You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
207 lines
6.4 KiB
207 lines
6.4 KiB
// Copyright (c) 2012 The Bitcoin developers |
|
// Distributed under the MIT/X11 software license, see the accompanying |
|
// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
|
|
|
#ifndef BITCOIN_CHECKQUEUE_H |
|
#define BITCOIN_CHECKQUEUE_H |
|
|
|
#include <algorithm> |
|
#include <vector> |
|
|
|
#include <boost/foreach.hpp> |
|
#include <boost/thread/condition_variable.hpp> |
|
#include <boost/thread/locks.hpp> |
|
#include <boost/thread/mutex.hpp> |
|
|
|
template <typename T> |
|
class CCheckQueueControl; |
|
|
|
/** Queue for verifications that have to be performed. |
|
* The verifications are represented by a type T, which must provide an |
|
* operator(), returning a bool. |
|
* |
|
* One thread (the master) is assumed to push batches of verifications |
|
* onto the queue, where they are processed by N-1 worker threads. When |
|
* the master is done adding work, it temporarily joins the worker pool |
|
* as an N'th worker, until all jobs are done. |
|
*/ |
|
template <typename T> |
|
class CCheckQueue |
|
{ |
|
private: |
|
// Mutex to protect the inner state |
|
boost::mutex mutex; |
|
|
|
// Worker threads block on this when out of work |
|
boost::condition_variable condWorker; |
|
|
|
// Master thread blocks on this when out of work |
|
boost::condition_variable condMaster; |
|
|
|
// The queue of elements to be processed. |
|
// As the order of booleans doesn't matter, it is used as a LIFO (stack) |
|
std::vector<T> queue; |
|
|
|
// The number of workers (including the master) that are idle. |
|
int nIdle; |
|
|
|
// The total number of workers (including the master). |
|
int nTotal; |
|
|
|
// The temporary evaluation result. |
|
bool fAllOk; |
|
|
|
// Number of verifications that haven't completed yet. |
|
// This includes elements that are not anymore in queue, but still in |
|
// worker's own batches. |
|
unsigned int nTodo; |
|
|
|
// Whether we're shutting down. |
|
bool fQuit; |
|
|
|
// The maximum number of elements to be processed in one batch |
|
unsigned int nBatchSize; |
|
|
|
// Internal function that does bulk of the verification work. |
|
bool Loop(bool fMaster = false) |
|
{ |
|
boost::condition_variable& cond = fMaster ? condMaster : condWorker; |
|
std::vector<T> vChecks; |
|
vChecks.reserve(nBatchSize); |
|
unsigned int nNow = 0; |
|
bool fOk = true; |
|
do { |
|
{ |
|
boost::unique_lock<boost::mutex> lock(mutex); |
|
// first do the clean-up of the previous loop run (allowing us to do it in the same critsect) |
|
if (nNow) { |
|
fAllOk &= fOk; |
|
nTodo -= nNow; |
|
if (nTodo == 0 && !fMaster) |
|
// We processed the last element; inform the master he can exit and return the result |
|
condMaster.notify_one(); |
|
} else { |
|
// first iteration |
|
nTotal++; |
|
} |
|
// logically, the do loop starts here |
|
while (queue.empty()) { |
|
if ((fMaster || fQuit) && nTodo == 0) { |
|
nTotal--; |
|
bool fRet = fAllOk; |
|
// reset the status for new work later |
|
if (fMaster) |
|
fAllOk = true; |
|
// return the current status |
|
return fRet; |
|
} |
|
nIdle++; |
|
cond.wait(lock); // wait |
|
nIdle--; |
|
} |
|
// Decide how many work units to process now. |
|
// * Do not try to do everything at once, but aim for increasingly smaller batches so |
|
// all workers finish approximately simultaneously. |
|
// * Try to account for idle jobs which will instantly start helping. |
|
// * Don't do batches smaller than 1 (duh), or larger than nBatchSize. |
|
nNow = std::max(1U, std::min(nBatchSize, (unsigned int)queue.size() / (nTotal + nIdle + 1))); |
|
vChecks.resize(nNow); |
|
for (unsigned int i = 0; i < nNow; i++) { |
|
// We want the lock on the mutex to be as short as possible, so swap jobs from the global |
|
// queue to the local batch vector instead of copying. |
|
vChecks[i].swap(queue.back()); |
|
queue.pop_back(); |
|
} |
|
// Check whether we need to do work at all |
|
fOk = fAllOk; |
|
} |
|
// execute work |
|
BOOST_FOREACH (T& check, vChecks) |
|
if (fOk) |
|
fOk = check(); |
|
vChecks.clear(); |
|
} while (true); |
|
} |
|
|
|
public: |
|
// Create a new check queue |
|
CCheckQueue(unsigned int nBatchSizeIn) : nIdle(0), nTotal(0), fAllOk(true), nTodo(0), fQuit(false), nBatchSize(nBatchSizeIn) {} |
|
|
|
// Worker thread |
|
void Thread() |
|
{ |
|
Loop(); |
|
} |
|
|
|
// Wait until execution finishes, and return whether all evaluations where succesful. |
|
bool Wait() |
|
{ |
|
return Loop(true); |
|
} |
|
|
|
// Add a batch of checks to the queue |
|
void Add(std::vector<T>& vChecks) |
|
{ |
|
boost::unique_lock<boost::mutex> lock(mutex); |
|
BOOST_FOREACH (T& check, vChecks) { |
|
queue.push_back(T()); |
|
check.swap(queue.back()); |
|
} |
|
nTodo += vChecks.size(); |
|
if (vChecks.size() == 1) |
|
condWorker.notify_one(); |
|
else if (vChecks.size() > 1) |
|
condWorker.notify_all(); |
|
} |
|
|
|
~CCheckQueue() |
|
{ |
|
} |
|
|
|
friend class CCheckQueueControl<T>; |
|
}; |
|
|
|
/** RAII-style controller object for a CCheckQueue that guarantees the passed |
|
* queue is finished before continuing. |
|
*/ |
|
template <typename T> |
|
class CCheckQueueControl |
|
{ |
|
private: |
|
CCheckQueue<T>* pqueue; |
|
bool fDone; |
|
|
|
public: |
|
CCheckQueueControl(CCheckQueue<T>* pqueueIn) : pqueue(pqueueIn), fDone(false) |
|
{ |
|
// passed queue is supposed to be unused, or NULL |
|
if (pqueue != NULL) { |
|
assert(pqueue->nTotal == pqueue->nIdle); |
|
assert(pqueue->nTodo == 0); |
|
assert(pqueue->fAllOk == true); |
|
} |
|
} |
|
|
|
bool Wait() |
|
{ |
|
if (pqueue == NULL) |
|
return true; |
|
bool fRet = pqueue->Wait(); |
|
fDone = true; |
|
return fRet; |
|
} |
|
|
|
void Add(std::vector<T>& vChecks) |
|
{ |
|
if (pqueue != NULL) |
|
pqueue->Add(vChecks); |
|
} |
|
|
|
~CCheckQueueControl() |
|
{ |
|
if (!fDone) |
|
Wait(); |
|
} |
|
}; |
|
|
|
#endif // BITCOIN_CHECKQUEUE_H
|
|
|