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// Copyright (c) 2009-2010 Satoshi Nakamoto
// Copyright (c) 2009-2012 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#if defined(HAVE_CONFIG_H)
#include "bitcoin-config.h"
#endif
#include "chainparams.h"
#include "db.h"
#include "net.h"
#include "core.h"
#include "addrman.h"
#include "ui_interface.h"
#include "script.h"
#ifdef WIN32
#include <string.h>
#endif
#ifndef WIN32
#include <fcntl.h>
#endif
#ifdef USE_UPNP
#include <miniupnpc/miniwget.h>
#include <miniupnpc/miniupnpc.h>
#include <miniupnpc/upnpcommands.h>
#include <miniupnpc/upnperrors.h>
#endif
// Dump addresses to peers.dat every 15 minutes (900s)
#define DUMP_ADDRESSES_INTERVAL 900
#if !defined(HAVE_MSG_NOSIGNAL)
#define MSG_NOSIGNAL 0
#endif
using namespace std;
using namespace boost;
static const int MAX_OUTBOUND_CONNECTIONS = 8;
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);
struct LocalServiceInfo {
int nScore;
int nPort;
};
//
// Global state variables
//
bool fDiscover = true;
uint64 nLocalServices = NODE_NETWORK;
static CCriticalSection cs_mapLocalHost;
static map<CNetAddr, LocalServiceInfo> mapLocalHost;
static bool vfReachable[NET_MAX] = {};
static bool vfLimited[NET_MAX] = {};
static CNode* pnodeLocalHost = NULL;
static CNode* pnodeSync = NULL;
uint64 nLocalHostNonce = 0;
static std::vector<SOCKET> vhListenSocket;
CAddrMan addrman;
int nMaxConnections = 125;
vector<CNode*> vNodes;
CCriticalSection cs_vNodes;
map<CInv, CDataStream> mapRelay;
deque<pair<int64, CInv> > vRelayExpiration;
CCriticalSection cs_mapRelay;
limitedmap<CInv, int64> mapAlreadyAskedFor(MAX_INV_SZ);
static deque<string> vOneShots;
CCriticalSection cs_vOneShots;
set<CNetAddr> setservAddNodeAddresses;
CCriticalSection cs_setservAddNodeAddresses;
vector<std::string> vAddedNodes;
CCriticalSection cs_vAddedNodes;
static CSemaphore *semOutbound = NULL;
// Signals for message handling
static CNodeSignals g_signals;
CNodeSignals& GetNodeSignals() { return g_signals; }
void AddOneShot(string strDest)
{
LOCK(cs_vOneShots);
vOneShots.push_back(strDest);
}
unsigned short GetListenPort()
{
return (unsigned short)(GetArg("-port", Params().GetDefaultPort()));
}
// find 'best' local address for a particular peer
bool GetLocal(CService& addr, const CNetAddr *paddrPeer)
{
if (fNoListen)
return false;
int nBestScore = -1;
int nBestReachability = -1;
{
LOCK(cs_mapLocalHost);
for (map<CNetAddr, LocalServiceInfo>::iterator it = mapLocalHost.begin(); it != mapLocalHost.end(); it++)
{
int nScore = (*it).second.nScore;
int nReachability = (*it).first.GetReachabilityFrom(paddrPeer);
if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore))
{
addr = CService((*it).first, (*it).second.nPort);
nBestReachability = nReachability;
nBestScore = nScore;
}
}
}
return nBestScore >= 0;
}
// get best local address for a particular peer as a CAddress
CAddress GetLocalAddress(const CNetAddr *paddrPeer)
{
CAddress ret(CService("0.0.0.0",0),0);
CService addr;
if (GetLocal(addr, paddrPeer))
{
ret = CAddress(addr);
ret.nServices = nLocalServices;
ret.nTime = GetAdjustedTime();
}
return ret;
}
bool RecvLine(SOCKET hSocket, string& strLine)
{
strLine = "";
while (true)
{
char c;
int nBytes = recv(hSocket, &c, 1, 0);
if (nBytes > 0)
{
if (c == '\n')
continue;
if (c == '\r')
return true;
strLine += c;
if (strLine.size() >= 9000)
return true;
}
else if (nBytes <= 0)
{
boost::this_thread::interruption_point();
if (nBytes < 0)
{
int nErr = WSAGetLastError();
if (nErr == WSAEMSGSIZE)
continue;
if (nErr == WSAEWOULDBLOCK || nErr == WSAEINTR || nErr == WSAEINPROGRESS)
{
MilliSleep(10);
continue;
}
}
if (!strLine.empty())
return true;
if (nBytes == 0)
{
// socket closed
printf("socket closed\n");
return false;
}
else
{
// socket error
int nErr = WSAGetLastError();
printf("recv failed: %d\n", nErr);
return false;
}
}
}
}
// used when scores of local addresses may have changed
// pushes better local address to peers
void static AdvertizeLocal()
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->fSuccessfullyConnected)
{
CAddress addrLocal = GetLocalAddress(&pnode->addr);
if (addrLocal.IsRoutable() && (CService)addrLocal != (CService)pnode->addrLocal)
{
pnode->PushAddress(addrLocal);
pnode->addrLocal = addrLocal;
}
}
}
}
void SetReachable(enum Network net, bool fFlag)
{
LOCK(cs_mapLocalHost);
vfReachable[net] = fFlag;
if (net == NET_IPV6 && fFlag)
vfReachable[NET_IPV4] = true;
}
// learn a new local address
bool AddLocal(const CService& addr, int nScore)
{
if (!addr.IsRoutable())
return false;
if (!fDiscover && nScore < LOCAL_MANUAL)
return false;
if (IsLimited(addr))
return false;
printf("AddLocal(%s,%i)\n", addr.ToString().c_str(), nScore);
{
LOCK(cs_mapLocalHost);
bool fAlready = mapLocalHost.count(addr) > 0;
LocalServiceInfo &info = mapLocalHost[addr];
if (!fAlready || nScore >= info.nScore) {
info.nScore = nScore + (fAlready ? 1 : 0);
info.nPort = addr.GetPort();
}
SetReachable(addr.GetNetwork());
}
AdvertizeLocal();
return true;
}
bool AddLocal(const CNetAddr &addr, int nScore)
{
return AddLocal(CService(addr, GetListenPort()), nScore);
}
/** Make a particular network entirely off-limits (no automatic connects to it) */
void SetLimited(enum Network net, bool fLimited)
{
if (net == NET_UNROUTABLE)
return;
LOCK(cs_mapLocalHost);
vfLimited[net] = fLimited;
}
bool IsLimited(enum Network net)
{
LOCK(cs_mapLocalHost);
return vfLimited[net];
}
bool IsLimited(const CNetAddr &addr)
{
return IsLimited(addr.GetNetwork());
}
/** vote for a local address */
bool SeenLocal(const CService& addr)
{
{
LOCK(cs_mapLocalHost);
if (mapLocalHost.count(addr) == 0)
return false;
mapLocalHost[addr].nScore++;
}
AdvertizeLocal();
return true;
}
/** check whether a given address is potentially local */
bool IsLocal(const CService& addr)
{
LOCK(cs_mapLocalHost);
return mapLocalHost.count(addr) > 0;
}
/** check whether a given address is in a network we can probably connect to */
bool IsReachable(const CNetAddr& addr)
{
LOCK(cs_mapLocalHost);
enum Network net = addr.GetNetwork();
return vfReachable[net] && !vfLimited[net];
}
bool GetMyExternalIP2(const CService& addrConnect, const char* pszGet, const char* pszKeyword, CNetAddr& ipRet)
{
SOCKET hSocket;
if (!ConnectSocket(addrConnect, hSocket))
return error("GetMyExternalIP() : connection to %s failed", addrConnect.ToString().c_str());
send(hSocket, pszGet, strlen(pszGet), MSG_NOSIGNAL);
string strLine;
while (RecvLine(hSocket, strLine))
{
if (strLine.empty()) // HTTP response is separated from headers by blank line
{
while (true)
{
if (!RecvLine(hSocket, strLine))
{
closesocket(hSocket);
return false;
}
if (pszKeyword == NULL)
break;
if (strLine.find(pszKeyword) != string::npos)
{
strLine = strLine.substr(strLine.find(pszKeyword) + strlen(pszKeyword));
break;
}
}
closesocket(hSocket);
if (strLine.find("<") != string::npos)
strLine = strLine.substr(0, strLine.find("<"));
strLine = strLine.substr(strspn(strLine.c_str(), " \t\n\r"));
while (strLine.size() > 0 && isspace(strLine[strLine.size()-1]))
strLine.resize(strLine.size()-1);
CService addr(strLine,0,true);
printf("GetMyExternalIP() received [%s] %s\n", strLine.c_str(), addr.ToString().c_str());
if (!addr.IsValid() || !addr.IsRoutable())
return false;
ipRet.SetIP(addr);
return true;
}
}
closesocket(hSocket);
return error("GetMyExternalIP() : connection closed");
}
bool GetMyExternalIP(CNetAddr& ipRet)
{
CService addrConnect;
const char* pszGet;
const char* pszKeyword;
for (int nLookup = 0; nLookup <= 1; nLookup++)
for (int nHost = 1; nHost <= 2; nHost++)
{
// We should be phasing out our use of sites like these. If we need
// replacements, we should ask for volunteers to put this simple
// php file on their web server that prints the client IP:
// <?php echo $_SERVER["REMOTE_ADDR"]; ?>
if (nHost == 1)
{
addrConnect = CService("91.198.22.70", 80); // checkip.dyndns.org
if (nLookup == 1)
{
CService addrIP("checkip.dyndns.org", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET / HTTP/1.1\r\n"
"Host: checkip.dyndns.org\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = "Address:";
}
else if (nHost == 2)
{
addrConnect = CService("74.208.43.192", 80); // www.showmyip.com
if (nLookup == 1)
{
CService addrIP("www.showmyip.com", 80, true);
if (addrIP.IsValid())
addrConnect = addrIP;
}
pszGet = "GET /simple/ HTTP/1.1\r\n"
"Host: www.showmyip.com\r\n"
"User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1)\r\n"
"Connection: close\r\n"
"\r\n";
pszKeyword = NULL; // Returns just IP address
}
if (GetMyExternalIP2(addrConnect, pszGet, pszKeyword, ipRet))
return true;
}
return false;
}
void ThreadGetMyExternalIP()
{
CNetAddr addrLocalHost;
if (GetMyExternalIP(addrLocalHost))
{
printf("GetMyExternalIP() returned %s\n", addrLocalHost.ToStringIP().c_str());
AddLocal(addrLocalHost, LOCAL_HTTP);
}
}
void AddressCurrentlyConnected(const CService& addr)
{
addrman.Connected(addr);
}
CNode* FindNode(const CNetAddr& ip)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CNetAddr)pnode->addr == ip)
return (pnode);
return NULL;
}
CNode* FindNode(std::string addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->addrName == addrName)
return (pnode);
return NULL;
}
CNode* FindNode(const CService& addr)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if ((CService)pnode->addr == addr)
return (pnode);
return NULL;
}
CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
{
if (pszDest == NULL) {
if (IsLocal(addrConnect))
return NULL;
// Look for an existing connection
CNode* pnode = FindNode((CService)addrConnect);
if (pnode)
{
pnode->AddRef();
return pnode;
}
}
/// debug print
printf("trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString().c_str(),
pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort()) : ConnectSocket(addrConnect, hSocket))
{
addrman.Attempt(addrConnect);
/// debug print
printf("connected %s\n", pszDest ? pszDest : addrConnect.ToString().c_str());
// Set to non-blocking
#ifdef WIN32
u_long nOne = 1;
if (ioctlsocket(hSocket, FIONBIO, &nOne) == SOCKET_ERROR)
printf("ConnectSocket() : ioctlsocket non-blocking setting failed, error %d\n", WSAGetLastError());
#else
if (fcntl(hSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
printf("ConnectSocket() : fcntl non-blocking setting failed, error %d\n", errno);
#endif
// Add node
CNode* pnode = new CNode(hSocket, addrConnect, pszDest ? pszDest : "", false);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
pnode->nTimeConnected = GetTime();
return pnode;
}
else
{
return NULL;
}
}
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
if (hSocket != INVALID_SOCKET)
{
printf("disconnecting node %s\n", addrName.c_str());
closesocket(hSocket);
hSocket = INVALID_SOCKET;
}
// in case this fails, we'll empty the recv buffer when the CNode is deleted
TRY_LOCK(cs_vRecvMsg, lockRecv);
if (lockRecv)
vRecvMsg.clear();
// if this was the sync node, we'll need a new one
if (this == pnodeSync)
pnodeSync = NULL;
}
void CNode::Cleanup()
{
}
void CNode::PushVersion()
{
/// when NTP implemented, change to just nTime = GetAdjustedTime()
int64 nTime = (fInbound ? GetAdjustedTime() : GetTime());
CAddress addrYou = (addr.IsRoutable() && !IsProxy(addr) ? addr : CAddress(CService("0.0.0.0",0)));
CAddress addrMe = GetLocalAddress(&addr);
RAND_bytes((unsigned char*)&nLocalHostNonce, sizeof(nLocalHostNonce));
printf("send version message: version %d, blocks=%d, us=%s, them=%s, peer=%s\n", PROTOCOL_VERSION, nBestHeight, addrMe.ToString().c_str(), addrYou.ToString().c_str(), addr.ToString().c_str());
PushMessage("version", PROTOCOL_VERSION, nLocalServices, nTime, addrYou, addrMe,
nLocalHostNonce, FormatSubVersion(CLIENT_NAME, CLIENT_VERSION, std::vector<string>()), nBestHeight, true);
}
std::map<CNetAddr, int64> CNode::setBanned;
CCriticalSection CNode::cs_setBanned;
void CNode::ClearBanned()
{
setBanned.clear();
}
bool CNode::IsBanned(CNetAddr ip)
{
bool fResult = false;
{
LOCK(cs_setBanned);
std::map<CNetAddr, int64>::iterator i = setBanned.find(ip);
if (i != setBanned.end())
{
int64 t = (*i).second;
if (GetTime() < t)
fResult = true;
}
}
return fResult;
}
bool CNode::Misbehaving(int howmuch)
{
if (addr.IsLocal())
{
printf("Warning: Local node %s misbehaving (delta: %d)!\n", addrName.c_str(), howmuch);
return false;
}
nMisbehavior += howmuch;
if (nMisbehavior >= GetArg("-banscore", 100))
{
int64 banTime = GetTime()+GetArg("-bantime", 60*60*24); // Default 24-hour ban
printf("Misbehaving: %s (%d -> %d) DISCONNECTING\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
{
LOCK(cs_setBanned);
if (setBanned[addr] < banTime)
setBanned[addr] = banTime;
}
CloseSocketDisconnect();
return true;
} else
printf("Misbehaving: %s (%d -> %d)\n", addr.ToString().c_str(), nMisbehavior-howmuch, nMisbehavior);
return false;
}
#undef X
#define X(name) stats.name = name
void CNode::copyStats(CNodeStats &stats)
{
X(nServices);
X(nLastSend);
X(nLastRecv);
X(nTimeConnected);
X(addrName);
X(nVersion);
X(strSubVer);
X(fInbound);
X(nStartingHeight);
X(nMisbehavior);
X(nSendBytes);
X(nRecvBytes);
stats.fSyncNode = (this == pnodeSync);
}
#undef X
// requires LOCK(cs_vRecvMsg)
bool CNode::ReceiveMsgBytes(const char *pch, unsigned int nBytes)
{
while (nBytes > 0) {
// get current incomplete message, or create a new one
if (vRecvMsg.empty() ||
vRecvMsg.back().complete())
vRecvMsg.push_back(CNetMessage(SER_NETWORK, nRecvVersion));
CNetMessage& msg = vRecvMsg.back();
// absorb network data
int handled;
if (!msg.in_data)
handled = msg.readHeader(pch, nBytes);
else
handled = msg.readData(pch, nBytes);
if (handled < 0)
return false;
pch += handled;
nBytes -= handled;
}
return true;
}
int CNetMessage::readHeader(const char *pch, unsigned int nBytes)
{
// copy data to temporary parsing buffer
unsigned int nRemaining = 24 - nHdrPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&hdrbuf[nHdrPos], pch, nCopy);
nHdrPos += nCopy;
// if header incomplete, exit
if (nHdrPos < 24)
return nCopy;
// deserialize to CMessageHeader
try {
hdrbuf >> hdr;
}
catch (std::exception &e) {
return -1;
}
// reject messages larger than MAX_SIZE
if (hdr.nMessageSize > MAX_SIZE)
return -1;
// switch state to reading message data
in_data = true;
vRecv.resize(hdr.nMessageSize);
return nCopy;
}
int CNetMessage::readData(const char *pch, unsigned int nBytes)
{
unsigned int nRemaining = hdr.nMessageSize - nDataPos;
unsigned int nCopy = std::min(nRemaining, nBytes);
memcpy(&vRecv[nDataPos], pch, nCopy);
nDataPos += nCopy;
return nCopy;
}
// requires LOCK(cs_vSend)
void SocketSendData(CNode *pnode)
{
std::deque<CSerializeData>::iterator it = pnode->vSendMsg.begin();
while (it != pnode->vSendMsg.end()) {
const CSerializeData &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, &data[pnode->nSendOffset], data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
if (nBytes > 0) {
pnode->nLastSend = GetTime();
pnode->nSendBytes += nBytes;
pnode->nSendOffset += nBytes;
if (pnode->nSendOffset == data.size()) {
pnode->nSendOffset = 0;
pnode->nSendSize -= data.size();
it++;
} else {
// could not send full message; stop sending more
break;
}
} else {
if (nBytes < 0) {
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
printf("socket send error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
// couldn't send anything at all
break;
}
}
if (it == pnode->vSendMsg.end()) {
assert(pnode->nSendOffset == 0);
assert(pnode->nSendSize == 0);
}
pnode->vSendMsg.erase(pnode->vSendMsg.begin(), it);
}
static list<CNode*> vNodesDisconnected;
void ThreadSocketHandler()
{
unsigned int nPrevNodeCount = 0;
while (true)
{
//
// Disconnect nodes
//
{
LOCK(cs_vNodes);
// Disconnect unused nodes
vector<CNode*> vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect ||
(pnode->GetRefCount() <= 0 && pnode->vRecvMsg.empty() && pnode->nSendSize == 0 && pnode->ssSend.empty()))
{
// remove from vNodes
vNodes.erase(remove(vNodes.begin(), vNodes.end(), pnode), vNodes.end());
// release outbound grant (if any)
pnode->grantOutbound.Release();
// close socket and cleanup
pnode->CloseSocketDisconnect();
pnode->Cleanup();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)
pnode->Release();
vNodesDisconnected.push_back(pnode);
}
}
// Delete disconnected nodes
list<CNode*> vNodesDisconnectedCopy = vNodesDisconnected;
BOOST_FOREACH(CNode* pnode, vNodesDisconnectedCopy)
{
// wait until threads are done using it
if (pnode->GetRefCount() <= 0)
{
bool fDelete = false;
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
TRY_LOCK(pnode->cs_inventory, lockInv);
if (lockInv)
fDelete = true;
}
}
}
if (fDelete)
{
vNodesDisconnected.remove(pnode);
delete pnode;
}
}
}
}
if (vNodes.size() != nPrevNodeCount)
{
nPrevNodeCount = vNodes.size();
uiInterface.NotifyNumConnectionsChanged(vNodes.size());
}
//
// Find which sockets have data to receive
//
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 50000; // frequency to poll pnode->vSend
fd_set fdsetRecv;
fd_set fdsetSend;
fd_set fdsetError;
FD_ZERO(&fdsetRecv);
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
SOCKET hSocketMax = 0;
bool have_fds = false;
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket) {
FD_SET(hListenSocket, &fdsetRecv);
hSocketMax = max(hSocketMax, hListenSocket);
have_fds = true;
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = max(hSocketMax, pnode->hSocket);
have_fds = true;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
// write buffer in this case before receiving more. This avoids
// needlessly queueing received data, if the remote peer is not themselves
// receiving data. This means properly utilizing TCP flow control signalling.
// * Otherwise, if there is no (complete) message in the receive buffer,
// or there is space left in the buffer, select() for receiving data.
// * (if neither of the above applies, there is certainly one message
// in the receiver buffer ready to be processed).
// Together, that means that at least one of the following is always possible,
// so we don't deadlock:
// * We send some data.
// * We wait for data to be received (and disconnect after timeout).
// * We process a message in the buffer (message handler thread).
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend && !pnode->vSendMsg.empty()) {
FD_SET(pnode->hSocket, &fdsetSend);
continue;
}
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= ReceiveFloodSize()))
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
}
int nSelect = select(have_fds ? hSocketMax + 1 : 0,
&fdsetRecv, &fdsetSend, &fdsetError, &timeout);
boost::this_thread::interruption_point();
if (nSelect == SOCKET_ERROR)
{
if (have_fds)
{
int nErr = WSAGetLastError();
printf("socket select error %d\n", nErr);
for (unsigned int i = 0; i <= hSocketMax; i++)
FD_SET(i, &fdsetRecv);
}
FD_ZERO(&fdsetSend);
FD_ZERO(&fdsetError);
MilliSleep(timeout.tv_usec/1000);
}
//
// Accept new connections
//
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket)
if (hListenSocket != INVALID_SOCKET && FD_ISSET(hListenSocket, &fdsetRecv))
{
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;
#else
struct sockaddr sockaddr;
#endif
socklen_t len = sizeof(sockaddr);
SOCKET hSocket = accept(hListenSocket, (struct sockaddr*)&sockaddr, &len);
CAddress addr;
int nInbound = 0;
if (hSocket != INVALID_SOCKET)
if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr))
printf("Warning: Unknown socket family\n");
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->fInbound)
nInbound++;
}
if (hSocket == INVALID_SOCKET)
{
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK)
printf("socket error accept failed: %d\n", nErr);
}
else if (nInbound >= nMaxConnections - MAX_OUTBOUND_CONNECTIONS)
{
{
LOCK(cs_setservAddNodeAddresses);
if (!setservAddNodeAddresses.count(addr))
closesocket(hSocket);
}
}
else if (CNode::IsBanned(addr))
{
printf("connection from %s dropped (banned)\n", addr.ToString().c_str());
closesocket(hSocket);
}
else
{
printf("accepted connection %s\n", addr.ToString().c_str());
CNode* pnode = new CNode(hSocket, addr, "", true);
pnode->AddRef();
{
LOCK(cs_vNodes);
vNodes.push_back(pnode);
}
}
}
//
// Service each socket
//
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->AddRef();
}
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
boost::this_thread::interruption_point();
//
// Receive
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetRecv) || FD_ISSET(pnode->hSocket, &fdsetError))
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
if (nBytes > 0)
{
if (!pnode->ReceiveMsgBytes(pchBuf, nBytes))
pnode->CloseSocketDisconnect();
pnode->nLastRecv = GetTime();
pnode->nRecvBytes += nBytes;
}
else if (nBytes == 0)
{
// socket closed gracefully
if (!pnode->fDisconnect)
printf("socket closed\n");
pnode->CloseSocketDisconnect();
}
else if (nBytes < 0)
{
// error
int nErr = WSAGetLastError();
if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
{
if (!pnode->fDisconnect)
printf("socket recv error %d\n", nErr);
pnode->CloseSocketDisconnect();
}
}
}
}
}
//
// Send
//
if (pnode->hSocket == INVALID_SOCKET)
continue;
if (FD_ISSET(pnode->hSocket, &fdsetSend))
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
SocketSendData(pnode);
}
//
// Inactivity checking
//
if (pnode->vSendMsg.empty())
pnode->nLastSendEmpty = GetTime();
if (GetTime() - pnode->nTimeConnected > 60)
{
if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
{
printf("socket no message in first 60 seconds, %d %d\n", pnode->nLastRecv != 0, pnode->nLastSend != 0);
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastSend > 90*60 && GetTime() - pnode->nLastSendEmpty > 90*60)
{
printf("socket not sending\n");
pnode->fDisconnect = true;
}
else if (GetTime() - pnode->nLastRecv > 90*60)
{
printf("socket inactivity timeout\n");
pnode->fDisconnect = true;
}
}
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
MilliSleep(10);
}
}
#ifdef USE_UPNP
void ThreadMapPort()
{
std::string port = strprintf("%u", GetListenPort());
const char * multicastif = 0;
const char * minissdpdpath = 0;
struct UPNPDev * devlist = 0;
char lanaddr[64];
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0);
#else
/* miniupnpc 1.6 */
int error = 0;
devlist = upnpDiscover(2000, multicastif, minissdpdpath, 0, 0, &error);
#endif
struct UPNPUrls urls;
struct IGDdatas data;
int r;
r = UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
if (r == 1)
{
if (fDiscover) {
char externalIPAddress[40];
r = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, externalIPAddress);
if(r != UPNPCOMMAND_SUCCESS)
printf("UPnP: GetExternalIPAddress() returned %d\n", r);
else
{
if(externalIPAddress[0])
{
printf("UPnP: ExternalIPAddress = %s\n", externalIPAddress);
AddLocal(CNetAddr(externalIPAddress), LOCAL_UPNP);
}
else
printf("UPnP: GetExternalIPAddress failed.\n");
}
}
string strDesc = "Bitcoin " + FormatFullVersion();
try {
while (true) {
#ifndef UPNPDISCOVER_SUCCESS
/* miniupnpc 1.5 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0);
#else
/* miniupnpc 1.6 */
r = UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port.c_str(), port.c_str(), lanaddr, strDesc.c_str(), "TCP", 0, "0");
#endif
if(r!=UPNPCOMMAND_SUCCESS)
printf("AddPortMapping(%s, %s, %s) failed with code %d (%s)\n",
port.c_str(), port.c_str(), lanaddr, r, strupnperror(r));
else
printf("UPnP Port Mapping successful.\n");;
MilliSleep(20*60*1000); // Refresh every 20 minutes
}
}
catch (boost::thread_interrupted)
{
r = UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype, port.c_str(), "TCP", 0);
printf("UPNP_DeletePortMapping() returned : %d\n", r);
freeUPNPDevlist(devlist); devlist = 0;
FreeUPNPUrls(&urls);
throw;
}
} else {
printf("No valid UPnP IGDs found\n");
freeUPNPDevlist(devlist); devlist = 0;
if (r != 0)
FreeUPNPUrls(&urls);
}
}
void MapPort(bool fUseUPnP)
{
static boost::thread* upnp_thread = NULL;
if (fUseUPnP)
{
if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
}
upnp_thread = new boost::thread(boost::bind(&TraceThread<void (*)()>, "upnp", &ThreadMapPort));
}
else if (upnp_thread) {
upnp_thread->interrupt();
upnp_thread->join();
delete upnp_thread;
upnp_thread = NULL;
}
}
#else
void MapPort(bool)
{
// Intentionally left blank.
}
#endif
void ThreadDNSAddressSeed()
{
const vector<CDNSSeedData> &vSeeds = Params().DNSSeeds();
int found = 0;
printf("Loading addresses from DNS seeds (could take a while)\n");
BOOST_FOREACH(const CDNSSeedData &seed, vSeeds) {
if (HaveNameProxy()) {
AddOneShot(seed.host);
} else {
vector<CNetAddr> vIPs;
vector<CAddress> vAdd;
if (LookupHost(seed.host.c_str(), vIPs))
{
BOOST_FOREACH(CNetAddr& ip, vIPs)
{
int nOneDay = 24*3600;
CAddress addr = CAddress(CService(ip, Params().GetDefaultPort()));
addr.nTime = GetTime() - 3*nOneDay - GetRand(4*nOneDay); // use a random age between 3 and 7 days old
vAdd.push_back(addr);
found++;
}
}
addrman.Add(vAdd, CNetAddr(seed.name, true));
}
}
printf("%d addresses found from DNS seeds\n", found);
}
void DumpAddresses()
{
int64 nStart = GetTimeMillis();
CAddrDB adb;
adb.Write(addrman);
printf("Flushed %d addresses to peers.dat %"PRI64d"ms\n",
addrman.size(), GetTimeMillis() - nStart);
}
void static ProcessOneShot()
{
string strDest;
{
LOCK(cs_vOneShots);
if (vOneShots.empty())
return;
strDest = vOneShots.front();
vOneShots.pop_front();
}
CAddress addr;
CSemaphoreGrant grant(*semOutbound, true);
if (grant) {
if (!OpenNetworkConnection(addr, &grant, strDest.c_str(), true))
AddOneShot(strDest);
}
}
void ThreadOpenConnections()
{
// Connect to specific addresses
if (mapArgs.count("-connect") && mapMultiArgs["-connect"].size() > 0)
{
for (int64 nLoop = 0;; nLoop++)
{
ProcessOneShot();
BOOST_FOREACH(string strAddr, mapMultiArgs["-connect"])
{
CAddress addr;
OpenNetworkConnection(addr, NULL, strAddr.c_str());
for (int i = 0; i < 10 && i < nLoop; i++)
{
MilliSleep(500);
}
}
MilliSleep(500);
}
}
// Initiate network connections
int64 nStart = GetTime();
while (true)
{
ProcessOneShot();
MilliSleep(500);
CSemaphoreGrant grant(*semOutbound);
boost::this_thread::interruption_point();
// Add seed nodes if DNS seeds are all down (an infrastructure attack?).
if (addrman.size() == 0 && (GetTime() - nStart > 60)) {
static bool done = false;
if (!done) {
printf("Adding fixed seed nodes as DNS doesn't seem to be available.\n");
addrman.Add(Params().FixedSeeds(), CNetAddr("127.0.0.1"));
done = true;
}
}
//
// Choose an address to connect to based on most recently seen
//
CAddress addrConnect;
// Only connect out to one peer per network group (/16 for IPv4).
// Do this here so we don't have to critsect vNodes inside mapAddresses critsect.
int nOutbound = 0;
set<vector<unsigned char> > setConnected;
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes) {
if (!pnode->fInbound) {
setConnected.insert(pnode->addr.GetGroup());
nOutbound++;
}
}
}
int64 nANow = GetAdjustedTime();
int nTries = 0;
while (true)
{
// use an nUnkBias between 10 (no outgoing connections) and 90 (8 outgoing connections)
CAddress addr = addrman.Select(10 + min(nOutbound,8)*10);
// if we selected an invalid address, restart
if (!addr.IsValid() || setConnected.count(addr.GetGroup()) || IsLocal(addr))
break;
// If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
// stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
// already-connected network ranges, ...) before trying new addrman addresses.
nTries++;
if (nTries > 100)
break;
if (IsLimited(addr))
continue;
// only consider very recently tried nodes after 30 failed attempts
if (nANow - addr.nLastTry < 600 && nTries < 30)
continue;
// do not allow non-default ports, unless after 50 invalid addresses selected already
if (addr.GetPort() != Params().GetDefaultPort() && nTries < 50)
continue;
addrConnect = addr;
break;
}
if (addrConnect.IsValid())
OpenNetworkConnection(addrConnect, &grant);
}
}
void ThreadOpenAddedConnections()
{
{
LOCK(cs_vAddedNodes);
vAddedNodes = mapMultiArgs["-addnode"];
}
if (HaveNameProxy()) {
while(true) {
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
BOOST_FOREACH(string& strAddNode, lAddresses) {
CAddress addr;
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(addr, &grant, strAddNode.c_str());
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
for (unsigned int i = 0; true; i++)
{
list<string> lAddresses(0);
{
LOCK(cs_vAddedNodes);
BOOST_FOREACH(string& strAddNode, vAddedNodes)
lAddresses.push_back(strAddNode);
}
list<vector<CService> > lservAddressesToAdd(0);
BOOST_FOREACH(string& strAddNode, lAddresses)
{
vector<CService> vservNode(0);
if(Lookup(strAddNode.c_str(), vservNode, Params().GetDefaultPort(), fNameLookup, 0))
{
lservAddressesToAdd.push_back(vservNode);
{
LOCK(cs_setservAddNodeAddresses);
BOOST_FOREACH(CService& serv, vservNode)
setservAddNodeAddresses.insert(serv);
}
}
}
// Attempt to connect to each IP for each addnode entry until at least one is successful per addnode entry
// (keeping in mind that addnode entries can have many IPs if fNameLookup)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
for (list<vector<CService> >::iterator it = lservAddressesToAdd.begin(); it != lservAddressesToAdd.end(); it++)
BOOST_FOREACH(CService& addrNode, *(it))
if (pnode->addr == addrNode)
{
it = lservAddressesToAdd.erase(it);
it--;
break;
}
}
BOOST_FOREACH(vector<CService>& vserv, lservAddressesToAdd)
{
CSemaphoreGrant grant(*semOutbound);
OpenNetworkConnection(CAddress(vserv[i % vserv.size()]), &grant);
MilliSleep(500);
}
MilliSleep(120000); // Retry every 2 minutes
}
}
// if successful, this moves the passed grant to the constructed node
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound, const char *strDest, bool fOneShot)
{
//
// Initiate outbound network connection
//
boost::this_thread::interruption_point();
if (!strDest)
if (IsLocal(addrConnect) ||
FindNode((CNetAddr)addrConnect) || CNode::IsBanned(addrConnect) ||
FindNode(addrConnect.ToStringIPPort().c_str()))
return false;
if (strDest && FindNode(strDest))
return false;
CNode* pnode = ConnectNode(addrConnect, strDest);
boost::this_thread::interruption_point();
if (!pnode)
return false;
if (grantOutbound)
grantOutbound->MoveTo(pnode->grantOutbound);
pnode->fNetworkNode = true;
if (fOneShot)
pnode->fOneShot = true;
return true;
}
// for now, use a very simple selection metric: the node from which we received
// most recently
double static NodeSyncScore(const CNode *pnode) {
return -pnode->nLastRecv;
}
void static StartSync(const vector<CNode*> &vNodes) {
CNode *pnodeNewSync = NULL;
double dBestScore = 0;
// Iterate over all nodes
BOOST_FOREACH(CNode* pnode, vNodes) {
// check preconditions for allowing a sync
if (!pnode->fClient && !pnode->fOneShot &&
!pnode->fDisconnect && pnode->fSuccessfullyConnected &&
(pnode->nStartingHeight > (nBestHeight - 144)) &&
(pnode->nVersion < NOBLKS_VERSION_START || pnode->nVersion >= NOBLKS_VERSION_END)) {
// if ok, compare node's score with the best so far
double dScore = NodeSyncScore(pnode);
if (pnodeNewSync == NULL || dScore > dBestScore) {
pnodeNewSync = pnode;
dBestScore = dScore;
}
}
}
// if a new sync candidate was found, start sync!
if (pnodeNewSync) {
pnodeNewSync->fStartSync = true;
pnodeSync = pnodeNewSync;
}
}
void ThreadMessageHandler()
{
SetThreadPriority(THREAD_PRIORITY_BELOW_NORMAL);
while (true)
{
bool fHaveSyncNode = false;
vector<CNode*> vNodesCopy;
{
LOCK(cs_vNodes);
vNodesCopy = vNodes;
BOOST_FOREACH(CNode* pnode, vNodesCopy) {
pnode->AddRef();
if (pnode == pnodeSync)
fHaveSyncNode = true;
}
}
if (!fHaveSyncNode)
StartSync(vNodesCopy);
// Poll the connected nodes for messages
CNode* pnodeTrickle = NULL;
if (!vNodesCopy.empty())
pnodeTrickle = vNodesCopy[GetRand(vNodesCopy.size())];
BOOST_FOREACH(CNode* pnode, vNodesCopy)
{
if (pnode->fDisconnect)
continue;
// Receive messages
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv)
if (!g_signals.ProcessMessages(pnode))
pnode->CloseSocketDisconnect();
}
boost::this_thread::interruption_point();
// Send messages
{
TRY_LOCK(pnode->cs_vSend, lockSend);
if (lockSend)
g_signals.SendMessages(pnode, pnode == pnodeTrickle);
}
boost::this_thread::interruption_point();
}
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodesCopy)
pnode->Release();
}
MilliSleep(100);
}
}
bool BindListenPort(const CService &addrBind, string& strError)
{
strError = "";
int nOne = 1;
// Create socket for listening for incoming connections
#ifdef USE_IPV6
struct sockaddr_storage sockaddr;
#else
struct sockaddr sockaddr;
#endif
socklen_t len = sizeof(sockaddr);
if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
{
strError = strprintf("Error: bind address family for %s not supported", addrBind.ToString().c_str());
printf("%s\n", strError.c_str());
return false;
}
SOCKET hListenSocket = socket(((struct sockaddr*)&sockaddr)->sa_family, SOCK_STREAM, IPPROTO_TCP);
if (hListenSocket == INVALID_SOCKET)
{
strError = strprintf("Error: Couldn't open socket for incoming connections (socket returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
#ifdef SO_NOSIGPIPE
// Different way of disabling SIGPIPE on BSD
setsockopt(hListenSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&nOne, sizeof(int));
#endif
#ifndef WIN32
// Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted. Not an issue on windows.
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
#endif
#ifdef WIN32
// Set to non-blocking, incoming connections will also inherit this
if (ioctlsocket(hListenSocket, FIONBIO, (u_long*)&nOne) == SOCKET_ERROR)
#else
if (fcntl(hListenSocket, F_SETFL, O_NONBLOCK) == SOCKET_ERROR)
#endif
{
strError = strprintf("Error: Couldn't set properties on socket for incoming connections (error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
#ifdef USE_IPV6
// some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
// and enable it by default or not. Try to enable it, if possible.
if (addrBind.IsIPv6()) {
#ifdef IPV6_V6ONLY
#ifdef WIN32
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&nOne, sizeof(int));
#else
setsockopt(hListenSocket, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&nOne, sizeof(int));
#endif
#endif
#ifdef WIN32
int nProtLevel = 10 /* PROTECTION_LEVEL_UNRESTRICTED */;
int nParameterId = 23 /* IPV6_PROTECTION_LEVEl */;
// this call is allowed to fail
setsockopt(hListenSocket, IPPROTO_IPV6, nParameterId, (const char*)&nProtLevel, sizeof(int));
#endif
}
#endif
if (::bind(hListenSocket, (struct sockaddr*)&sockaddr, len) == SOCKET_ERROR)
{
int nErr = WSAGetLastError();
if (nErr == WSAEADDRINUSE)
strError = strprintf(_("Unable to bind to %s on this computer. Bitcoin is probably already running."), addrBind.ToString().c_str());
else
strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %d, %s)"), addrBind.ToString().c_str(), nErr, strerror(nErr));
printf("%s\n", strError.c_str());
return false;
}
printf("Bound to %s\n", addrBind.ToString().c_str());
// Listen for incoming connections
if (listen(hListenSocket, SOMAXCONN) == SOCKET_ERROR)
{
strError = strprintf("Error: Listening for incoming connections failed (listen returned error %d)", WSAGetLastError());
printf("%s\n", strError.c_str());
return false;
}
vhListenSocket.push_back(hListenSocket);
if (addrBind.IsRoutable() && fDiscover)
AddLocal(addrBind, LOCAL_BIND);
return true;
}
void static Discover()
{
if (!fDiscover)
return;
#ifdef WIN32
// Get local host IP
char pszHostName[1000] = "";
if (gethostname(pszHostName, sizeof(pszHostName)) != SOCKET_ERROR)
{
vector<CNetAddr> vaddr;
if (LookupHost(pszHostName, vaddr))
{
BOOST_FOREACH (const CNetAddr &addr, vaddr)
{
AddLocal(addr, LOCAL_IF);
}
}
}
#else
// Get local host ip
struct ifaddrs* myaddrs;
if (getifaddrs(&myaddrs) == 0)
{
for (struct ifaddrs* ifa = myaddrs; ifa != NULL; ifa = ifa->ifa_next)
{
if (ifa->ifa_addr == NULL) continue;
if ((ifa->ifa_flags & IFF_UP) == 0) continue;
if (strcmp(ifa->ifa_name, "lo") == 0) continue;
if (strcmp(ifa->ifa_name, "lo0") == 0) continue;
if (ifa->ifa_addr->sa_family == AF_INET)
{
struct sockaddr_in* s4 = (struct sockaddr_in*)(ifa->ifa_addr);
CNetAddr addr(s4->sin_addr);
if (AddLocal(addr, LOCAL_IF))
printf("IPv4 %s: %s\n", ifa->ifa_name, addr.ToString().c_str());
}
#ifdef USE_IPV6
else if (ifa->ifa_addr->sa_family == AF_INET6)
{
struct sockaddr_in6* s6 = (struct sockaddr_in6*)(ifa->ifa_addr);
CNetAddr addr(s6->sin6_addr);
if (AddLocal(addr, LOCAL_IF))
printf("IPv6 %s: %s\n", ifa->ifa_name, addr.ToString().c_str());
}
#endif
}
freeifaddrs(myaddrs);
}
#endif
// Don't use external IPv4 discovery, when -onlynet="IPv6"
if (!IsLimited(NET_IPV4))
boost::thread(boost::bind(&TraceThread<void (*)()>, "ext-ip", &ThreadGetMyExternalIP));
}
void StartNode(boost::thread_group& threadGroup)
{
if (semOutbound == NULL) {
// initialize semaphore
int nMaxOutbound = min(MAX_OUTBOUND_CONNECTIONS, nMaxConnections);
semOutbound = new CSemaphore(nMaxOutbound);
}
if (pnodeLocalHost == NULL)
pnodeLocalHost = new CNode(INVALID_SOCKET, CAddress(CService("127.0.0.1", 0), nLocalServices));
Discover();
//
// Start threads
//
if (!GetBoolArg("-dnsseed", true))
printf("DNS seeding disabled\n");
else
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "dnsseed", &ThreadDNSAddressSeed));
#ifdef USE_UPNP
// Map ports with UPnP
MapPort(GetBoolArg("-upnp", USE_UPNP));
#endif
// Send and receive from sockets, accept connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "net", &ThreadSocketHandler));
// Initiate outbound connections from -addnode
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "addcon", &ThreadOpenAddedConnections));
// Initiate outbound connections
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "opencon", &ThreadOpenConnections));
// Process messages
threadGroup.create_thread(boost::bind(&TraceThread<void (*)()>, "msghand", &ThreadMessageHandler));
// Dump network addresses
threadGroup.create_thread(boost::bind(&LoopForever<void (*)()>, "dumpaddr", &DumpAddresses, DUMP_ADDRESSES_INTERVAL * 1000));
}
bool StopNode()
{
printf("StopNode()\n");
MapPort(false);
if (semOutbound)
for (int i=0; i<MAX_OUTBOUND_CONNECTIONS; i++)
semOutbound->post();
MilliSleep(50);
DumpAddresses();
return true;
}
class CNetCleanup
{
public:
CNetCleanup()
{
}
~CNetCleanup()
{
// Close sockets
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
closesocket(pnode->hSocket);
BOOST_FOREACH(SOCKET hListenSocket, vhListenSocket)
if (hListenSocket != INVALID_SOCKET)
if (closesocket(hListenSocket) == SOCKET_ERROR)
printf("closesocket(hListenSocket) failed with error %d\n", WSAGetLastError());
// clean up some globals (to help leak detection)
BOOST_FOREACH(CNode *pnode, vNodes)
delete pnode;
BOOST_FOREACH(CNode *pnode, vNodesDisconnected)
delete pnode;
vNodes.clear();
vNodesDisconnected.clear();
delete semOutbound;
semOutbound = NULL;
delete pnodeLocalHost;
pnodeLocalHost = NULL;
#ifdef WIN32
// Shutdown Windows Sockets
WSACleanup();
#endif
}
}
instance_of_cnetcleanup;
void RelayTransaction(const CTransaction& tx, const uint256& hash)
{
CDataStream ss(SER_NETWORK, PROTOCOL_VERSION);
ss.reserve(10000);
ss << tx;
RelayTransaction(tx, hash, ss);
}
void RelayTransaction(const CTransaction& tx, const uint256& hash, const CDataStream& ss)
{
CInv inv(MSG_TX, hash);
{
LOCK(cs_mapRelay);
// Expire old relay messages
while (!vRelayExpiration.empty() && vRelayExpiration.front().first < GetTime())
{
mapRelay.erase(vRelayExpiration.front().second);
vRelayExpiration.pop_front();
}
// Save original serialized message so newer versions are preserved
mapRelay.insert(std::make_pair(inv, ss));
vRelayExpiration.push_back(std::make_pair(GetTime() + 15 * 60, inv));
}
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if(!pnode->fRelayTxes)
continue;
LOCK(pnode->cs_filter);
if (pnode->pfilter)
{
if (pnode->pfilter->IsRelevantAndUpdate(tx, hash))
pnode->PushInventory(inv);
} else
pnode->PushInventory(inv);
}
}