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634ad51703
a31c8aa Add NewAppendableFile for win32 environment 1913d71 Merge upstream LevelDB 1.19 3080a45 Increase leveldb version to 1.19. fa6dc01 A zippy change broke test assumptions about the size of compressed output. Fix the tests by allowing more slop in zippy's behavior. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=123432472 06a191b fix problems in LevelDB's caching code a7bff69 Fix LevelDB build when asserts are enabled in release builds. (#367) ea992b4 Change std::uint64_t to uint64_t (#354) e84b5bd This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split. 3211343 Deleted redundant null ptr check prior to delete. 7306ef8 Merge pull request #348 from randomascii/master 6b18316 Fix signed/unsigned mismatch on VC++ builds adbe3eb Putting build artifacts in subdirectory. 2d0320a Merge pull request #329 from ralphtheninja/travis-badge dd1c3c3 add travis build badge 43fcf23 Merge pull request #328 from cmumford/master 9fcae61 Added a Travis CI build file. dac40d2 Merge pull request #284 from ideawu/master 8ec241a Merge pull request #317 from falvojr/patch-1 5d36bed Merge pull request #272 from vapier/master 4753c9b Added a contributors section to README.md e2446d0 Merge pull request #275 from paulirish/patch-1 706b7f8 Resolve race when getting approximate-memory-usage property 3c9ff3c Only compiling TrimSpace on linux. f8d205c Including atomic_pointer.h in port_posix 889de31 Let LevelDB use xcrun to determine Xcode.app path instead of using a hardcoded path. 528c2bc Add "approximate-memory-usage" property to leveldb::DB::GetProperty 359b6bc Add leveldb::Cache::Prune 50e77a8 Fix size_t/int comparison/conversion issues in leveldb. 5208e79 Added leveldb::Status::IsInvalidArgument() method. ce45404 Suppress error reporting after seeking but before a valid First or Full record is encountered. b9afa1f include <assert> -> <cassert> edf2939 Update README.md 65190ac Will not reuse manifest if reuse_logs options is false. ac1d69d LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 76bba13 fix indent 8fcceb2 log compaction output file's level along with number 0e0f074 documentation. improved link c85addc readme: improved documentation link ceff6f1 Fix Android/MIPS build. 77948e7 Add benchmark that measures cost of repeatedly opening the database. 34ad72e Move header guard below copyright banner. a75d435 Clean up layering of storage/leveldb/... b234f65 Added a new fault injection test. c4c38f9 Add arm64 support to leveldb. cea9b10 Fixed incorrect comment wording for Iterator::Seek. c00c569 Deleted old README file. git-subtree-dir: src/leveldb git-subtree-split: a31c8aa408d5594830f7cb20ead1ef1dff51b79e
227 lines
5.6 KiB
C++
227 lines
5.6 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "leveldb/cache.h"
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#include <vector>
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#include "util/coding.h"
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#include "util/testharness.h"
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namespace leveldb {
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// Conversions between numeric keys/values and the types expected by Cache.
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static std::string EncodeKey(int k) {
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std::string result;
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PutFixed32(&result, k);
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return result;
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}
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static int DecodeKey(const Slice& k) {
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assert(k.size() == 4);
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return DecodeFixed32(k.data());
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}
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static void* EncodeValue(uintptr_t v) { return reinterpret_cast<void*>(v); }
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static int DecodeValue(void* v) { return reinterpret_cast<uintptr_t>(v); }
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class CacheTest {
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public:
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static CacheTest* current_;
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static void Deleter(const Slice& key, void* v) {
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current_->deleted_keys_.push_back(DecodeKey(key));
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current_->deleted_values_.push_back(DecodeValue(v));
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}
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static const int kCacheSize = 1000;
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std::vector<int> deleted_keys_;
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std::vector<int> deleted_values_;
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Cache* cache_;
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CacheTest() : cache_(NewLRUCache(kCacheSize)) {
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current_ = this;
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}
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~CacheTest() {
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delete cache_;
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}
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int Lookup(int key) {
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Cache::Handle* handle = cache_->Lookup(EncodeKey(key));
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const int r = (handle == NULL) ? -1 : DecodeValue(cache_->Value(handle));
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if (handle != NULL) {
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cache_->Release(handle);
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}
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return r;
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}
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void Insert(int key, int value, int charge = 1) {
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cache_->Release(cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
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&CacheTest::Deleter));
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}
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Cache::Handle* InsertAndReturnHandle(int key, int value, int charge = 1) {
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return cache_->Insert(EncodeKey(key), EncodeValue(value), charge,
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&CacheTest::Deleter);
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}
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void Erase(int key) {
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cache_->Erase(EncodeKey(key));
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}
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};
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CacheTest* CacheTest::current_;
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TEST(CacheTest, HitAndMiss) {
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ASSERT_EQ(-1, Lookup(100));
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Insert(100, 101);
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ASSERT_EQ(101, Lookup(100));
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ASSERT_EQ(-1, Lookup(200));
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ASSERT_EQ(-1, Lookup(300));
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Insert(200, 201);
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ASSERT_EQ(101, Lookup(100));
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ASSERT_EQ(201, Lookup(200));
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ASSERT_EQ(-1, Lookup(300));
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Insert(100, 102);
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ASSERT_EQ(102, Lookup(100));
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ASSERT_EQ(201, Lookup(200));
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ASSERT_EQ(-1, Lookup(300));
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ASSERT_EQ(1, deleted_keys_.size());
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ASSERT_EQ(100, deleted_keys_[0]);
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ASSERT_EQ(101, deleted_values_[0]);
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}
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TEST(CacheTest, Erase) {
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Erase(200);
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ASSERT_EQ(0, deleted_keys_.size());
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Insert(100, 101);
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Insert(200, 201);
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Erase(100);
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ASSERT_EQ(-1, Lookup(100));
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ASSERT_EQ(201, Lookup(200));
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ASSERT_EQ(1, deleted_keys_.size());
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ASSERT_EQ(100, deleted_keys_[0]);
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ASSERT_EQ(101, deleted_values_[0]);
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Erase(100);
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ASSERT_EQ(-1, Lookup(100));
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ASSERT_EQ(201, Lookup(200));
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ASSERT_EQ(1, deleted_keys_.size());
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}
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TEST(CacheTest, EntriesArePinned) {
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Insert(100, 101);
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Cache::Handle* h1 = cache_->Lookup(EncodeKey(100));
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ASSERT_EQ(101, DecodeValue(cache_->Value(h1)));
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Insert(100, 102);
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Cache::Handle* h2 = cache_->Lookup(EncodeKey(100));
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ASSERT_EQ(102, DecodeValue(cache_->Value(h2)));
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ASSERT_EQ(0, deleted_keys_.size());
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cache_->Release(h1);
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ASSERT_EQ(1, deleted_keys_.size());
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ASSERT_EQ(100, deleted_keys_[0]);
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ASSERT_EQ(101, deleted_values_[0]);
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Erase(100);
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ASSERT_EQ(-1, Lookup(100));
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ASSERT_EQ(1, deleted_keys_.size());
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cache_->Release(h2);
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ASSERT_EQ(2, deleted_keys_.size());
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ASSERT_EQ(100, deleted_keys_[1]);
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ASSERT_EQ(102, deleted_values_[1]);
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}
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TEST(CacheTest, EvictionPolicy) {
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Insert(100, 101);
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Insert(200, 201);
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Insert(300, 301);
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Cache::Handle* h = cache_->Lookup(EncodeKey(300));
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// Frequently used entry must be kept around,
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// as must things that are still in use.
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for (int i = 0; i < kCacheSize + 100; i++) {
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Insert(1000+i, 2000+i);
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ASSERT_EQ(2000+i, Lookup(1000+i));
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ASSERT_EQ(101, Lookup(100));
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}
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ASSERT_EQ(101, Lookup(100));
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ASSERT_EQ(-1, Lookup(200));
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ASSERT_EQ(301, Lookup(300));
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cache_->Release(h);
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}
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TEST(CacheTest, UseExceedsCacheSize) {
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// Overfill the cache, keeping handles on all inserted entries.
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std::vector<Cache::Handle*> h;
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for (int i = 0; i < kCacheSize + 100; i++) {
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h.push_back(InsertAndReturnHandle(1000+i, 2000+i));
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}
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// Check that all the entries can be found in the cache.
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for (int i = 0; i < h.size(); i++) {
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ASSERT_EQ(2000+i, Lookup(1000+i));
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}
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for (int i = 0; i < h.size(); i++) {
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cache_->Release(h[i]);
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}
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}
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TEST(CacheTest, HeavyEntries) {
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// Add a bunch of light and heavy entries and then count the combined
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// size of items still in the cache, which must be approximately the
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// same as the total capacity.
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const int kLight = 1;
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const int kHeavy = 10;
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int added = 0;
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int index = 0;
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while (added < 2*kCacheSize) {
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const int weight = (index & 1) ? kLight : kHeavy;
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Insert(index, 1000+index, weight);
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added += weight;
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index++;
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}
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int cached_weight = 0;
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for (int i = 0; i < index; i++) {
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const int weight = (i & 1 ? kLight : kHeavy);
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int r = Lookup(i);
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if (r >= 0) {
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cached_weight += weight;
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ASSERT_EQ(1000+i, r);
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}
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}
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ASSERT_LE(cached_weight, kCacheSize + kCacheSize/10);
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}
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TEST(CacheTest, NewId) {
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uint64_t a = cache_->NewId();
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uint64_t b = cache_->NewId();
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ASSERT_NE(a, b);
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}
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TEST(CacheTest, Prune) {
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Insert(1, 100);
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Insert(2, 200);
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Cache::Handle* handle = cache_->Lookup(EncodeKey(1));
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ASSERT_TRUE(handle);
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cache_->Prune();
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cache_->Release(handle);
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ASSERT_EQ(100, Lookup(1));
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ASSERT_EQ(-1, Lookup(2));
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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