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113 lines
3.8 KiB
113 lines
3.8 KiB
// Copyright (c) 2015 The Bitcoin Core developers |
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// Distributed under the MIT software license, see the accompanying |
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// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
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#ifndef BITCOIN_SCHEDULER_H |
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#define BITCOIN_SCHEDULER_H |
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// |
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// NOTE: |
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// boost::thread / boost::chrono should be ported to std::thread / std::chrono |
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// when we support C++11. |
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// |
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#include <boost/chrono/chrono.hpp> |
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#include <boost/thread.hpp> |
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#include <map> |
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#include "sync.h" |
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// |
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// Simple class for background tasks that should be run |
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// periodically or once "after a while" |
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// |
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// Usage: |
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// |
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// CScheduler* s = new CScheduler(); |
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// s->scheduleFromNow(doSomething, 11); // Assuming a: void doSomething() { } |
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// s->scheduleFromNow(std::bind(Class::func, this, argument), 3); |
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// boost::thread* t = new boost::thread(boost::bind(CScheduler::serviceQueue, s)); |
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// |
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// ... then at program shutdown, clean up the thread running serviceQueue: |
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// t->interrupt(); |
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// t->join(); |
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// delete t; |
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// delete s; // Must be done after thread is interrupted/joined. |
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// |
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class CScheduler |
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{ |
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public: |
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CScheduler(); |
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~CScheduler(); |
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typedef std::function<void(void)> Function; |
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// Call func at/after time t |
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void schedule(Function f, boost::chrono::system_clock::time_point t=boost::chrono::system_clock::now()); |
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// Convenience method: call f once deltaSeconds from now |
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void scheduleFromNow(Function f, int64_t deltaMilliSeconds); |
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// Another convenience method: call f approximately |
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// every deltaSeconds forever, starting deltaSeconds from now. |
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// To be more precise: every time f is finished, it |
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// is rescheduled to run deltaSeconds later. If you |
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// need more accurate scheduling, don't use this method. |
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void scheduleEvery(Function f, int64_t deltaMilliSeconds); |
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// To keep things as simple as possible, there is no unschedule. |
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// Services the queue 'forever'. Should be run in a thread, |
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// and interrupted using boost::interrupt_thread |
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void serviceQueue(); |
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// Tell any threads running serviceQueue to stop as soon as they're |
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// done servicing whatever task they're currently servicing (drain=false) |
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// or when there is no work left to be done (drain=true) |
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void stop(bool drain=false); |
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// Returns number of tasks waiting to be serviced, |
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// and first and last task times |
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size_t getQueueInfo(boost::chrono::system_clock::time_point &first, |
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boost::chrono::system_clock::time_point &last) const; |
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// Returns true if there are threads actively running in serviceQueue() |
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bool AreThreadsServicingQueue() const; |
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private: |
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std::multimap<boost::chrono::system_clock::time_point, Function> taskQueue; |
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boost::condition_variable newTaskScheduled; |
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mutable boost::mutex newTaskMutex; |
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int nThreadsServicingQueue; |
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bool stopRequested; |
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bool stopWhenEmpty; |
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bool shouldStop() const { return stopRequested || (stopWhenEmpty && taskQueue.empty()); } |
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}; |
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/** |
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* Class used by CScheduler clients which may schedule multiple jobs |
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* which are required to be run serially. Does not require such jobs |
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* to be executed on the same thread, but no two jobs will be executed |
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* at the same time. |
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*/ |
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class SingleThreadedSchedulerClient { |
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private: |
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CScheduler *m_pscheduler; |
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CCriticalSection m_cs_callbacks_pending; |
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std::list<std::function<void (void)>> m_callbacks_pending; |
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bool m_are_callbacks_running = false; |
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void MaybeScheduleProcessQueue(); |
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void ProcessQueue(); |
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public: |
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explicit SingleThreadedSchedulerClient(CScheduler *pschedulerIn) : m_pscheduler(pschedulerIn) {} |
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void AddToProcessQueue(std::function<void (void)> func); |
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// Processes all remaining queue members on the calling thread, blocking until queue is empty |
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// Must be called after the CScheduler has no remaining processing threads! |
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void EmptyQueue(); |
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}; |
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#endif
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