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634ad51703
a31c8aa Add NewAppendableFile for win32 environment 1913d71 Merge upstream LevelDB 1.19 3080a45 Increase leveldb version to 1.19. fa6dc01 A zippy change broke test assumptions about the size of compressed output. Fix the tests by allowing more slop in zippy's behavior. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=123432472 06a191b fix problems in LevelDB's caching code a7bff69 Fix LevelDB build when asserts are enabled in release builds. (#367) ea992b4 Change std::uint64_t to uint64_t (#354) e84b5bd This CL fixes a bug encountered when reading records from leveldb files that have been split, as in a [] input task split. 3211343 Deleted redundant null ptr check prior to delete. 7306ef8 Merge pull request #348 from randomascii/master 6b18316 Fix signed/unsigned mismatch on VC++ builds adbe3eb Putting build artifacts in subdirectory. 2d0320a Merge pull request #329 from ralphtheninja/travis-badge dd1c3c3 add travis build badge 43fcf23 Merge pull request #328 from cmumford/master 9fcae61 Added a Travis CI build file. dac40d2 Merge pull request #284 from ideawu/master 8ec241a Merge pull request #317 from falvojr/patch-1 5d36bed Merge pull request #272 from vapier/master 4753c9b Added a contributors section to README.md e2446d0 Merge pull request #275 from paulirish/patch-1 706b7f8 Resolve race when getting approximate-memory-usage property 3c9ff3c Only compiling TrimSpace on linux. f8d205c Including atomic_pointer.h in port_posix 889de31 Let LevelDB use xcrun to determine Xcode.app path instead of using a hardcoded path. 528c2bc Add "approximate-memory-usage" property to leveldb::DB::GetProperty 359b6bc Add leveldb::Cache::Prune 50e77a8 Fix size_t/int comparison/conversion issues in leveldb. 5208e79 Added leveldb::Status::IsInvalidArgument() method. ce45404 Suppress error reporting after seeking but before a valid First or Full record is encountered. b9afa1f include <assert> -> <cassert> edf2939 Update README.md 65190ac Will not reuse manifest if reuse_logs options is false. ac1d69d LevelDB now attempts to reuse the preceding MANIFEST and log file when re-opened. 76bba13 fix indent 8fcceb2 log compaction output file's level along with number 0e0f074 documentation. improved link c85addc readme: improved documentation link ceff6f1 Fix Android/MIPS build. 77948e7 Add benchmark that measures cost of repeatedly opening the database. 34ad72e Move header guard below copyright banner. a75d435 Clean up layering of storage/leveldb/... b234f65 Added a new fault injection test. c4c38f9 Add arm64 support to leveldb. cea9b10 Fixed incorrect comment wording for Iterator::Seek. c00c569 Deleted old README file. git-subtree-dir: src/leveldb git-subtree-split: a31c8aa408d5594830f7cb20ead1ef1dff51b79e
65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <stdio.h>
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#include "leveldb/dumpfile.h"
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#include "leveldb/env.h"
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#include "leveldb/status.h"
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namespace leveldb {
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namespace {
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class StdoutPrinter : public WritableFile {
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public:
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virtual Status Append(const Slice& data) {
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fwrite(data.data(), 1, data.size(), stdout);
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return Status::OK();
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}
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virtual Status Close() { return Status::OK(); }
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virtual Status Flush() { return Status::OK(); }
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virtual Status Sync() { return Status::OK(); }
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};
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bool HandleDumpCommand(Env* env, char** files, int num) {
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StdoutPrinter printer;
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bool ok = true;
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for (int i = 0; i < num; i++) {
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Status s = DumpFile(env, files[i], &printer);
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if (!s.ok()) {
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fprintf(stderr, "%s\n", s.ToString().c_str());
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ok = false;
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}
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}
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return ok;
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}
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} // namespace
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} // namespace leveldb
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static void Usage() {
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fprintf(
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stderr,
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"Usage: leveldbutil command...\n"
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" dump files... -- dump contents of specified files\n"
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);
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}
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int main(int argc, char** argv) {
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leveldb::Env* env = leveldb::Env::Default();
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bool ok = true;
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if (argc < 2) {
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Usage();
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ok = false;
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} else {
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std::string command = argv[1];
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if (command == "dump") {
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ok = leveldb::HandleDumpCommand(env, argv+2, argc-2);
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} else {
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Usage();
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ok = false;
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}
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}
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return (ok ? 0 : 1);
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}
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