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819 lines
25 KiB
819 lines
25 KiB
// Copyright (c) 2009-2010 Satoshi Nakamoto |
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// Copyright (c) 2009-2016 The Bitcoin Core developers |
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// Distributed under the MIT software license, see the accompanying |
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// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
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#ifndef BITCOIN_NET_H |
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#define BITCOIN_NET_H |
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#include "addrdb.h" |
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#include "addrman.h" |
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#include "amount.h" |
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#include "bloom.h" |
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#include "compat.h" |
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#include "hash.h" |
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#include "limitedmap.h" |
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#include "netaddress.h" |
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#include "policy/feerate.h" |
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#include "protocol.h" |
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#include "random.h" |
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#include "streams.h" |
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#include "sync.h" |
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#include "uint256.h" |
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#include "threadinterrupt.h" |
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#include <atomic> |
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#include <deque> |
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#include <stdint.h> |
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#include <thread> |
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#include <memory> |
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#include <condition_variable> |
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#ifndef WIN32 |
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#include <arpa/inet.h> |
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#endif |
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#include <boost/foreach.hpp> |
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#include <boost/signals2/signal.hpp> |
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class CScheduler; |
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class CNode; |
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namespace boost { |
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class thread_group; |
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} // namespace boost |
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/** Time between pings automatically sent out for latency probing and keepalive (in seconds). */ |
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static const int PING_INTERVAL = 2 * 60; |
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */ |
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static const int TIMEOUT_INTERVAL = 20 * 60; |
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/** Run the feeler connection loop once every 2 minutes or 120 seconds. **/ |
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static const int FEELER_INTERVAL = 120; |
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/** The maximum number of entries in an 'inv' protocol message */ |
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static const unsigned int MAX_INV_SZ = 50000; |
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/** The maximum number of new addresses to accumulate before announcing. */ |
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static const unsigned int MAX_ADDR_TO_SEND = 1000; |
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/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */ |
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000; |
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/** Maximum length of strSubVer in `version` message */ |
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static const unsigned int MAX_SUBVERSION_LENGTH = 256; |
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/** Maximum number of automatic outgoing nodes */ |
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static const int MAX_OUTBOUND_CONNECTIONS = 8; |
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/** Maximum number of addnode outgoing nodes */ |
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static const int MAX_ADDNODE_CONNECTIONS = 8; |
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/** -listen default */ |
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static const bool DEFAULT_LISTEN = true; |
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/** -upnp default */ |
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#ifdef USE_UPNP |
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static const bool DEFAULT_UPNP = USE_UPNP; |
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#else |
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static const bool DEFAULT_UPNP = false; |
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#endif |
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/** The maximum number of entries in mapAskFor */ |
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static const size_t MAPASKFOR_MAX_SZ = MAX_INV_SZ; |
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/** The maximum number of entries in setAskFor (larger due to getdata latency)*/ |
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static const size_t SETASKFOR_MAX_SZ = 2 * MAX_INV_SZ; |
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/** The maximum number of peer connections to maintain. */ |
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125; |
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/** The default for -maxuploadtarget. 0 = Unlimited */ |
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static const uint64_t DEFAULT_MAX_UPLOAD_TARGET = 0; |
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/** The default timeframe for -maxuploadtarget. 1 day. */ |
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static const uint64_t MAX_UPLOAD_TIMEFRAME = 60 * 60 * 24; |
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/** Default for blocks only*/ |
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static const bool DEFAULT_BLOCKSONLY = false; |
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static const bool DEFAULT_FORCEDNSSEED = false; |
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000; |
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static const size_t DEFAULT_MAXSENDBUFFER = 1 * 1000; |
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static const ServiceFlags REQUIRED_SERVICES = NODE_NETWORK; |
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// NOTE: When adjusting this, update rpcnet:setban's help ("24h") |
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static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Default 24-hour ban |
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typedef int64_t NodeId; |
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struct AddedNodeInfo |
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{ |
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std::string strAddedNode; |
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CService resolvedAddress; |
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bool fConnected; |
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bool fInbound; |
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}; |
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class CTransaction; |
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class CNodeStats; |
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class CClientUIInterface; |
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struct CSerializedNetMsg |
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{ |
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CSerializedNetMsg() = default; |
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CSerializedNetMsg(CSerializedNetMsg&&) = default; |
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CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default; |
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// No copying, only moves. |
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CSerializedNetMsg(const CSerializedNetMsg& msg) = delete; |
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CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete; |
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std::vector<unsigned char> data; |
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std::string command; |
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}; |
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class CConnman |
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{ |
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public: |
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enum NumConnections { |
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CONNECTIONS_NONE = 0, |
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CONNECTIONS_IN = (1U << 0), |
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CONNECTIONS_OUT = (1U << 1), |
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CONNECTIONS_ALL = (CONNECTIONS_IN | CONNECTIONS_OUT), |
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}; |
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struct Options |
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{ |
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ServiceFlags nLocalServices = NODE_NONE; |
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ServiceFlags nRelevantServices = NODE_NONE; |
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int nMaxConnections = 0; |
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int nMaxOutbound = 0; |
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int nMaxAddnode = 0; |
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int nMaxFeeler = 0; |
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int nBestHeight = 0; |
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CClientUIInterface* uiInterface = nullptr; |
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unsigned int nSendBufferMaxSize = 0; |
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unsigned int nReceiveFloodSize = 0; |
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uint64_t nMaxOutboundTimeframe = 0; |
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uint64_t nMaxOutboundLimit = 0; |
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}; |
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CConnman(uint64_t seed0, uint64_t seed1); |
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~CConnman(); |
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bool Start(CScheduler& scheduler, std::string& strNodeError, Options options); |
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void Stop(); |
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void Interrupt(); |
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false); |
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bool GetNetworkActive() const { return fNetworkActive; }; |
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void SetNetworkActive(bool active); |
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bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false, bool fFeeler = false, bool fAddnode = false); |
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bool CheckIncomingNonce(uint64_t nonce); |
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bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func); |
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void PushMessage(CNode* pnode, CSerializedNetMsg&& msg); |
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template<typename Callable> |
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void ForEachNode(Callable&& func) |
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{ |
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LOCK(cs_vNodes); |
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for (auto&& node : vNodes) { |
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if (NodeFullyConnected(node)) |
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func(node); |
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} |
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}; |
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template<typename Callable> |
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void ForEachNode(Callable&& func) const |
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{ |
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LOCK(cs_vNodes); |
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for (auto&& node : vNodes) { |
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if (NodeFullyConnected(node)) |
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func(node); |
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} |
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}; |
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template<typename Callable, typename CallableAfter> |
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void ForEachNodeThen(Callable&& pre, CallableAfter&& post) |
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{ |
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LOCK(cs_vNodes); |
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for (auto&& node : vNodes) { |
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if (NodeFullyConnected(node)) |
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pre(node); |
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} |
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post(); |
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}; |
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template<typename Callable, typename CallableAfter> |
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void ForEachNodeThen(Callable&& pre, CallableAfter&& post) const |
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{ |
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LOCK(cs_vNodes); |
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for (auto&& node : vNodes) { |
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if (NodeFullyConnected(node)) |
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pre(node); |
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} |
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post(); |
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}; |
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// Addrman functions |
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size_t GetAddressCount() const; |
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void SetServices(const CService &addr, ServiceFlags nServices); |
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void MarkAddressGood(const CAddress& addr); |
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void AddNewAddresses(const std::vector<CAddress>& vAddr, const CAddress& addrFrom, int64_t nTimePenalty = 0); |
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std::vector<CAddress> GetAddresses(); |
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// Denial-of-service detection/prevention |
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// The idea is to detect peers that are behaving |
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// badly and disconnect/ban them, but do it in a |
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// one-coding-mistake-won't-shatter-the-entire-network |
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// way. |
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// IMPORTANT: There should be nothing I can give a |
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// node that it will forward on that will make that |
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// node's peers drop it. If there is, an attacker |
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// can isolate a node and/or try to split the network. |
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// Dropping a node for sending stuff that is invalid |
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// now but might be valid in a later version is also |
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// dangerous, because it can cause a network split |
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// between nodes running old code and nodes running |
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// new code. |
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void Ban(const CNetAddr& netAddr, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false); |
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void Ban(const CSubNet& subNet, const BanReason& reason, int64_t bantimeoffset = 0, bool sinceUnixEpoch = false); |
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void ClearBanned(); // needed for unit testing |
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bool IsBanned(CNetAddr ip); |
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bool IsBanned(CSubNet subnet); |
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bool Unban(const CNetAddr &ip); |
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bool Unban(const CSubNet &ip); |
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void GetBanned(banmap_t &banmap); |
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void SetBanned(const banmap_t &banmap); |
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void AddOneShot(const std::string& strDest); |
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bool AddNode(const std::string& node); |
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bool RemoveAddedNode(const std::string& node); |
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std::vector<AddedNodeInfo> GetAddedNodeInfo(); |
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size_t GetNodeCount(NumConnections num); |
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void GetNodeStats(std::vector<CNodeStats>& vstats); |
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bool DisconnectNode(const std::string& node); |
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bool DisconnectNode(NodeId id); |
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unsigned int GetSendBufferSize() const; |
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void AddWhitelistedRange(const CSubNet &subnet); |
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ServiceFlags GetLocalServices() const; |
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//!set the max outbound target in bytes |
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void SetMaxOutboundTarget(uint64_t limit); |
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uint64_t GetMaxOutboundTarget(); |
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//!set the timeframe for the max outbound target |
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void SetMaxOutboundTimeframe(uint64_t timeframe); |
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uint64_t GetMaxOutboundTimeframe(); |
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//!check if the outbound target is reached |
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// if param historicalBlockServingLimit is set true, the function will |
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// response true if the limit for serving historical blocks has been reached |
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bool OutboundTargetReached(bool historicalBlockServingLimit); |
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//!response the bytes left in the current max outbound cycle |
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// in case of no limit, it will always response 0 |
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uint64_t GetOutboundTargetBytesLeft(); |
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//!response the time in second left in the current max outbound cycle |
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// in case of no limit, it will always response 0 |
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uint64_t GetMaxOutboundTimeLeftInCycle(); |
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uint64_t GetTotalBytesRecv(); |
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uint64_t GetTotalBytesSent(); |
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void SetBestHeight(int height); |
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int GetBestHeight() const; |
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/** Get a unique deterministic randomizer. */ |
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CSipHasher GetDeterministicRandomizer(uint64_t id) const; |
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unsigned int GetReceiveFloodSize() const; |
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void WakeMessageHandler(); |
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private: |
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struct ListenSocket { |
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SOCKET socket; |
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bool whitelisted; |
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ListenSocket(SOCKET socket_, bool whitelisted_) : socket(socket_), whitelisted(whitelisted_) {} |
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}; |
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void ThreadOpenAddedConnections(); |
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void ProcessOneShot(); |
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void ThreadOpenConnections(); |
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void ThreadMessageHandler(); |
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void AcceptConnection(const ListenSocket& hListenSocket); |
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void ThreadSocketHandler(); |
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void ThreadDNSAddressSeed(); |
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uint64_t CalculateKeyedNetGroup(const CAddress& ad) const; |
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CNode* FindNode(const CNetAddr& ip); |
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CNode* FindNode(const CSubNet& subNet); |
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CNode* FindNode(const std::string& addrName); |
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CNode* FindNode(const CService& addr); |
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bool AttemptToEvictConnection(); |
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CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure); |
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bool IsWhitelistedRange(const CNetAddr &addr); |
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void DeleteNode(CNode* pnode); |
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NodeId GetNewNodeId(); |
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size_t SocketSendData(CNode *pnode) const; |
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//!check is the banlist has unwritten changes |
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bool BannedSetIsDirty(); |
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//!set the "dirty" flag for the banlist |
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void SetBannedSetDirty(bool dirty=true); |
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//!clean unused entries (if bantime has expired) |
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void SweepBanned(); |
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void DumpAddresses(); |
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void DumpData(); |
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void DumpBanlist(); |
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// Network stats |
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void RecordBytesRecv(uint64_t bytes); |
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void RecordBytesSent(uint64_t bytes); |
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// Whether the node should be passed out in ForEach* callbacks |
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static bool NodeFullyConnected(const CNode* pnode); |
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// Network usage totals |
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CCriticalSection cs_totalBytesRecv; |
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CCriticalSection cs_totalBytesSent; |
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uint64_t nTotalBytesRecv; |
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uint64_t nTotalBytesSent; |
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// outbound limit & stats |
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uint64_t nMaxOutboundTotalBytesSentInCycle; |
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uint64_t nMaxOutboundCycleStartTime; |
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uint64_t nMaxOutboundLimit; |
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uint64_t nMaxOutboundTimeframe; |
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// Whitelisted ranges. Any node connecting from these is automatically |
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// whitelisted (as well as those connecting to whitelisted binds). |
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std::vector<CSubNet> vWhitelistedRange; |
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CCriticalSection cs_vWhitelistedRange; |
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unsigned int nSendBufferMaxSize; |
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unsigned int nReceiveFloodSize; |
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std::vector<ListenSocket> vhListenSocket; |
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std::atomic<bool> fNetworkActive; |
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banmap_t setBanned; |
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CCriticalSection cs_setBanned; |
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bool setBannedIsDirty; |
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bool fAddressesInitialized; |
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CAddrMan addrman; |
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std::deque<std::string> vOneShots; |
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CCriticalSection cs_vOneShots; |
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std::vector<std::string> vAddedNodes; |
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CCriticalSection cs_vAddedNodes; |
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std::vector<CNode*> vNodes; |
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std::list<CNode*> vNodesDisconnected; |
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mutable CCriticalSection cs_vNodes; |
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std::atomic<NodeId> nLastNodeId; |
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/** Services this instance offers */ |
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ServiceFlags nLocalServices; |
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/** Services this instance cares about */ |
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ServiceFlags nRelevantServices; |
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CSemaphore *semOutbound; |
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CSemaphore *semAddnode; |
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int nMaxConnections; |
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int nMaxOutbound; |
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int nMaxAddnode; |
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int nMaxFeeler; |
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std::atomic<int> nBestHeight; |
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CClientUIInterface* clientInterface; |
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/** SipHasher seeds for deterministic randomness */ |
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const uint64_t nSeed0, nSeed1; |
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/** flag for waking the message processor. */ |
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bool fMsgProcWake; |
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std::condition_variable condMsgProc; |
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std::mutex mutexMsgProc; |
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std::atomic<bool> flagInterruptMsgProc; |
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CThreadInterrupt interruptNet; |
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std::thread threadDNSAddressSeed; |
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std::thread threadSocketHandler; |
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std::thread threadOpenAddedConnections; |
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std::thread threadOpenConnections; |
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std::thread threadMessageHandler; |
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}; |
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extern std::unique_ptr<CConnman> g_connman; |
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void Discover(boost::thread_group& threadGroup); |
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void MapPort(bool fUseUPnP); |
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unsigned short GetListenPort(); |
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bool BindListenPort(const CService &bindAddr, std::string& strError, bool fWhitelisted = false); |
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struct CombinerAll |
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{ |
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typedef bool result_type; |
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template<typename I> |
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bool operator()(I first, I last) const |
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{ |
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while (first != last) { |
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if (!(*first)) return false; |
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++first; |
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} |
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return true; |
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} |
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}; |
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// Signals for message handling |
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struct CNodeSignals |
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{ |
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boost::signals2::signal<bool (CNode*, CConnman&, std::atomic<bool>&), CombinerAll> ProcessMessages; |
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boost::signals2::signal<bool (CNode*, CConnman&, std::atomic<bool>&), CombinerAll> SendMessages; |
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boost::signals2::signal<void (CNode*, CConnman&)> InitializeNode; |
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boost::signals2::signal<void (NodeId, bool&)> FinalizeNode; |
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}; |
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CNodeSignals& GetNodeSignals(); |
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enum |
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{ |
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LOCAL_NONE, // unknown |
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LOCAL_IF, // address a local interface listens on |
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LOCAL_BIND, // address explicit bound to |
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LOCAL_UPNP, // address reported by UPnP |
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LOCAL_MANUAL, // address explicitly specified (-externalip=) |
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LOCAL_MAX |
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}; |
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bool IsPeerAddrLocalGood(CNode *pnode); |
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void AdvertiseLocal(CNode *pnode); |
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void SetLimited(enum Network net, bool fLimited = true); |
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bool IsLimited(enum Network net); |
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bool IsLimited(const CNetAddr& addr); |
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE); |
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE); |
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bool RemoveLocal(const CService& addr); |
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bool SeenLocal(const CService& addr); |
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bool IsLocal(const CService& addr); |
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bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL); |
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bool IsReachable(enum Network net); |
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bool IsReachable(const CNetAddr &addr); |
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CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices); |
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extern bool fDiscover; |
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extern bool fListen; |
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extern bool fRelayTxes; |
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extern limitedmap<uint256, int64_t> mapAlreadyAskedFor; |
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/** Subversion as sent to the P2P network in `version` messages */ |
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extern std::string strSubVersion; |
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struct LocalServiceInfo { |
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int nScore; |
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int nPort; |
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}; |
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extern CCriticalSection cs_mapLocalHost; |
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost; |
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typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes |
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class CNodeStats |
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{ |
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public: |
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NodeId nodeid; |
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ServiceFlags nServices; |
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bool fRelayTxes; |
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int64_t nLastSend; |
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int64_t nLastRecv; |
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int64_t nTimeConnected; |
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int64_t nTimeOffset; |
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std::string addrName; |
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int nVersion; |
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std::string cleanSubVer; |
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bool fInbound; |
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bool fAddnode; |
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int nStartingHeight; |
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uint64_t nSendBytes; |
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mapMsgCmdSize mapSendBytesPerMsgCmd; |
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uint64_t nRecvBytes; |
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mapMsgCmdSize mapRecvBytesPerMsgCmd; |
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bool fWhitelisted; |
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double dPingTime; |
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double dPingWait; |
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double dMinPing; |
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std::string addrLocal; |
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CAddress addr; |
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}; |
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class CNetMessage { |
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private: |
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mutable CHash256 hasher; |
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mutable uint256 data_hash; |
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public: |
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bool in_data; // parsing header (false) or data (true) |
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CDataStream hdrbuf; // partially received header |
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CMessageHeader hdr; // complete header |
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unsigned int nHdrPos; |
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CDataStream vRecv; // received message data |
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unsigned int nDataPos; |
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int64_t nTime; // time (in microseconds) of message receipt. |
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CNetMessage(const CMessageHeader::MessageStartChars& pchMessageStartIn, int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), hdr(pchMessageStartIn), vRecv(nTypeIn, nVersionIn) { |
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hdrbuf.resize(24); |
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in_data = false; |
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nHdrPos = 0; |
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nDataPos = 0; |
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nTime = 0; |
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} |
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bool complete() const |
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{ |
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if (!in_data) |
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return false; |
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return (hdr.nMessageSize == nDataPos); |
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} |
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const uint256& GetMessageHash() const; |
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void SetVersion(int nVersionIn) |
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{ |
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hdrbuf.SetVersion(nVersionIn); |
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vRecv.SetVersion(nVersionIn); |
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} |
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int readHeader(const char *pch, unsigned int nBytes); |
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int readData(const char *pch, unsigned int nBytes); |
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}; |
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/** Information about a peer */ |
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class CNode |
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{ |
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friend class CConnman; |
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public: |
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// socket |
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std::atomic<ServiceFlags> nServices; |
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ServiceFlags nServicesExpected; |
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SOCKET hSocket; |
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size_t nSendSize; // total size of all vSendMsg entries |
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size_t nSendOffset; // offset inside the first vSendMsg already sent |
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uint64_t nSendBytes; |
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std::deque<std::vector<unsigned char>> vSendMsg; |
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CCriticalSection cs_vSend; |
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CCriticalSection cs_hSocket; |
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CCriticalSection cs_vRecv; |
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CCriticalSection cs_vProcessMsg; |
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std::list<CNetMessage> vProcessMsg; |
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size_t nProcessQueueSize; |
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CCriticalSection cs_sendProcessing; |
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std::deque<CInv> vRecvGetData; |
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uint64_t nRecvBytes; |
|
std::atomic<int> nRecvVersion; |
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|
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std::atomic<int64_t> nLastSend; |
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std::atomic<int64_t> nLastRecv; |
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const int64_t nTimeConnected; |
|
std::atomic<int64_t> nTimeOffset; |
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const CAddress addr; |
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std::atomic<int> nVersion; |
|
// strSubVer is whatever byte array we read from the wire. However, this field is intended |
|
// to be printed out, displayed to humans in various forms and so on. So we sanitize it and |
|
// store the sanitized version in cleanSubVer. The original should be used when dealing with |
|
// the network or wire types and the cleaned string used when displayed or logged. |
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std::string strSubVer, cleanSubVer; |
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CCriticalSection cs_SubVer; // used for both cleanSubVer and strSubVer |
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bool fWhitelisted; // This peer can bypass DoS banning. |
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bool fFeeler; // If true this node is being used as a short lived feeler. |
|
bool fOneShot; |
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bool fAddnode; |
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bool fClient; |
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const bool fInbound; |
|
std::atomic_bool fSuccessfullyConnected; |
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std::atomic_bool fDisconnect; |
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// We use fRelayTxes for two purposes - |
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// a) it allows us to not relay tx invs before receiving the peer's version message |
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// b) the peer may tell us in its version message that we should not relay tx invs |
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// unless it loads a bloom filter. |
|
bool fRelayTxes; //protected by cs_filter |
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bool fSentAddr; |
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CSemaphoreGrant grantOutbound; |
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CCriticalSection cs_filter; |
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CBloomFilter* pfilter; |
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std::atomic<int> nRefCount; |
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|
|
const uint64_t nKeyedNetGroup; |
|
std::atomic_bool fPauseRecv; |
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std::atomic_bool fPauseSend; |
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protected: |
|
|
|
mapMsgCmdSize mapSendBytesPerMsgCmd; |
|
mapMsgCmdSize mapRecvBytesPerMsgCmd; |
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|
|
public: |
|
uint256 hashContinue; |
|
std::atomic<int> nStartingHeight; |
|
|
|
// flood relay |
|
std::vector<CAddress> vAddrToSend; |
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CRollingBloomFilter addrKnown; |
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bool fGetAddr; |
|
std::set<uint256> setKnown; |
|
int64_t nNextAddrSend; |
|
int64_t nNextLocalAddrSend; |
|
|
|
// inventory based relay |
|
CRollingBloomFilter filterInventoryKnown; |
|
// Set of transaction ids we still have to announce. |
|
// They are sorted by the mempool before relay, so the order is not important. |
|
std::set<uint256> setInventoryTxToSend; |
|
// List of block ids we still have announce. |
|
// There is no final sorting before sending, as they are always sent immediately |
|
// and in the order requested. |
|
std::vector<uint256> vInventoryBlockToSend; |
|
CCriticalSection cs_inventory; |
|
std::set<uint256> setAskFor; |
|
std::multimap<int64_t, CInv> mapAskFor; |
|
int64_t nNextInvSend; |
|
// Used for headers announcements - unfiltered blocks to relay |
|
// Also protected by cs_inventory |
|
std::vector<uint256> vBlockHashesToAnnounce; |
|
// Used for BIP35 mempool sending, also protected by cs_inventory |
|
bool fSendMempool; |
|
|
|
// Last time a "MEMPOOL" request was serviced. |
|
std::atomic<int64_t> timeLastMempoolReq; |
|
|
|
// Block and TXN accept times |
|
std::atomic<int64_t> nLastBlockTime; |
|
std::atomic<int64_t> nLastTXTime; |
|
|
|
// Ping time measurement: |
|
// The pong reply we're expecting, or 0 if no pong expected. |
|
std::atomic<uint64_t> nPingNonceSent; |
|
// Time (in usec) the last ping was sent, or 0 if no ping was ever sent. |
|
std::atomic<int64_t> nPingUsecStart; |
|
// Last measured round-trip time. |
|
std::atomic<int64_t> nPingUsecTime; |
|
// Best measured round-trip time. |
|
std::atomic<int64_t> nMinPingUsecTime; |
|
// Whether a ping is requested. |
|
std::atomic<bool> fPingQueued; |
|
// Minimum fee rate with which to filter inv's to this node |
|
CAmount minFeeFilter; |
|
CCriticalSection cs_feeFilter; |
|
CAmount lastSentFeeFilter; |
|
int64_t nextSendTimeFeeFilter; |
|
|
|
CNode(NodeId id, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn, SOCKET hSocketIn, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const std::string &addrNameIn = "", bool fInboundIn = false); |
|
~CNode(); |
|
|
|
private: |
|
CNode(const CNode&); |
|
void operator=(const CNode&); |
|
const NodeId id; |
|
|
|
|
|
const uint64_t nLocalHostNonce; |
|
// Services offered to this peer |
|
const ServiceFlags nLocalServices; |
|
const int nMyStartingHeight; |
|
int nSendVersion; |
|
std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread |
|
|
|
mutable CCriticalSection cs_addrName; |
|
std::string addrName; |
|
|
|
CService addrLocal; |
|
mutable CCriticalSection cs_addrLocal; |
|
public: |
|
|
|
NodeId GetId() const { |
|
return id; |
|
} |
|
|
|
uint64_t GetLocalNonce() const { |
|
return nLocalHostNonce; |
|
} |
|
|
|
int GetMyStartingHeight() const { |
|
return nMyStartingHeight; |
|
} |
|
|
|
int GetRefCount() |
|
{ |
|
assert(nRefCount >= 0); |
|
return nRefCount; |
|
} |
|
|
|
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete); |
|
|
|
void SetRecvVersion(int nVersionIn) |
|
{ |
|
nRecvVersion = nVersionIn; |
|
} |
|
int GetRecvVersion() |
|
{ |
|
return nRecvVersion; |
|
} |
|
void SetSendVersion(int nVersionIn); |
|
int GetSendVersion() const; |
|
|
|
CService GetAddrLocal() const; |
|
//! May not be called more than once |
|
void SetAddrLocal(const CService& addrLocalIn); |
|
|
|
CNode* AddRef() |
|
{ |
|
nRefCount++; |
|
return this; |
|
} |
|
|
|
void Release() |
|
{ |
|
nRefCount--; |
|
} |
|
|
|
|
|
|
|
void AddAddressKnown(const CAddress& _addr) |
|
{ |
|
addrKnown.insert(_addr.GetKey()); |
|
} |
|
|
|
void PushAddress(const CAddress& _addr, FastRandomContext &insecure_rand) |
|
{ |
|
// Known checking here is only to save space from duplicates. |
|
// SendMessages will filter it again for knowns that were added |
|
// after addresses were pushed. |
|
if (_addr.IsValid() && !addrKnown.contains(_addr.GetKey())) { |
|
if (vAddrToSend.size() >= MAX_ADDR_TO_SEND) { |
|
vAddrToSend[insecure_rand.randrange(vAddrToSend.size())] = _addr; |
|
} else { |
|
vAddrToSend.push_back(_addr); |
|
} |
|
} |
|
} |
|
|
|
|
|
void AddInventoryKnown(const CInv& inv) |
|
{ |
|
{ |
|
LOCK(cs_inventory); |
|
filterInventoryKnown.insert(inv.hash); |
|
} |
|
} |
|
|
|
void PushInventory(const CInv& inv) |
|
{ |
|
LOCK(cs_inventory); |
|
if (inv.type == MSG_TX) { |
|
if (!filterInventoryKnown.contains(inv.hash)) { |
|
setInventoryTxToSend.insert(inv.hash); |
|
} |
|
} else if (inv.type == MSG_BLOCK) { |
|
vInventoryBlockToSend.push_back(inv.hash); |
|
} |
|
} |
|
|
|
void PushBlockHash(const uint256 &hash) |
|
{ |
|
LOCK(cs_inventory); |
|
vBlockHashesToAnnounce.push_back(hash); |
|
} |
|
|
|
void AskFor(const CInv& inv); |
|
|
|
void CloseSocketDisconnect(); |
|
|
|
void copyStats(CNodeStats &stats); |
|
|
|
ServiceFlags GetLocalServices() const |
|
{ |
|
return nLocalServices; |
|
} |
|
|
|
std::string GetAddrName() const; |
|
//! Sets the addrName only if it was not previously set |
|
void MaybeSetAddrName(const std::string& addrNameIn); |
|
}; |
|
|
|
|
|
|
|
|
|
|
|
/** Return a timestamp in the future (in microseconds) for exponentially distributed events. */ |
|
int64_t PoissonNextSend(int64_t nNow, int average_interval_seconds); |
|
|
|
#endif // BITCOIN_NET_H
|
|
|