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245 lines
7.1 KiB
245 lines
7.1 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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// AtomicPointer provides storage for a lock-free pointer. |
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// Platform-dependent implementation of AtomicPointer: |
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// - If the platform provides a cheap barrier, we use it with raw pointers |
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// - If <atomic> is present (on newer versions of gcc, it is), we use |
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// a <atomic>-based AtomicPointer. However we prefer the memory |
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// barrier based version, because at least on a gcc 4.4 32-bit build |
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// on linux, we have encountered a buggy <atomic> implementation. |
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// Also, some <atomic> implementations are much slower than a memory-barrier |
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// based implementation (~16ns for <atomic> based acquire-load vs. ~1ns for |
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// a barrier based acquire-load). |
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// This code is based on atomicops-internals-* in Google's perftools: |
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// http://code.google.com/p/google-perftools/source/browse/#svn%2Ftrunk%2Fsrc%2Fbase |
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#ifndef PORT_ATOMIC_POINTER_H_ |
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#define PORT_ATOMIC_POINTER_H_ |
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#include <stdint.h> |
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#ifdef LEVELDB_ATOMIC_PRESENT |
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#include <atomic> |
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#endif |
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#ifdef OS_WIN |
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#include <windows.h> |
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#endif |
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#ifdef OS_MACOSX |
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#include <libkern/OSAtomic.h> |
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#endif |
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#if defined(_M_X64) || defined(__x86_64__) |
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#define ARCH_CPU_X86_FAMILY 1 |
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#elif defined(_M_IX86) || defined(__i386__) || defined(__i386) |
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#define ARCH_CPU_X86_FAMILY 1 |
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#elif defined(__ARMEL__) |
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#define ARCH_CPU_ARM_FAMILY 1 |
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#elif defined(__aarch64__) |
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#define ARCH_CPU_ARM64_FAMILY 1 |
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#elif defined(__ppc__) || defined(__powerpc__) || defined(__powerpc64__) |
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#define ARCH_CPU_PPC_FAMILY 1 |
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#elif defined(__mips__) |
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#define ARCH_CPU_MIPS_FAMILY 1 |
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#endif |
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namespace leveldb { |
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namespace port { |
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// AtomicPointer based on <cstdatomic> if available |
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#if defined(LEVELDB_ATOMIC_PRESENT) |
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class AtomicPointer { |
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private: |
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std::atomic<void*> rep_; |
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public: |
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AtomicPointer() { } |
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explicit AtomicPointer(void* v) : rep_(v) { } |
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inline void* Acquire_Load() const { |
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return rep_.load(std::memory_order_acquire); |
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} |
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inline void Release_Store(void* v) { |
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rep_.store(v, std::memory_order_release); |
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} |
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inline void* NoBarrier_Load() const { |
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return rep_.load(std::memory_order_relaxed); |
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} |
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inline void NoBarrier_Store(void* v) { |
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rep_.store(v, std::memory_order_relaxed); |
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} |
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}; |
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#else |
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// Define MemoryBarrier() if available |
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// Windows on x86 |
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#if defined(OS_WIN) && defined(COMPILER_MSVC) && defined(ARCH_CPU_X86_FAMILY) |
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// windows.h already provides a MemoryBarrier(void) macro |
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// http://msdn.microsoft.com/en-us/library/ms684208(v=vs.85).aspx |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// Mac OS |
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#elif defined(OS_MACOSX) |
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inline void MemoryBarrier() { |
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OSMemoryBarrier(); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// Gcc on x86 |
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#elif defined(ARCH_CPU_X86_FAMILY) && defined(__GNUC__) |
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inline void MemoryBarrier() { |
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// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on |
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// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering. |
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__asm__ __volatile__("" : : : "memory"); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// Sun Studio |
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#elif defined(ARCH_CPU_X86_FAMILY) && defined(__SUNPRO_CC) |
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inline void MemoryBarrier() { |
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// See http://gcc.gnu.org/ml/gcc/2003-04/msg01180.html for a discussion on |
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// this idiom. Also see http://en.wikipedia.org/wiki/Memory_ordering. |
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asm volatile("" : : : "memory"); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// ARM Linux |
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#elif defined(ARCH_CPU_ARM_FAMILY) && defined(__linux__) |
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typedef void (*LinuxKernelMemoryBarrierFunc)(void); |
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// The Linux ARM kernel provides a highly optimized device-specific memory |
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// barrier function at a fixed memory address that is mapped in every |
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// user-level process. |
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// |
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// This beats using CPU-specific instructions which are, on single-core |
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// devices, un-necessary and very costly (e.g. ARMv7-A "dmb" takes more |
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// than 180ns on a Cortex-A8 like the one on a Nexus One). Benchmarking |
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// shows that the extra function call cost is completely negligible on |
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// multi-core devices. |
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// |
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inline void MemoryBarrier() { |
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(*(LinuxKernelMemoryBarrierFunc)0xffff0fa0)(); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// ARM64 |
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#elif defined(ARCH_CPU_ARM64_FAMILY) |
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inline void MemoryBarrier() { |
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asm volatile("dmb sy" : : : "memory"); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// PPC |
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#elif defined(ARCH_CPU_PPC_FAMILY) && defined(__GNUC__) |
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inline void MemoryBarrier() { |
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// TODO for some powerpc expert: is there a cheaper suitable variant? |
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// Perhaps by having separate barriers for acquire and release ops. |
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asm volatile("sync" : : : "memory"); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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// MIPS |
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#elif defined(ARCH_CPU_MIPS_FAMILY) && defined(__GNUC__) |
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inline void MemoryBarrier() { |
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__asm__ __volatile__("sync" : : : "memory"); |
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} |
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#define LEVELDB_HAVE_MEMORY_BARRIER |
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#endif |
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// AtomicPointer built using platform-specific MemoryBarrier() |
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#if defined(LEVELDB_HAVE_MEMORY_BARRIER) |
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class AtomicPointer { |
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private: |
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void* rep_; |
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public: |
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AtomicPointer() { } |
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explicit AtomicPointer(void* p) : rep_(p) {} |
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inline void* NoBarrier_Load() const { return rep_; } |
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inline void NoBarrier_Store(void* v) { rep_ = v; } |
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inline void* Acquire_Load() const { |
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void* result = rep_; |
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MemoryBarrier(); |
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return result; |
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} |
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inline void Release_Store(void* v) { |
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MemoryBarrier(); |
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rep_ = v; |
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} |
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}; |
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// Atomic pointer based on sparc memory barriers |
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#elif defined(__sparcv9) && defined(__GNUC__) |
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class AtomicPointer { |
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private: |
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void* rep_; |
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public: |
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AtomicPointer() { } |
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explicit AtomicPointer(void* v) : rep_(v) { } |
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inline void* Acquire_Load() const { |
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void* val; |
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__asm__ __volatile__ ( |
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"ldx [%[rep_]], %[val] \n\t" |
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"membar #LoadLoad|#LoadStore \n\t" |
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: [val] "=r" (val) |
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: [rep_] "r" (&rep_) |
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: "memory"); |
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return val; |
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} |
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inline void Release_Store(void* v) { |
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__asm__ __volatile__ ( |
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"membar #LoadStore|#StoreStore \n\t" |
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"stx %[v], [%[rep_]] \n\t" |
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: |
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: [rep_] "r" (&rep_), [v] "r" (v) |
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: "memory"); |
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} |
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inline void* NoBarrier_Load() const { return rep_; } |
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inline void NoBarrier_Store(void* v) { rep_ = v; } |
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}; |
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// Atomic pointer based on ia64 acq/rel |
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#elif defined(__ia64) && defined(__GNUC__) |
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class AtomicPointer { |
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private: |
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void* rep_; |
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public: |
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AtomicPointer() { } |
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explicit AtomicPointer(void* v) : rep_(v) { } |
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inline void* Acquire_Load() const { |
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void* val ; |
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__asm__ __volatile__ ( |
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"ld8.acq %[val] = [%[rep_]] \n\t" |
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: [val] "=r" (val) |
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: [rep_] "r" (&rep_) |
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: "memory" |
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); |
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return val; |
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} |
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inline void Release_Store(void* v) { |
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__asm__ __volatile__ ( |
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"st8.rel [%[rep_]] = %[v] \n\t" |
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: |
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: [rep_] "r" (&rep_), [v] "r" (v) |
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: "memory" |
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); |
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} |
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inline void* NoBarrier_Load() const { return rep_; } |
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inline void NoBarrier_Store(void* v) { rep_ = v; } |
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}; |
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// We have neither MemoryBarrier(), nor <atomic> |
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#else |
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#error Please implement AtomicPointer for this platform. |
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#endif |
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#endif |
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#undef LEVELDB_HAVE_MEMORY_BARRIER |
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#undef ARCH_CPU_X86_FAMILY |
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#undef ARCH_CPU_ARM_FAMILY |
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#undef ARCH_CPU_ARM64_FAMILY |
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#undef ARCH_CPU_PPC_FAMILY |
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} // namespace port |
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} // namespace leveldb |
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#endif // PORT_ATOMIC_POINTER_H_
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