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// This file contains source that originates from:
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/env_win32.h
// http://code.google.com/p/leveldbwin/source/browse/trunk/win32_impl_src/port_win32.cc
// Those files dont' have any explict license headers but the
// project (http://code.google.com/p/leveldbwin/) lists the 'New BSD License'
// as the license.
#if defined(LEVELDB_PLATFORM_WINDOWS)
#include <map>
#include "leveldb/env.h"
#include "port/port.h"
#include "leveldb/slice.h"
#include "util/logging.h"
#include <shlwapi.h>
#include <process.h>
#include <cstring>
#include <stdio.h>
#include <errno.h>
#include <io.h>
#include <algorithm>
#ifdef max
#undef max
#endif
#ifndef va_copy
#define va_copy(d,s) ((d) = (s))
#endif
#if defined DeleteFile
#undef DeleteFile
#endif
//Declarations
namespace leveldb
{
namespace Win32
{
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
std::string GetCurrentDir();
std::wstring GetCurrentDirW();
static const std::string CurrentDir = GetCurrentDir();
static const std::wstring CurrentDirW = GetCurrentDirW();
std::string& ModifyPath(std::string& path);
std::wstring& ModifyPath(std::wstring& path);
std::string GetLastErrSz();
std::wstring GetLastErrSzW();
size_t GetPageSize();
typedef void (*ScheduleProc)(void*) ;
struct WorkItemWrapper
{
WorkItemWrapper(ScheduleProc proc_,void* content_);
ScheduleProc proc;
void* pContent;
};
DWORD WINAPI WorkItemWrapperProc(LPVOID pContent);
class Win32SequentialFile : public SequentialFile
{
public:
friend class Win32Env;
virtual ~Win32SequentialFile();
virtual Status Read(size_t n, Slice* result, char* scratch);
virtual Status Skip(uint64_t n);
BOOL isEnable();
private:
BOOL _Init();
void _CleanUp();
Win32SequentialFile(const std::string& fname);
std::string _filename;
::HANDLE _hFile;
DISALLOW_COPY_AND_ASSIGN(Win32SequentialFile);
};
class Win32RandomAccessFile : public RandomAccessFile
{
public:
friend class Win32Env;
virtual ~Win32RandomAccessFile();
virtual Status Read(uint64_t offset, size_t n, Slice* result,char* scratch) const;
BOOL isEnable();
private:
BOOL _Init(LPCWSTR path);
void _CleanUp();
Win32RandomAccessFile(const std::string& fname);
HANDLE _hFile;
const std::string _filename;
DISALLOW_COPY_AND_ASSIGN(Win32RandomAccessFile);
};
class Win32WritableFile : public WritableFile
{
public:
Win32WritableFile(const std::string& fname, bool append);
~Win32WritableFile();
virtual Status Append(const Slice& data);
virtual Status Close();
virtual Status Flush();
virtual Status Sync();
BOOL isEnable();
private:
std::string filename_;
::HANDLE _hFile;
};
class Win32FileLock : public FileLock
{
public:
friend class Win32Env;
virtual ~Win32FileLock();
BOOL isEnable();
private:
BOOL _Init(LPCWSTR path);
void _CleanUp();
Win32FileLock(const std::string& fname);
HANDLE _hFile;
std::string _filename;
DISALLOW_COPY_AND_ASSIGN(Win32FileLock);
};
class Win32Logger : public Logger
{
public:
friend class Win32Env;
virtual ~Win32Logger();
virtual void Logv(const char* format, va_list ap);
private:
explicit Win32Logger(WritableFile* pFile);
WritableFile* _pFileProxy;
DISALLOW_COPY_AND_ASSIGN(Win32Logger);
};
class Win32Env : public Env
{
public:
Win32Env();
virtual ~Win32Env();
virtual Status NewSequentialFile(const std::string& fname,
SequentialFile** result);
virtual Status NewRandomAccessFile(const std::string& fname,
RandomAccessFile** result);
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result);
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result);
virtual bool FileExists(const std::string& fname);
virtual Status GetChildren(const std::string& dir,
std::vector<std::string>* result);
virtual Status DeleteFile(const std::string& fname);
virtual Status CreateDir(const std::string& dirname);
virtual Status DeleteDir(const std::string& dirname);
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size);
virtual Status RenameFile(const std::string& src,
const std::string& target);
virtual Status LockFile(const std::string& fname, FileLock** lock);
virtual Status UnlockFile(FileLock* lock);
virtual void Schedule(
void (*function)(void* arg),
void* arg);
virtual void StartThread(void (*function)(void* arg), void* arg);
virtual Status GetTestDirectory(std::string* path);
//virtual void Logv(WritableFile* log, const char* format, va_list ap);
virtual Status NewLogger(const std::string& fname, Logger** result);
virtual uint64_t NowMicros();
virtual void SleepForMicroseconds(int micros);
};
void ToWidePath(const std::string& value, std::wstring& target) {
wchar_t buffer[MAX_PATH];
MultiByteToWideChar(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH);
target = buffer;
}
void ToNarrowPath(const std::wstring& value, std::string& target) {
char buffer[MAX_PATH];
WideCharToMultiByte(CP_ACP, 0, value.c_str(), -1, buffer, MAX_PATH, NULL, NULL);
target = buffer;
}
std::string GetCurrentDir()
{
CHAR path[MAX_PATH];
::GetModuleFileNameA(::GetModuleHandleA(NULL),path,MAX_PATH);
*strrchr(path,'\\') = 0;
return std::string(path);
}
std::wstring GetCurrentDirW()
{
WCHAR path[MAX_PATH];
::GetModuleFileNameW(::GetModuleHandleW(NULL),path,MAX_PATH);
*wcsrchr(path,L'\\') = 0;
return std::wstring(path);
}
std::string& ModifyPath(std::string& path)
{
if(path[0] == '/' || path[0] == '\\'){
path = CurrentDir + path;
}
std::replace(path.begin(),path.end(),'/','\\');
return path;
}
std::wstring& ModifyPath(std::wstring& path)
{
if(path[0] == L'/' || path[0] == L'\\'){
path = CurrentDirW + path;
}
std::replace(path.begin(),path.end(),L'/',L'\\');
return path;
}
std::string GetLastErrSz()
{
LPWSTR lpMsgBuf;
FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
0, // Default language
(LPWSTR) &lpMsgBuf,
0,
NULL
);
std::string Err;
ToNarrowPath(lpMsgBuf, Err);
LocalFree( lpMsgBuf );
return Err;
}
std::wstring GetLastErrSzW()
{
LPVOID lpMsgBuf;
FormatMessageW(
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
GetLastError(),
0, // Default language
(LPWSTR) &lpMsgBuf,
0,
NULL
);
std::wstring Err = (LPCWSTR)lpMsgBuf;
LocalFree(lpMsgBuf);
return Err;
}
WorkItemWrapper::WorkItemWrapper( ScheduleProc proc_,void* content_ ) :
proc(proc_),pContent(content_)
{
}
DWORD WINAPI WorkItemWrapperProc(LPVOID pContent)
{
WorkItemWrapper* item = static_cast<WorkItemWrapper*>(pContent);
ScheduleProc TempProc = item->proc;
void* arg = item->pContent;
delete item;
TempProc(arg);
return 0;
}
size_t GetPageSize()
{
SYSTEM_INFO si;
GetSystemInfo(&si);
return std::max(si.dwPageSize,si.dwAllocationGranularity);
}
const size_t g_PageSize = GetPageSize();
Win32SequentialFile::Win32SequentialFile( const std::string& fname ) :
_filename(fname),_hFile(NULL)
{
_Init();
}
Win32SequentialFile::~Win32SequentialFile()
{
_CleanUp();
}
Status Win32SequentialFile::Read( size_t n, Slice* result, char* scratch )
{
Status sRet;
DWORD hasRead = 0;
if(_hFile && ReadFile(_hFile,scratch,n,&hasRead,NULL) ){
*result = Slice(scratch,hasRead);
} else {
sRet = Status::IOError(_filename, Win32::GetLastErrSz() );
}
return sRet;
}
Status Win32SequentialFile::Skip( uint64_t n )
{
Status sRet;
LARGE_INTEGER Move,NowPointer;
Move.QuadPart = n;
if(!SetFilePointerEx(_hFile,Move,&NowPointer,FILE_CURRENT)){
sRet = Status::IOError(_filename,Win32::GetLastErrSz());
}
return sRet;
}
BOOL Win32SequentialFile::isEnable()
{
return _hFile ? TRUE : FALSE;
}
BOOL Win32SequentialFile::_Init()
{
std::wstring path;
ToWidePath(_filename, path);
_hFile = CreateFileW(path.c_str(),
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL);
return _hFile ? TRUE : FALSE;
}
void Win32SequentialFile::_CleanUp()
{
if(_hFile){
CloseHandle(_hFile);
_hFile = NULL;
}
}
Win32RandomAccessFile::Win32RandomAccessFile( const std::string& fname ) :
_filename(fname),_hFile(NULL)
{
std::wstring path;
ToWidePath(fname, path);
_Init( path.c_str() );
}
Win32RandomAccessFile::~Win32RandomAccessFile()
{
_CleanUp();
}
Status Win32RandomAccessFile::Read(uint64_t offset,size_t n,Slice* result,char* scratch) const
{
Status sRet;
OVERLAPPED ol = {0};
ZeroMemory(&ol,sizeof(ol));
ol.Offset = (DWORD)offset;
ol.OffsetHigh = (DWORD)(offset >> 32);
DWORD hasRead = 0;
if(!ReadFile(_hFile,scratch,n,&hasRead,&ol))
sRet = Status::IOError(_filename,Win32::GetLastErrSz());
else
*result = Slice(scratch,hasRead);
return sRet;
}
BOOL Win32RandomAccessFile::_Init( LPCWSTR path )
{
BOOL bRet = FALSE;
if(!_hFile)
_hFile = ::CreateFileW(path,GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS,NULL);
if(!_hFile || _hFile == INVALID_HANDLE_VALUE )
_hFile = NULL;
else
bRet = TRUE;
return bRet;
}
BOOL Win32RandomAccessFile::isEnable()
{
return _hFile ? TRUE : FALSE;
}
void Win32RandomAccessFile::_CleanUp()
{
if(_hFile){
::CloseHandle(_hFile);
_hFile = NULL;
}
}
Win32WritableFile::Win32WritableFile(const std::string& fname, bool append)
: filename_(fname)
{
std::wstring path;
ToWidePath(fname, path);
// NewAppendableFile: append to an existing file, or create a new one
// if none exists - this is OPEN_ALWAYS behavior, with
// FILE_APPEND_DATA to avoid having to manually position the file
// pointer at the end of the file.
// NewWritableFile: create a new file, delete if it exists - this is
// CREATE_ALWAYS behavior. This file is used for writing only so
// use GENERIC_WRITE.
_hFile = CreateFileW(path.c_str(),
append ? FILE_APPEND_DATA : GENERIC_WRITE,
FILE_SHARE_READ|FILE_SHARE_DELETE|FILE_SHARE_WRITE,
NULL,
append ? OPEN_ALWAYS : CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
NULL);
// CreateFileW returns INVALID_HANDLE_VALUE in case of error, always check isEnable() before use
}
Win32WritableFile::~Win32WritableFile()
{
if (_hFile != INVALID_HANDLE_VALUE)
Close();
}
Status Win32WritableFile::Append(const Slice& data)
{
DWORD r = 0;
if (!WriteFile(_hFile, data.data(), data.size(), &r, NULL) || r != data.size()) {
return Status::IOError("Win32WritableFile.Append::WriteFile: "+filename_, Win32::GetLastErrSz());
}
return Status::OK();
}
Status Win32WritableFile::Close()
{
if (!CloseHandle(_hFile)) {
return Status::IOError("Win32WritableFile.Close::CloseHandle: "+filename_, Win32::GetLastErrSz());
}
_hFile = INVALID_HANDLE_VALUE;
return Status::OK();
}
Status Win32WritableFile::Flush()
{
// Nothing to do here, there are no application-side buffers
return Status::OK();
}
Status Win32WritableFile::Sync()
{
if (!FlushFileBuffers(_hFile)) {
return Status::IOError("Win32WritableFile.Sync::FlushFileBuffers "+filename_, Win32::GetLastErrSz());
}
return Status::OK();
}
BOOL Win32WritableFile::isEnable()
{
return _hFile != INVALID_HANDLE_VALUE;
}
Win32FileLock::Win32FileLock( const std::string& fname ) :
_hFile(NULL),_filename(fname)
{
std::wstring path;
ToWidePath(fname, path);
_Init(path.c_str());
}
Win32FileLock::~Win32FileLock()
{
_CleanUp();
}
BOOL Win32FileLock::_Init( LPCWSTR path )
{
BOOL bRet = FALSE;
if(!_hFile)
_hFile = ::CreateFileW(path,0,0,NULL,CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL,NULL);
if(!_hFile || _hFile == INVALID_HANDLE_VALUE ){
_hFile = NULL;
}
else
bRet = TRUE;
return bRet;
}
void Win32FileLock::_CleanUp()
{
::CloseHandle(_hFile);
_hFile = NULL;
}
BOOL Win32FileLock::isEnable()
{
return _hFile ? TRUE : FALSE;
}
Win32Logger::Win32Logger(WritableFile* pFile) : _pFileProxy(pFile)
{
assert(_pFileProxy);
}
Win32Logger::~Win32Logger()
{
if(_pFileProxy)
delete _pFileProxy;
}
void Win32Logger::Logv( const char* format, va_list ap )
{
uint64_t thread_id = ::GetCurrentThreadId();
// We try twice: the first time with a fixed-size stack allocated buffer,
// and the second time with a much larger dynamically allocated buffer.
char buffer[500];
for (int iter = 0; iter < 2; iter++) {
char* base;
int bufsize;
if (iter == 0) {
bufsize = sizeof(buffer);
base = buffer;
} else {
bufsize = 30000;
base = new char[bufsize];
}
char* p = base;
char* limit = base + bufsize;
SYSTEMTIME st;
GetLocalTime(&st);
p += snprintf(p, limit - p,
"%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ",
int(st.wYear),
int(st.wMonth),
int(st.wDay),
int(st.wHour),
int(st.wMinute),
int(st.wMinute),
int(st.wMilliseconds),
static_cast<long long unsigned int>(thread_id));
// Print the message
if (p < limit) {
va_list backup_ap;
va_copy(backup_ap, ap);
p += vsnprintf(p, limit - p, format, backup_ap);
va_end(backup_ap);
}
// Truncate to available space if necessary
if (p >= limit) {
if (iter == 0) {
continue; // Try again with larger buffer
} else {
p = limit - 1;
}
}
// Add newline if necessary
if (p == base || p[-1] != '\n') {
*p++ = '\n';
}
assert(p <= limit);
DWORD hasWritten = 0;
if(_pFileProxy){
_pFileProxy->Append(Slice(base, p - base));
_pFileProxy->Flush();
}
if (base != buffer) {
delete[] base;
}
break;
}
}
bool Win32Env::FileExists(const std::string& fname)
{
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
return ::PathFileExistsW(wpath.c_str()) ? true : false;
}
Status Win32Env::GetChildren(const std::string& dir, std::vector<std::string>* result)
{
Status sRet;
::WIN32_FIND_DATAW wfd;
std::string path = dir;
ModifyPath(path);
path += "\\*.*";
std::wstring wpath;
ToWidePath(path, wpath);
::HANDLE hFind = ::FindFirstFileW(wpath.c_str() ,&wfd);
if(hFind && hFind != INVALID_HANDLE_VALUE){
BOOL hasNext = TRUE;
std::string child;
while(hasNext){
ToNarrowPath(wfd.cFileName, child);
if(child != ".." && child != ".") {
result->push_back(child);
}
hasNext = ::FindNextFileW(hFind,&wfd);
}
::FindClose(hFind);
}
else
sRet = Status::IOError(dir,"Could not get children.");
return sRet;
}
void Win32Env::SleepForMicroseconds( int micros )
{
::Sleep((micros + 999) /1000);
}
Status Win32Env::DeleteFile( const std::string& fname )
{
Status sRet;
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
if(!::DeleteFileW(wpath.c_str())) {
sRet = Status::IOError(path, "Could not delete file.");
}
return sRet;
}
Status Win32Env::GetFileSize( const std::string& fname, uint64_t* file_size )
{
Status sRet;
std::string path = fname;
std::wstring wpath;
ToWidePath(ModifyPath(path), wpath);
HANDLE file = ::CreateFileW(wpath.c_str(),
GENERIC_READ,FILE_SHARE_READ,NULL,OPEN_EXISTING,FILE_ATTRIBUTE_NORMAL,NULL);
LARGE_INTEGER li;
if(::GetFileSizeEx(file,&li)){
*file_size = (uint64_t)li.QuadPart;
}else
sRet = Status::IOError(path,"Could not get the file size.");
CloseHandle(file);
return sRet;
}
Status Win32Env::RenameFile( const std::string& src, const std::string& target )
{
Status sRet;
std::string src_path = src;
std::wstring wsrc_path;
ToWidePath(ModifyPath(src_path), wsrc_path);
std::string target_path = target;
std::wstring wtarget_path;
ToWidePath(ModifyPath(target_path), wtarget_path);
if(!MoveFileW(wsrc_path.c_str(), wtarget_path.c_str() ) ){
DWORD err = GetLastError();
if(err == 0x000000b7){
if(!::DeleteFileW(wtarget_path.c_str() ) )
sRet = Status::IOError(src, "Could not rename file.");
else if(!::MoveFileW(wsrc_path.c_str(),
wtarget_path.c_str() ) )
sRet = Status::IOError(src, "Could not rename file.");
}
}
return sRet;
}
Status Win32Env::LockFile( const std::string& fname, FileLock** lock )
{
Status sRet;
std::string path = fname;
ModifyPath(path);
Win32FileLock* _lock = new Win32FileLock(path);
if(!_lock->isEnable()){
delete _lock;
*lock = NULL;
sRet = Status::IOError(path, "Could not lock file.");
}
else
*lock = _lock;
return sRet;
}
Status Win32Env::UnlockFile( FileLock* lock )
{
Status sRet;
delete lock;
return sRet;
}
void Win32Env::Schedule( void (*function)(void* arg), void* arg )
{
QueueUserWorkItem(Win32::WorkItemWrapperProc,
new Win32::WorkItemWrapper(function,arg),
WT_EXECUTEDEFAULT);
}
void Win32Env::StartThread( void (*function)(void* arg), void* arg )
{
::_beginthread(function,0,arg);
}
Status Win32Env::GetTestDirectory( std::string* path )
{
Status sRet;
WCHAR TempPath[MAX_PATH];
::GetTempPathW(MAX_PATH,TempPath);
ToNarrowPath(TempPath, *path);
path->append("leveldb\\test\\");
ModifyPath(*path);
return sRet;
}
uint64_t Win32Env::NowMicros()
{
#ifndef USE_VISTA_API
#define GetTickCount64 GetTickCount
#endif
return (uint64_t)(GetTickCount64()*1000);
}
static Status CreateDirInner( const std::string& dirname )
{
Status sRet;
DWORD attr = ::GetFileAttributes(dirname.c_str());
if (attr == INVALID_FILE_ATTRIBUTES) { // doesn't exist:
std::size_t slash = dirname.find_last_of("\\");
if (slash != std::string::npos){
sRet = CreateDirInner(dirname.substr(0, slash));
if (!sRet.ok()) return sRet;
}
BOOL result = ::CreateDirectory(dirname.c_str(), NULL);
if (result == FALSE) {
sRet = Status::IOError(dirname, "Could not create directory.");
return sRet;
}
}
return sRet;
}
Status Win32Env::CreateDir( const std::string& dirname )
{
std::string path = dirname;
if(path[path.length() - 1] != '\\'){
path += '\\';
}
ModifyPath(path);
return CreateDirInner(path);
}
Status Win32Env::DeleteDir( const std::string& dirname )
{
Status sRet;
std::wstring path;
ToWidePath(dirname, path);
ModifyPath(path);
if(!::RemoveDirectoryW( path.c_str() ) ){
sRet = Status::IOError(dirname, "Could not delete directory.");
}
return sRet;
}
Status Win32Env::NewSequentialFile( const std::string& fname, SequentialFile** result )
{
Status sRet;
std::string path = fname;
ModifyPath(path);
Win32SequentialFile* pFile = new Win32SequentialFile(path);
if(pFile->isEnable()){
*result = pFile;
}else {
delete pFile;
sRet = Status::IOError(path, Win32::GetLastErrSz());
}
return sRet;
}
Status Win32Env::NewRandomAccessFile( const std::string& fname, RandomAccessFile** result )
{
Status sRet;
std::string path = fname;
Win32RandomAccessFile* pFile = new Win32RandomAccessFile(ModifyPath(path));
if(!pFile->isEnable()){
delete pFile;
*result = NULL;
sRet = Status::IOError(path, Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Status Win32Env::NewLogger( const std::string& fname, Logger** result )
{
Status sRet;
std::string path = fname;
// Logs are opened with write semantics, not with append semantics
// (see PosixEnv::NewLogger)
Win32WritableFile* pMapFile = new Win32WritableFile(ModifyPath(path), false);
if(!pMapFile->isEnable()){
delete pMapFile;
*result = NULL;
sRet = Status::IOError(path,"could not create a logger.");
}else
*result = new Win32Logger(pMapFile);
return sRet;
}
Status Win32Env::NewWritableFile( const std::string& fname, WritableFile** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), false);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Status Win32Env::NewAppendableFile( const std::string& fname, WritableFile** result )
{
Status sRet;
std::string path = fname;
Win32WritableFile* pFile = new Win32WritableFile(ModifyPath(path), true);
if(!pFile->isEnable()){
*result = NULL;
sRet = Status::IOError(fname,Win32::GetLastErrSz());
}else
*result = pFile;
return sRet;
}
Win32Env::Win32Env()
{
}
Win32Env::~Win32Env()
{
}
} // Win32 namespace
static port::OnceType once = LEVELDB_ONCE_INIT;
static Env* default_env;
static void InitDefaultEnv() { default_env = new Win32::Win32Env(); }
Env* Env::Default() {
port::InitOnce(&once, InitDefaultEnv);
return default_env;
}
} // namespace leveldb
#endif // defined(LEVELDB_PLATFORM_WINDOWS)