kevacoin/util/env_test.cc
Pieter Wuille cf44e4ca77 Squashed 'src/leveldb/' changes from a31c8aa40..196962ff0
196962ff0 Add AcceleratedCRC32C to port_win.h
1bdf1c34c Merge upstream LevelDB v1.20
d31721eb0 Merge #17: Fixed file sharing errors
fecd44902 Fixed file sharing error in Win32Env::GetFileSize(), Win32SequentialFile::_Init(), Win32RandomAccessFile::_Init() Fixed error checking in Win32SequentialFile::_Init()
5b7510f1b Merge #14: Merge upstream LevelDB 1.19
0d969fd57 Merge #16: [LevelDB] Do no crash if filesystem can't fsync
c8c029b5b [LevelDB] Do no crash if filesystem can't fsync
a53934a3a Increase leveldb version to 1.20.
f3f139737 Separate Env tests from PosixEnv tests.
eb4f0972f leveldb: Fix compilation warnings in port_posix_sse.cc on x86 (32-bit).
d0883b600 Fixed path to doc file: index.md.
7fa20948d Convert documentation to markdown.
ea175e28f Implement support for Intel crc32 instruction (SSE 4.2)
95cd743e5 Including <limits> for std::numeric_limits.
646c3588d Limit the number of read-only files the POSIX Env will have open.
d40bc3fa5 Merge #13: Typo
ebbd772d3 Typo
a2fb086d0 Add option for max file size. The currend hard-coded value of 2M is inefficient in colossus.

git-subtree-dir: src/leveldb
git-subtree-split: 196962ff01c39b4705d8117df5c3f8c205349950
2017-06-09 19:24:30 -07:00

107 lines
2.5 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/env.h"
#include "port/port.h"
#include "util/testharness.h"
namespace leveldb {
static const int kDelayMicros = 100000;
static const int kReadOnlyFileLimit = 4;
static const int kMMapLimit = 4;
class EnvTest {
private:
port::Mutex mu_;
std::string events_;
public:
Env* env_;
EnvTest() : env_(Env::Default()) { }
};
static void SetBool(void* ptr) {
reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
}
TEST(EnvTest, RunImmediately) {
port::AtomicPointer called (NULL);
env_->Schedule(&SetBool, &called);
env_->SleepForMicroseconds(kDelayMicros);
ASSERT_TRUE(called.NoBarrier_Load() != NULL);
}
TEST(EnvTest, RunMany) {
port::AtomicPointer last_id (NULL);
struct CB {
port::AtomicPointer* last_id_ptr; // Pointer to shared slot
uintptr_t id; // Order# for the execution of this callback
CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { }
static void Run(void* v) {
CB* cb = reinterpret_cast<CB*>(v);
void* cur = cb->last_id_ptr->NoBarrier_Load();
ASSERT_EQ(cb->id-1, reinterpret_cast<uintptr_t>(cur));
cb->last_id_ptr->Release_Store(reinterpret_cast<void*>(cb->id));
}
};
// Schedule in different order than start time
CB cb1(&last_id, 1);
CB cb2(&last_id, 2);
CB cb3(&last_id, 3);
CB cb4(&last_id, 4);
env_->Schedule(&CB::Run, &cb1);
env_->Schedule(&CB::Run, &cb2);
env_->Schedule(&CB::Run, &cb3);
env_->Schedule(&CB::Run, &cb4);
env_->SleepForMicroseconds(kDelayMicros);
void* cur = last_id.Acquire_Load();
ASSERT_EQ(4, reinterpret_cast<uintptr_t>(cur));
}
struct State {
port::Mutex mu;
int val;
int num_running;
};
static void ThreadBody(void* arg) {
State* s = reinterpret_cast<State*>(arg);
s->mu.Lock();
s->val += 1;
s->num_running -= 1;
s->mu.Unlock();
}
TEST(EnvTest, StartThread) {
State state;
state.val = 0;
state.num_running = 3;
for (int i = 0; i < 3; i++) {
env_->StartThread(&ThreadBody, &state);
}
while (true) {
state.mu.Lock();
int num = state.num_running;
state.mu.Unlock();
if (num == 0) {
break;
}
env_->SleepForMicroseconds(kDelayMicros);
}
ASSERT_EQ(state.val, 3);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}