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34 lines
1.1 KiB
34 lines
1.1 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#ifndef STORAGE_LEVELDB_DB_BUILDER_H_ |
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#define STORAGE_LEVELDB_DB_BUILDER_H_ |
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#include "leveldb/status.h" |
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namespace leveldb { |
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struct Options; |
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struct FileMetaData; |
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class Env; |
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class Iterator; |
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class TableCache; |
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class VersionEdit; |
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// Build a Table file from the contents of *iter. The generated file |
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// will be named according to meta->number. On success, the rest of |
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// *meta will be filled with metadata about the generated table. |
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// If no data is present in *iter, meta->file_size will be set to |
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// zero, and no Table file will be produced. |
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extern Status BuildTable(const std::string& dbname, |
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Env* env, |
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const Options& options, |
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TableCache* table_cache, |
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Iterator* iter, |
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FileMetaData* meta); |
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} // namespace leveldb |
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#endif // STORAGE_LEVELDB_DB_BUILDER_H_
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