuration is defined in the main [build.gradle.kts](../build.gradle.kts) file.
To compute the code coverage, run:
```bash
./gradlew koverMergedReport
```
and open the Html report: [../build/reports/kover/merged/html/index.html](../build/reports/kover/merged/html/index.html)
To ensure that the code coverage threshold are OK, you can run
```bash
./gradlew koverMergedVerify
```
Note that the CI performs this check on every pull requests.
Also, if the rule `Global minimum code coverage.` is in error because code coverage is `> maxValue`, `minValue` and `maxValue` can be updated for this rule in
the file [build.gradle.kts](../build.gradle.kts) (you will see further instructions there).
### Other points
#### Logging
**Important warning: ** NEVER log private user data, or use the flag `LOG_PRIVATE_DATA`. Be very careful when logging `data class`, all the content will be
output!
[Timber](https://github.com/JakeWharton/timber) is used to log data to logcat. We do not use directly the `Log` class. If possible please use a tag, as per
````kotlin
Timber.tag(loggerTag.value).d("my log")
````
because automatic tag (= class name) will not be available on the release version.
Also generally it is recommended to provide the `Throwable` to the Timber log functions.
2 years ago
Last point, note that `Timber.v` function may have no effect on some devices. Prefer using `Timber.d` and up.
#### Rageshake
Rageshake is a feature to send bug report directly from the application. Just shake your phone and you will be prompted to send a bug report.
2 years ago
Bug reports can contain:
- a screenshot of the current application state
- the application logs from up to 15 application starts
- the logcat logs
The data will be sent to an internal server, which is not publicly accessible. A GitHub issue will also be created to a private GitHub repository.
Rageshake can be very useful to get logs from a release version of the application.
### Tips
2 years ago
- Element Android has a `developer mode` in the `Settings/Advanced settings`. Other useful options are available here; (TODO Not supported yet!)
- Show hidden Events can also help to debug feature. When developer mode is enabled, it is possible to view the source (= the Json content) of any Events; (TODO
Not supported yet!)
2 years ago
- Type `/devtools` in a Room composer to access a developer menu. There are some other entry points. Developer mode has to be enabled; (TODO Not supported yet!)
- Hidden debug menu: when developer mode is enabled and on debug build, there are some extra screens that can be accessible using the green wheel. In those
screens, it will be possible to toggle some feature flags; (TODO Not supported yet!)
- Using logcat, filtering with `Compositions` can help you to understand what screen are currently displayed on your device. Searching for string displayed on
the screen can also help to find the running code in the codebase.
- When this is possible, prefer using `sealed interface` instead of `sealed class`;
- When writing temporary code, using the string "DO NOT COMMIT" in a comment can help to avoid committing things by mistake. If committed and pushed, the CI
will detect this String and will warn the user about it. (TODO Not supported yet!)
## Happy coding!
The team is here to support you, feel free to ask anything to other developers.
Also please feel free to update this documentation, if incomplete/wrong/obsolete/etc.
**Thanks!**