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68 lines
1.7 KiB
68 lines
1.7 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#ifndef STORAGE_LEVELDB_UTIL_ARENA_H_ |
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#define STORAGE_LEVELDB_UTIL_ARENA_H_ |
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#include <vector> |
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#include <assert.h> |
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#include <stddef.h> |
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#include <stdint.h> |
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#include "port/port.h" |
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namespace leveldb { |
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class Arena { |
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public: |
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Arena(); |
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~Arena(); |
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// Return a pointer to a newly allocated memory block of "bytes" bytes. |
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char* Allocate(size_t bytes); |
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// Allocate memory with the normal alignment guarantees provided by malloc |
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char* AllocateAligned(size_t bytes); |
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// Returns an estimate of the total memory usage of data allocated |
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// by the arena. |
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size_t MemoryUsage() const { |
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return reinterpret_cast<uintptr_t>(memory_usage_.NoBarrier_Load()); |
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} |
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private: |
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char* AllocateFallback(size_t bytes); |
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char* AllocateNewBlock(size_t block_bytes); |
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// Allocation state |
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char* alloc_ptr_; |
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size_t alloc_bytes_remaining_; |
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// Array of new[] allocated memory blocks |
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std::vector<char*> blocks_; |
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// Total memory usage of the arena. |
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port::AtomicPointer memory_usage_; |
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// No copying allowed |
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Arena(const Arena&); |
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void operator=(const Arena&); |
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}; |
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inline char* Arena::Allocate(size_t bytes) { |
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// The semantics of what to return are a bit messy if we allow |
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// 0-byte allocations, so we disallow them here (we don't need |
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// them for our internal use). |
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assert(bytes > 0); |
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if (bytes <= alloc_bytes_remaining_) { |
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char* result = alloc_ptr_; |
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alloc_ptr_ += bytes; |
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alloc_bytes_remaining_ -= bytes; |
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return result; |
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} |
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return AllocateFallback(bytes); |
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} |
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} // namespace leveldb |
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#endif // STORAGE_LEVELDB_UTIL_ARENA_H_
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