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68 lines
1.9 KiB
68 lines
1.9 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#include "util/arena.h" |
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#include <assert.h> |
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namespace leveldb { |
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static const int kBlockSize = 4096; |
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Arena::Arena() { |
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blocks_memory_ = 0; |
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alloc_ptr_ = NULL; // First allocation will allocate a block |
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alloc_bytes_remaining_ = 0; |
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} |
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Arena::~Arena() { |
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for (size_t i = 0; i < blocks_.size(); i++) { |
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delete[] blocks_[i]; |
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} |
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} |
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char* Arena::AllocateFallback(size_t bytes) { |
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if (bytes > kBlockSize / 4) { |
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// Object is more than a quarter of our block size. Allocate it separately |
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// to avoid wasting too much space in leftover bytes. |
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char* result = AllocateNewBlock(bytes); |
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return result; |
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} |
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// We waste the remaining space in the current block. |
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alloc_ptr_ = AllocateNewBlock(kBlockSize); |
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alloc_bytes_remaining_ = kBlockSize; |
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char* result = alloc_ptr_; |
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alloc_ptr_ += bytes; |
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alloc_bytes_remaining_ -= bytes; |
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return result; |
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} |
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char* Arena::AllocateAligned(size_t bytes) { |
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const int align = sizeof(void*); // We'll align to pointer size |
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assert((align & (align-1)) == 0); // Pointer size should be a power of 2 |
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size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1); |
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size_t slop = (current_mod == 0 ? 0 : align - current_mod); |
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size_t needed = bytes + slop; |
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char* result; |
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if (needed <= alloc_bytes_remaining_) { |
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result = alloc_ptr_ + slop; |
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alloc_ptr_ += needed; |
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alloc_bytes_remaining_ -= needed; |
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} else { |
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// AllocateFallback always returned aligned memory |
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result = AllocateFallback(bytes); |
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} |
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assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0); |
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return result; |
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} |
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char* Arena::AllocateNewBlock(size_t block_bytes) { |
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char* result = new char[block_bytes]; |
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blocks_memory_ += block_bytes; |
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blocks_.push_back(result); |
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return result; |
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} |
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} // namespace leveldb
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