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103 lines
3.5 KiB
103 lines
3.5 KiB
// Copyright (c) 2015 The Bitcoin Core developers |
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// Distributed under the MIT software license, see the accompanying |
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// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
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#include "bench.h" |
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#include "util.h" |
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#include "validation.h" |
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#include "checkqueue.h" |
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#include "prevector.h" |
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#include <vector> |
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#include <boost/thread/thread.hpp> |
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#include "random.h" |
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// This Benchmark tests the CheckQueue with the lightest |
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// weight Checks, so it should make any lock contention |
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// particularly visible |
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static const int MIN_CORES = 2; |
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static const size_t BATCHES = 101; |
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static const size_t BATCH_SIZE = 30; |
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static const int PREVECTOR_SIZE = 28; |
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static const int QUEUE_BATCH_SIZE = 128; |
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static void CCheckQueueSpeed(benchmark::State& state) |
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{ |
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struct FakeJobNoWork { |
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bool operator()() |
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{ |
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return true; |
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} |
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void swap(FakeJobNoWork& x){}; |
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}; |
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CCheckQueue<FakeJobNoWork> queue {QUEUE_BATCH_SIZE}; |
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boost::thread_group tg; |
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for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) { |
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tg.create_thread([&]{queue.Thread();}); |
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} |
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while (state.KeepRunning()) { |
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CCheckQueueControl<FakeJobNoWork> control(&queue); |
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// We call Add a number of times to simulate the behavior of adding |
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// a block of transactions at once. |
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std::vector<std::vector<FakeJobNoWork>> vBatches(BATCHES); |
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for (auto& vChecks : vBatches) { |
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vChecks.resize(BATCH_SIZE); |
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} |
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for (auto& vChecks : vBatches) { |
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// We can't make vChecks in the inner loop because we want to measure |
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// the cost of getting the memory to each thread and we might get the same |
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// memory |
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control.Add(vChecks); |
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} |
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// control waits for completion by RAII, but |
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// it is done explicitly here for clarity |
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control.Wait(); |
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} |
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tg.interrupt_all(); |
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tg.join_all(); |
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} |
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// This Benchmark tests the CheckQueue with a slightly realistic workload, |
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// where checks all contain a prevector that is indirect 50% of the time |
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// and there is a little bit of work done between calls to Add. |
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static void CCheckQueueSpeedPrevectorJob(benchmark::State& state) |
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{ |
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struct PrevectorJob { |
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prevector<PREVECTOR_SIZE, uint8_t> p; |
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PrevectorJob(){ |
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} |
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PrevectorJob(FastRandomContext& insecure_rand){ |
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p.resize(insecure_rand.rand32() % (PREVECTOR_SIZE*2)); |
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} |
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bool operator()() |
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{ |
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return true; |
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} |
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void swap(PrevectorJob& x){p.swap(x.p);}; |
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}; |
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CCheckQueue<PrevectorJob> queue {QUEUE_BATCH_SIZE}; |
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boost::thread_group tg; |
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for (auto x = 0; x < std::max(MIN_CORES, GetNumCores()); ++x) { |
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tg.create_thread([&]{queue.Thread();}); |
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} |
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while (state.KeepRunning()) { |
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// Make insecure_rand here so that each iteration is identical. |
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FastRandomContext insecure_rand(true); |
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CCheckQueueControl<PrevectorJob> control(&queue); |
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std::vector<std::vector<PrevectorJob>> vBatches(BATCHES); |
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for (auto& vChecks : vBatches) { |
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vChecks.reserve(BATCH_SIZE); |
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for (size_t x = 0; x < BATCH_SIZE; ++x) |
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vChecks.emplace_back(insecure_rand); |
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control.Add(vChecks); |
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} |
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// control waits for completion by RAII, but |
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// it is done explicitly here for clarity |
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control.Wait(); |
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} |
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tg.interrupt_all(); |
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tg.join_all(); |
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} |
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BENCHMARK(CCheckQueueSpeed); |
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BENCHMARK(CCheckQueueSpeedPrevectorJob);
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