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106 lines
3.3 KiB
106 lines
3.3 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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// |
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// A Status encapsulates the result of an operation. It may indicate success, |
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// or it may indicate an error with an associated error message. |
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// |
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// Multiple threads can invoke const methods on a Status without |
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// external synchronization, but if any of the threads may call a |
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// non-const method, all threads accessing the same Status must use |
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// external synchronization. |
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#ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_ |
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#define STORAGE_LEVELDB_INCLUDE_STATUS_H_ |
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#include <string> |
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#include "leveldb/slice.h" |
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namespace leveldb { |
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class Status { |
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public: |
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// Create a success status. |
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Status() : state_(NULL) { } |
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~Status() { delete[] state_; } |
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// Copy the specified status. |
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Status(const Status& s); |
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void operator=(const Status& s); |
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// Return a success status. |
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static Status OK() { return Status(); } |
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// Return error status of an appropriate type. |
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static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) { |
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return Status(kNotFound, msg, msg2); |
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} |
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static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) { |
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return Status(kCorruption, msg, msg2); |
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} |
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static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) { |
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return Status(kNotSupported, msg, msg2); |
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} |
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static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) { |
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return Status(kInvalidArgument, msg, msg2); |
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} |
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static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) { |
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return Status(kIOError, msg, msg2); |
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} |
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// Returns true iff the status indicates success. |
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bool ok() const { return (state_ == NULL); } |
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// Returns true iff the status indicates a NotFound error. |
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bool IsNotFound() const { return code() == kNotFound; } |
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// Returns true iff the status indicates a Corruption error. |
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bool IsCorruption() const { return code() == kCorruption; } |
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// Returns true iff the status indicates an IOError. |
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bool IsIOError() const { return code() == kIOError; } |
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// Return a string representation of this status suitable for printing. |
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// Returns the string "OK" for success. |
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std::string ToString() const; |
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private: |
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// OK status has a NULL state_. Otherwise, state_ is a new[] array |
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// of the following form: |
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// state_[0..3] == length of message |
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// state_[4] == code |
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// state_[5..] == message |
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const char* state_; |
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enum Code { |
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kOk = 0, |
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kNotFound = 1, |
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kCorruption = 2, |
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kNotSupported = 3, |
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kInvalidArgument = 4, |
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kIOError = 5 |
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}; |
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Code code() const { |
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return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]); |
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} |
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Status(Code code, const Slice& msg, const Slice& msg2); |
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static const char* CopyState(const char* s); |
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}; |
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inline Status::Status(const Status& s) { |
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state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_); |
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} |
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inline void Status::operator=(const Status& s) { |
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// The following condition catches both aliasing (when this == &s), |
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// and the common case where both s and *this are ok. |
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if (state_ != s.state_) { |
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delete[] state_; |
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state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_); |
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} |
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} |
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} // namespace leveldb |
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#endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_
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