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726 lines
20 KiB
726 lines
20 KiB
// Copyright (c) 2009-2010 Satoshi Nakamoto |
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// Copyright (c) 2009-2014 The Bitcoin developers |
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// Distributed under the MIT/X11 software license, see the accompanying |
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// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
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#ifndef BITCOIN_NET_H |
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#define BITCOIN_NET_H |
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#include "bloom.h" |
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#include "compat.h" |
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#include "hash.h" |
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#include "limitedmap.h" |
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#include "mruset.h" |
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#include "netbase.h" |
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#include "protocol.h" |
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#include "sync.h" |
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#include "uint256.h" |
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#include "util.h" |
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#include <deque> |
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#include <stdint.h> |
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#ifndef WIN32 |
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#include <arpa/inet.h> |
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#endif |
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#include <boost/foreach.hpp> |
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#include <boost/signals2/signal.hpp> |
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#include <openssl/rand.h> |
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class CAddrMan; |
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class CBlockIndex; |
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class CNode; |
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namespace boost { |
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class thread_group; |
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} |
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/** The maximum number of entries in an 'inv' protocol message */ |
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static const unsigned int MAX_INV_SZ = 50000; |
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inline unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); } |
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inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); } |
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void AddOneShot(std::string strDest); |
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bool RecvLine(SOCKET hSocket, std::string& strLine); |
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bool GetMyExternalIP(CNetAddr& ipRet); |
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void AddressCurrentlyConnected(const CService& addr); |
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CNode* FindNode(const CNetAddr& ip); |
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CNode* FindNode(const CService& ip); |
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CNode* ConnectNode(CAddress addrConnect, const char *strDest = NULL); |
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void MapPort(bool fUseUPnP); |
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unsigned short GetListenPort(); |
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bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string())); |
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void StartNode(boost::thread_group& threadGroup); |
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bool StopNode(); |
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void SocketSendData(CNode *pnode); |
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typedef int NodeId; |
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// Signals for message handling |
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struct CNodeSignals |
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{ |
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boost::signals2::signal<int ()> GetHeight; |
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boost::signals2::signal<bool (CNode*)> ProcessMessages; |
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boost::signals2::signal<bool (CNode*, bool)> SendMessages; |
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boost::signals2::signal<void (NodeId, const CNode*)> InitializeNode; |
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boost::signals2::signal<void (NodeId)> FinalizeNode; |
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}; |
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CNodeSignals& GetNodeSignals(); |
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enum |
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{ |
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LOCAL_NONE, // unknown |
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LOCAL_IF, // address a local interface listens on |
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LOCAL_BIND, // address explicit bound to |
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LOCAL_UPNP, // address reported by UPnP |
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LOCAL_HTTP, // address reported by whatismyip.com and similar |
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LOCAL_MANUAL, // address explicitly specified (-externalip=) |
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LOCAL_MAX |
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}; |
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void SetLimited(enum Network net, bool fLimited = true); |
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bool IsLimited(enum Network net); |
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bool IsLimited(const CNetAddr& addr); |
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE); |
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE); |
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bool SeenLocal(const CService& addr); |
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bool IsLocal(const CService& addr); |
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bool GetLocal(CService &addr, const CNetAddr *paddrPeer = NULL); |
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bool IsReachable(const CNetAddr &addr); |
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void SetReachable(enum Network net, bool fFlag = true); |
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CAddress GetLocalAddress(const CNetAddr *paddrPeer = NULL); |
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extern bool fDiscover; |
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extern uint64_t nLocalServices; |
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extern uint64_t nLocalHostNonce; |
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extern CAddrMan addrman; |
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extern int nMaxConnections; |
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extern std::vector<CNode*> vNodes; |
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extern CCriticalSection cs_vNodes; |
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extern std::map<CInv, CDataStream> mapRelay; |
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extern std::deque<std::pair<int64_t, CInv> > vRelayExpiration; |
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extern CCriticalSection cs_mapRelay; |
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extern limitedmap<CInv, int64_t> mapAlreadyAskedFor; |
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extern std::vector<std::string> vAddedNodes; |
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extern CCriticalSection cs_vAddedNodes; |
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extern NodeId nLastNodeId; |
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extern CCriticalSection cs_nLastNodeId; |
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struct LocalServiceInfo { |
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int nScore; |
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int nPort; |
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}; |
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extern CCriticalSection cs_mapLocalHost; |
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extern map<CNetAddr, LocalServiceInfo> mapLocalHost; |
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class CNodeStats |
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{ |
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public: |
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NodeId nodeid; |
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uint64_t nServices; |
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int64_t nLastSend; |
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int64_t nLastRecv; |
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int64_t nTimeConnected; |
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std::string addrName; |
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int nVersion; |
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std::string cleanSubVer; |
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bool fInbound; |
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int nStartingHeight; |
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uint64_t nSendBytes; |
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uint64_t nRecvBytes; |
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bool fSyncNode; |
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double dPingTime; |
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double dPingWait; |
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std::string addrLocal; |
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}; |
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class CNetMessage { |
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public: |
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bool in_data; // parsing header (false) or data (true) |
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CDataStream hdrbuf; // partially received header |
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CMessageHeader hdr; // complete header |
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unsigned int nHdrPos; |
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CDataStream vRecv; // received message data |
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unsigned int nDataPos; |
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CNetMessage(int nTypeIn, int nVersionIn) : hdrbuf(nTypeIn, nVersionIn), vRecv(nTypeIn, nVersionIn) { |
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hdrbuf.resize(24); |
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in_data = false; |
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nHdrPos = 0; |
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nDataPos = 0; |
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} |
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bool complete() const |
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{ |
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if (!in_data) |
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return false; |
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return (hdr.nMessageSize == nDataPos); |
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} |
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void SetVersion(int nVersionIn) |
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{ |
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hdrbuf.SetVersion(nVersionIn); |
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vRecv.SetVersion(nVersionIn); |
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} |
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int readHeader(const char *pch, unsigned int nBytes); |
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int readData(const char *pch, unsigned int nBytes); |
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}; |
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/** Information about a peer */ |
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class CNode |
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{ |
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public: |
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// socket |
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uint64_t nServices; |
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SOCKET hSocket; |
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CDataStream ssSend; |
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size_t nSendSize; // total size of all vSendMsg entries |
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size_t nSendOffset; // offset inside the first vSendMsg already sent |
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uint64_t nSendBytes; |
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std::deque<CSerializeData> vSendMsg; |
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CCriticalSection cs_vSend; |
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std::deque<CInv> vRecvGetData; |
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std::deque<CNetMessage> vRecvMsg; |
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CCriticalSection cs_vRecvMsg; |
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uint64_t nRecvBytes; |
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int nRecvVersion; |
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int64_t nLastSend; |
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int64_t nLastRecv; |
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int64_t nLastSendEmpty; |
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int64_t nTimeConnected; |
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CAddress addr; |
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std::string addrName; |
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CService addrLocal; |
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int nVersion; |
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// strSubVer is whatever byte array we read from the wire. However, this field is intended |
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// to be printed out, displayed to humans in various forms and so on. So we sanitize it and |
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// store the sanitized version in cleanSubVer. The original should be used when dealing with |
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// the network or wire types and the cleaned string used when displayed or logged. |
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std::string strSubVer, cleanSubVer; |
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bool fOneShot; |
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bool fClient; |
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bool fInbound; |
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bool fNetworkNode; |
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bool fSuccessfullyConnected; |
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bool fDisconnect; |
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// We use fRelayTxes for two purposes - |
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// a) it allows us to not relay tx invs before receiving the peer's version message |
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// b) the peer may tell us in their version message that we should not relay tx invs |
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// until they have initialized their bloom filter. |
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bool fRelayTxes; |
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CSemaphoreGrant grantOutbound; |
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CCriticalSection cs_filter; |
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CBloomFilter* pfilter; |
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int nRefCount; |
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NodeId id; |
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protected: |
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// Denial-of-service detection/prevention |
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// Key is IP address, value is banned-until-time |
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static std::map<CNetAddr, int64_t> setBanned; |
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static CCriticalSection cs_setBanned; |
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// Basic fuzz-testing |
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void Fuzz(int nChance); // modifies ssSend |
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public: |
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uint256 hashContinue; |
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CBlockIndex* pindexLastGetBlocksBegin; |
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uint256 hashLastGetBlocksEnd; |
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int nStartingHeight; |
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bool fStartSync; |
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// flood relay |
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std::vector<CAddress> vAddrToSend; |
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std::set<CAddress> setAddrKnown; |
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bool fGetAddr; |
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std::set<uint256> setKnown; |
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// inventory based relay |
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mruset<CInv> setInventoryKnown; |
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std::vector<CInv> vInventoryToSend; |
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CCriticalSection cs_inventory; |
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std::multimap<int64_t, CInv> mapAskFor; |
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// Ping time measurement |
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uint64_t nPingNonceSent; |
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int64_t nPingUsecStart; |
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int64_t nPingUsecTime; |
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bool fPingQueued; |
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CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : ssSend(SER_NETWORK, INIT_PROTO_VERSION) |
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{ |
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nServices = 0; |
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hSocket = hSocketIn; |
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nRecvVersion = INIT_PROTO_VERSION; |
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nLastSend = 0; |
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nLastRecv = 0; |
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nSendBytes = 0; |
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nRecvBytes = 0; |
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nLastSendEmpty = GetTime(); |
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nTimeConnected = GetTime(); |
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addr = addrIn; |
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addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn; |
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nVersion = 0; |
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strSubVer = ""; |
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fOneShot = false; |
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fClient = false; // set by version message |
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fInbound = fInboundIn; |
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fNetworkNode = false; |
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fSuccessfullyConnected = false; |
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fDisconnect = false; |
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nRefCount = 0; |
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nSendSize = 0; |
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nSendOffset = 0; |
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hashContinue = 0; |
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pindexLastGetBlocksBegin = 0; |
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hashLastGetBlocksEnd = 0; |
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nStartingHeight = -1; |
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fStartSync = false; |
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fGetAddr = false; |
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fRelayTxes = false; |
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setInventoryKnown.max_size(SendBufferSize() / 1000); |
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pfilter = new CBloomFilter(); |
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nPingNonceSent = 0; |
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nPingUsecStart = 0; |
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nPingUsecTime = 0; |
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fPingQueued = false; |
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{ |
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LOCK(cs_nLastNodeId); |
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id = nLastNodeId++; |
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} |
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// Be shy and don't send version until we hear |
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if (hSocket != INVALID_SOCKET && !fInbound) |
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PushVersion(); |
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GetNodeSignals().InitializeNode(GetId(), this); |
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} |
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~CNode() |
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{ |
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if (hSocket != INVALID_SOCKET) |
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{ |
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closesocket(hSocket); |
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hSocket = INVALID_SOCKET; |
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} |
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if (pfilter) |
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delete pfilter; |
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GetNodeSignals().FinalizeNode(GetId()); |
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} |
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private: |
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// Network usage totals |
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static CCriticalSection cs_totalBytesRecv; |
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static CCriticalSection cs_totalBytesSent; |
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static uint64_t nTotalBytesRecv; |
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static uint64_t nTotalBytesSent; |
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CNode(const CNode&); |
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void operator=(const CNode&); |
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public: |
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NodeId GetId() const { |
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return id; |
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} |
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int GetRefCount() |
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{ |
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assert(nRefCount >= 0); |
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return nRefCount; |
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} |
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// requires LOCK(cs_vRecvMsg) |
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unsigned int GetTotalRecvSize() |
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{ |
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unsigned int total = 0; |
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BOOST_FOREACH(const CNetMessage &msg, vRecvMsg) |
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total += msg.vRecv.size() + 24; |
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return total; |
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} |
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// requires LOCK(cs_vRecvMsg) |
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bool ReceiveMsgBytes(const char *pch, unsigned int nBytes); |
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// requires LOCK(cs_vRecvMsg) |
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void SetRecvVersion(int nVersionIn) |
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{ |
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nRecvVersion = nVersionIn; |
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BOOST_FOREACH(CNetMessage &msg, vRecvMsg) |
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msg.SetVersion(nVersionIn); |
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} |
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CNode* AddRef() |
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{ |
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nRefCount++; |
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return this; |
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} |
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void Release() |
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{ |
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nRefCount--; |
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} |
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void AddAddressKnown(const CAddress& addr) |
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{ |
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setAddrKnown.insert(addr); |
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} |
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void PushAddress(const CAddress& addr) |
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{ |
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// Known checking here is only to save space from duplicates. |
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// SendMessages will filter it again for knowns that were added |
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// after addresses were pushed. |
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if (addr.IsValid() && !setAddrKnown.count(addr)) |
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vAddrToSend.push_back(addr); |
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} |
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void AddInventoryKnown(const CInv& inv) |
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{ |
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{ |
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LOCK(cs_inventory); |
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setInventoryKnown.insert(inv); |
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} |
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} |
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void PushInventory(const CInv& inv) |
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{ |
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{ |
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LOCK(cs_inventory); |
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if (!setInventoryKnown.count(inv)) |
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vInventoryToSend.push_back(inv); |
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} |
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} |
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void AskFor(const CInv& inv) |
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{ |
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// We're using mapAskFor as a priority queue, |
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// the key is the earliest time the request can be sent |
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int64_t nRequestTime; |
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limitedmap<CInv, int64_t>::const_iterator it = mapAlreadyAskedFor.find(inv); |
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if (it != mapAlreadyAskedFor.end()) |
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nRequestTime = it->second; |
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else |
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nRequestTime = 0; |
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LogPrint("net", "askfor %s %d (%s)\n", inv.ToString().c_str(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str()); |
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// Make sure not to reuse time indexes to keep things in the same order |
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int64_t nNow = GetTimeMicros() - 1000000; |
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static int64_t nLastTime; |
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++nLastTime; |
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nNow = std::max(nNow, nLastTime); |
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nLastTime = nNow; |
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// Each retry is 2 minutes after the last |
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nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow); |
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if (it != mapAlreadyAskedFor.end()) |
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mapAlreadyAskedFor.update(it, nRequestTime); |
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else |
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mapAlreadyAskedFor.insert(std::make_pair(inv, nRequestTime)); |
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mapAskFor.insert(std::make_pair(nRequestTime, inv)); |
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} |
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// TODO: Document the postcondition of this function. Is cs_vSend locked? |
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void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend) |
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{ |
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ENTER_CRITICAL_SECTION(cs_vSend); |
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assert(ssSend.size() == 0); |
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ssSend << CMessageHeader(pszCommand, 0); |
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LogPrint("net", "sending: %s ", pszCommand); |
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} |
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// TODO: Document the precondition of this function. Is cs_vSend locked? |
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void AbortMessage() UNLOCK_FUNCTION(cs_vSend) |
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{ |
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ssSend.clear(); |
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LEAVE_CRITICAL_SECTION(cs_vSend); |
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LogPrint("net", "(aborted)\n"); |
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} |
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// TODO: Document the precondition of this function. Is cs_vSend locked? |
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void EndMessage() UNLOCK_FUNCTION(cs_vSend) |
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{ |
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// The -*messagestest options are intentionally not documented in the help message, |
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// since they are only used during development to debug the networking code and are |
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// not intended for end-users. |
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if (mapArgs.count("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 2)) == 0) |
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{ |
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LogPrint("net", "dropmessages DROPPING SEND MESSAGE\n"); |
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AbortMessage(); |
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return; |
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} |
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if (mapArgs.count("-fuzzmessagestest")) |
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Fuzz(GetArg("-fuzzmessagestest", 10)); |
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if (ssSend.size() == 0) |
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return; |
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// Set the size |
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unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE; |
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memcpy((char*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], &nSize, sizeof(nSize)); |
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// Set the checksum |
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uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end()); |
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unsigned int nChecksum = 0; |
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memcpy(&nChecksum, &hash, sizeof(nChecksum)); |
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assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum)); |
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memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum)); |
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LogPrint("net", "(%d bytes)\n", nSize); |
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std::deque<CSerializeData>::iterator it = vSendMsg.insert(vSendMsg.end(), CSerializeData()); |
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ssSend.GetAndClear(*it); |
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nSendSize += (*it).size(); |
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// If write queue empty, attempt "optimistic write" |
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if (it == vSendMsg.begin()) |
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SocketSendData(this); |
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LEAVE_CRITICAL_SECTION(cs_vSend); |
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} |
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void PushVersion(); |
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void PushMessage(const char* pszCommand) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1> |
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void PushMessage(const char* pszCommand, const T1& a1) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1; |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1, typename T2> |
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void PushMessage(const char* pszCommand, const T1& a1, const T2& a2) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1 << a2; |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1, typename T2, typename T3> |
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void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1 << a2 << a3; |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1, typename T2, typename T3, typename T4> |
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void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1 << a2 << a3 << a4; |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1, typename T2, typename T3, typename T4, typename T5> |
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void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1 << a2 << a3 << a4 << a5; |
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EndMessage(); |
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} |
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catch (...) |
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{ |
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AbortMessage(); |
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throw; |
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} |
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} |
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template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6> |
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void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6) |
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{ |
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try |
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{ |
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BeginMessage(pszCommand); |
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ssSend << a1 << a2 << a3 << a4 << a5 << a6; |
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EndMessage(); |
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} |
|
catch (...) |
|
{ |
|
AbortMessage(); |
|
throw; |
|
} |
|
} |
|
|
|
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7> |
|
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7) |
|
{ |
|
try |
|
{ |
|
BeginMessage(pszCommand); |
|
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7; |
|
EndMessage(); |
|
} |
|
catch (...) |
|
{ |
|
AbortMessage(); |
|
throw; |
|
} |
|
} |
|
|
|
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8> |
|
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8) |
|
{ |
|
try |
|
{ |
|
BeginMessage(pszCommand); |
|
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8; |
|
EndMessage(); |
|
} |
|
catch (...) |
|
{ |
|
AbortMessage(); |
|
throw; |
|
} |
|
} |
|
|
|
template<typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8, typename T9> |
|
void PushMessage(const char* pszCommand, const T1& a1, const T2& a2, const T3& a3, const T4& a4, const T5& a5, const T6& a6, const T7& a7, const T8& a8, const T9& a9) |
|
{ |
|
try |
|
{ |
|
BeginMessage(pszCommand); |
|
ssSend << a1 << a2 << a3 << a4 << a5 << a6 << a7 << a8 << a9; |
|
EndMessage(); |
|
} |
|
catch (...) |
|
{ |
|
AbortMessage(); |
|
throw; |
|
} |
|
} |
|
|
|
bool IsSubscribed(unsigned int nChannel); |
|
void Subscribe(unsigned int nChannel, unsigned int nHops=0); |
|
void CancelSubscribe(unsigned int nChannel); |
|
void CloseSocketDisconnect(); |
|
void Cleanup(); |
|
|
|
|
|
// Denial-of-service detection/prevention |
|
// The idea is to detect peers that are behaving |
|
// badly and disconnect/ban them, but do it in a |
|
// one-coding-mistake-won't-shatter-the-entire-network |
|
// way. |
|
// IMPORTANT: There should be nothing I can give a |
|
// node that it will forward on that will make that |
|
// node's peers drop it. If there is, an attacker |
|
// can isolate a node and/or try to split the network. |
|
// Dropping a node for sending stuff that is invalid |
|
// now but might be valid in a later version is also |
|
// dangerous, because it can cause a network split |
|
// between nodes running old code and nodes running |
|
// new code. |
|
static void ClearBanned(); // needed for unit testing |
|
static bool IsBanned(CNetAddr ip); |
|
static bool Ban(const CNetAddr &ip); |
|
void copyStats(CNodeStats &stats); |
|
|
|
// Network stats |
|
static void RecordBytesRecv(uint64_t bytes); |
|
static void RecordBytesSent(uint64_t bytes); |
|
|
|
static uint64_t GetTotalBytesRecv(); |
|
static uint64_t GetTotalBytesSent(); |
|
}; |
|
|
|
|
|
|
|
class CTransaction; |
|
void RelayTransaction(const CTransaction& tx, const uint256& hash); |
|
void RelayTransaction(const CTransaction& tx, const uint256& hash, const CDataStream& ss); |
|
|
|
/** Access to the (IP) address database (peers.dat) */ |
|
class CAddrDB |
|
{ |
|
private: |
|
boost::filesystem::path pathAddr; |
|
public: |
|
CAddrDB(); |
|
bool Write(const CAddrMan& addr); |
|
bool Read(CAddrMan& addr); |
|
}; |
|
|
|
#endif
|
|
|