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398 lines
9.6 KiB
398 lines
9.6 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#include "helpers/memenv/memenv.h" |
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#include "leveldb/env.h" |
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#include "leveldb/status.h" |
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#include "port/port.h" |
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#include "util/mutexlock.h" |
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#include <map> |
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#include <string.h> |
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#include <string> |
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#include <vector> |
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namespace leveldb { |
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namespace { |
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class FileState { |
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public: |
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// FileStates are reference counted. The initial reference count is zero |
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// and the caller must call Ref() at least once. |
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FileState() : refs_(0), size_(0) {} |
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// Increase the reference count. |
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void Ref() { |
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MutexLock lock(&refs_mutex_); |
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++refs_; |
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} |
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// Decrease the reference count. Delete if this is the last reference. |
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void Unref() { |
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bool do_delete = false; |
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{ |
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MutexLock lock(&refs_mutex_); |
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--refs_; |
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assert(refs_ >= 0); |
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if (refs_ <= 0) { |
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do_delete = true; |
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} |
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} |
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if (do_delete) { |
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delete this; |
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} |
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} |
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uint64_t Size() const { return size_; } |
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Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const { |
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if (offset > size_) { |
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return Status::IOError("Offset greater than file size."); |
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} |
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const uint64_t available = size_ - offset; |
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if (n > available) { |
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n = static_cast<size_t>(available); |
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} |
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if (n == 0) { |
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*result = Slice(); |
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return Status::OK(); |
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} |
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assert(offset / kBlockSize <= SIZE_MAX); |
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size_t block = static_cast<size_t>(offset / kBlockSize); |
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size_t block_offset = offset % kBlockSize; |
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if (n <= kBlockSize - block_offset) { |
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// The requested bytes are all in the first block. |
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*result = Slice(blocks_[block] + block_offset, n); |
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return Status::OK(); |
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} |
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size_t bytes_to_copy = n; |
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char* dst = scratch; |
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while (bytes_to_copy > 0) { |
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size_t avail = kBlockSize - block_offset; |
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if (avail > bytes_to_copy) { |
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avail = bytes_to_copy; |
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} |
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memcpy(dst, blocks_[block] + block_offset, avail); |
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bytes_to_copy -= avail; |
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dst += avail; |
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block++; |
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block_offset = 0; |
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} |
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*result = Slice(scratch, n); |
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return Status::OK(); |
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} |
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Status Append(const Slice& data) { |
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const char* src = data.data(); |
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size_t src_len = data.size(); |
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while (src_len > 0) { |
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size_t avail; |
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size_t offset = size_ % kBlockSize; |
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if (offset != 0) { |
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// There is some room in the last block. |
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avail = kBlockSize - offset; |
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} else { |
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// No room in the last block; push new one. |
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blocks_.push_back(new char[kBlockSize]); |
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avail = kBlockSize; |
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} |
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if (avail > src_len) { |
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avail = src_len; |
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} |
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memcpy(blocks_.back() + offset, src, avail); |
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src_len -= avail; |
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src += avail; |
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size_ += avail; |
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} |
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return Status::OK(); |
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} |
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private: |
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// Private since only Unref() should be used to delete it. |
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~FileState() { |
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for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end(); |
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++i) { |
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delete [] *i; |
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} |
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} |
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// No copying allowed. |
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FileState(const FileState&); |
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void operator=(const FileState&); |
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port::Mutex refs_mutex_; |
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int refs_; // Protected by refs_mutex_; |
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// The following fields are not protected by any mutex. They are only mutable |
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// while the file is being written, and concurrent access is not allowed |
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// to writable files. |
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std::vector<char*> blocks_; |
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uint64_t size_; |
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enum { kBlockSize = 8 * 1024 }; |
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}; |
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class SequentialFileImpl : public SequentialFile { |
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public: |
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explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) { |
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file_->Ref(); |
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} |
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~SequentialFileImpl() { |
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file_->Unref(); |
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} |
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virtual Status Read(size_t n, Slice* result, char* scratch) { |
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Status s = file_->Read(pos_, n, result, scratch); |
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if (s.ok()) { |
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pos_ += result->size(); |
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} |
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return s; |
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} |
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virtual Status Skip(uint64_t n) { |
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if (pos_ > file_->Size()) { |
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return Status::IOError("pos_ > file_->Size()"); |
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} |
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const uint64_t available = file_->Size() - pos_; |
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if (n > available) { |
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n = available; |
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} |
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pos_ += n; |
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return Status::OK(); |
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} |
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private: |
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FileState* file_; |
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uint64_t pos_; |
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}; |
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class RandomAccessFileImpl : public RandomAccessFile { |
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public: |
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explicit RandomAccessFileImpl(FileState* file) : file_(file) { |
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file_->Ref(); |
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} |
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~RandomAccessFileImpl() { |
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file_->Unref(); |
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} |
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virtual Status Read(uint64_t offset, size_t n, Slice* result, |
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char* scratch) const { |
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return file_->Read(offset, n, result, scratch); |
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} |
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private: |
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FileState* file_; |
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}; |
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class WritableFileImpl : public WritableFile { |
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public: |
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WritableFileImpl(FileState* file) : file_(file) { |
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file_->Ref(); |
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} |
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~WritableFileImpl() { |
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file_->Unref(); |
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} |
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virtual Status Append(const Slice& data) { |
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return file_->Append(data); |
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} |
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virtual Status Close() { return Status::OK(); } |
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virtual Status Flush() { return Status::OK(); } |
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virtual Status Sync() { return Status::OK(); } |
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private: |
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FileState* file_; |
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}; |
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class NoOpLogger : public Logger { |
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public: |
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virtual void Logv(const char* format, va_list ap) { } |
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}; |
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class InMemoryEnv : public EnvWrapper { |
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public: |
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explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { } |
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virtual ~InMemoryEnv() { |
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){ |
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i->second->Unref(); |
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} |
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} |
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// Partial implementation of the Env interface. |
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virtual Status NewSequentialFile(const std::string& fname, |
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SequentialFile** result) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(fname) == file_map_.end()) { |
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*result = NULL; |
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return Status::IOError(fname, "File not found"); |
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} |
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*result = new SequentialFileImpl(file_map_[fname]); |
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return Status::OK(); |
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} |
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virtual Status NewRandomAccessFile(const std::string& fname, |
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RandomAccessFile** result) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(fname) == file_map_.end()) { |
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*result = NULL; |
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return Status::IOError(fname, "File not found"); |
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} |
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*result = new RandomAccessFileImpl(file_map_[fname]); |
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return Status::OK(); |
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} |
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virtual Status NewWritableFile(const std::string& fname, |
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WritableFile** result) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(fname) != file_map_.end()) { |
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DeleteFileInternal(fname); |
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} |
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FileState* file = new FileState(); |
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file->Ref(); |
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file_map_[fname] = file; |
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*result = new WritableFileImpl(file); |
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return Status::OK(); |
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} |
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virtual Status NewAppendableFile(const std::string& fname, |
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WritableFile** result) { |
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MutexLock lock(&mutex_); |
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FileState** sptr = &file_map_[fname]; |
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FileState* file = *sptr; |
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if (file == NULL) { |
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file = new FileState(); |
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file->Ref(); |
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} |
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*result = new WritableFileImpl(file); |
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return Status::OK(); |
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} |
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virtual bool FileExists(const std::string& fname) { |
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MutexLock lock(&mutex_); |
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return file_map_.find(fname) != file_map_.end(); |
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} |
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virtual Status GetChildren(const std::string& dir, |
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std::vector<std::string>* result) { |
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MutexLock lock(&mutex_); |
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result->clear(); |
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for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){ |
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const std::string& filename = i->first; |
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if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' && |
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Slice(filename).starts_with(Slice(dir))) { |
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result->push_back(filename.substr(dir.size() + 1)); |
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} |
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} |
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return Status::OK(); |
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} |
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void DeleteFileInternal(const std::string& fname) { |
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if (file_map_.find(fname) == file_map_.end()) { |
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return; |
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} |
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file_map_[fname]->Unref(); |
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file_map_.erase(fname); |
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} |
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virtual Status DeleteFile(const std::string& fname) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(fname) == file_map_.end()) { |
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return Status::IOError(fname, "File not found"); |
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} |
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DeleteFileInternal(fname); |
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return Status::OK(); |
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} |
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virtual Status CreateDir(const std::string& dirname) { |
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return Status::OK(); |
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} |
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virtual Status DeleteDir(const std::string& dirname) { |
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return Status::OK(); |
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} |
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virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(fname) == file_map_.end()) { |
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return Status::IOError(fname, "File not found"); |
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} |
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*file_size = file_map_[fname]->Size(); |
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return Status::OK(); |
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} |
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virtual Status RenameFile(const std::string& src, |
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const std::string& target) { |
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MutexLock lock(&mutex_); |
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if (file_map_.find(src) == file_map_.end()) { |
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return Status::IOError(src, "File not found"); |
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} |
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DeleteFileInternal(target); |
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file_map_[target] = file_map_[src]; |
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file_map_.erase(src); |
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return Status::OK(); |
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} |
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virtual Status LockFile(const std::string& fname, FileLock** lock) { |
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*lock = new FileLock; |
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return Status::OK(); |
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} |
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virtual Status UnlockFile(FileLock* lock) { |
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delete lock; |
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return Status::OK(); |
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} |
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virtual Status GetTestDirectory(std::string* path) { |
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*path = "/test"; |
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return Status::OK(); |
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} |
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virtual Status NewLogger(const std::string& fname, Logger** result) { |
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*result = new NoOpLogger; |
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return Status::OK(); |
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} |
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private: |
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// Map from filenames to FileState objects, representing a simple file system. |
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typedef std::map<std::string, FileState*> FileSystem; |
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port::Mutex mutex_; |
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FileSystem file_map_; // Protected by mutex_. |
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}; |
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} // namespace |
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Env* NewMemEnv(Env* base_env) { |
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return new InMemoryEnv(base_env); |
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} |
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} // namespace leveldb
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