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595 lines
16 KiB
595 lines
16 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#include "leveldb/c.h" |
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#include <stdlib.h> |
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#include <unistd.h> |
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#include "leveldb/cache.h" |
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#include "leveldb/comparator.h" |
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#include "leveldb/db.h" |
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#include "leveldb/env.h" |
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#include "leveldb/filter_policy.h" |
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#include "leveldb/iterator.h" |
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#include "leveldb/options.h" |
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#include "leveldb/status.h" |
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#include "leveldb/write_batch.h" |
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using leveldb::Cache; |
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using leveldb::Comparator; |
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using leveldb::CompressionType; |
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using leveldb::DB; |
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using leveldb::Env; |
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using leveldb::FileLock; |
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using leveldb::FilterPolicy; |
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using leveldb::Iterator; |
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using leveldb::kMajorVersion; |
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using leveldb::kMinorVersion; |
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using leveldb::Logger; |
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using leveldb::NewBloomFilterPolicy; |
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using leveldb::NewLRUCache; |
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using leveldb::Options; |
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using leveldb::RandomAccessFile; |
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using leveldb::Range; |
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using leveldb::ReadOptions; |
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using leveldb::SequentialFile; |
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using leveldb::Slice; |
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using leveldb::Snapshot; |
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using leveldb::Status; |
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using leveldb::WritableFile; |
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using leveldb::WriteBatch; |
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using leveldb::WriteOptions; |
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extern "C" { |
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struct leveldb_t { DB* rep; }; |
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struct leveldb_iterator_t { Iterator* rep; }; |
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struct leveldb_writebatch_t { WriteBatch rep; }; |
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struct leveldb_snapshot_t { const Snapshot* rep; }; |
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struct leveldb_readoptions_t { ReadOptions rep; }; |
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struct leveldb_writeoptions_t { WriteOptions rep; }; |
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struct leveldb_options_t { Options rep; }; |
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struct leveldb_cache_t { Cache* rep; }; |
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struct leveldb_seqfile_t { SequentialFile* rep; }; |
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struct leveldb_randomfile_t { RandomAccessFile* rep; }; |
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struct leveldb_writablefile_t { WritableFile* rep; }; |
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struct leveldb_logger_t { Logger* rep; }; |
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struct leveldb_filelock_t { FileLock* rep; }; |
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struct leveldb_comparator_t : public Comparator { |
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void* state_; |
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void (*destructor_)(void*); |
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int (*compare_)( |
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void*, |
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const char* a, size_t alen, |
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const char* b, size_t blen); |
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const char* (*name_)(void*); |
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virtual ~leveldb_comparator_t() { |
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(*destructor_)(state_); |
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} |
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virtual int Compare(const Slice& a, const Slice& b) const { |
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return (*compare_)(state_, a.data(), a.size(), b.data(), b.size()); |
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} |
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virtual const char* Name() const { |
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return (*name_)(state_); |
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} |
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// No-ops since the C binding does not support key shortening methods. |
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virtual void FindShortestSeparator(std::string*, const Slice&) const { } |
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virtual void FindShortSuccessor(std::string* key) const { } |
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}; |
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struct leveldb_filterpolicy_t : public FilterPolicy { |
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void* state_; |
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void (*destructor_)(void*); |
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const char* (*name_)(void*); |
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char* (*create_)( |
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void*, |
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const char* const* key_array, const size_t* key_length_array, |
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int num_keys, |
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size_t* filter_length); |
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unsigned char (*key_match_)( |
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void*, |
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const char* key, size_t length, |
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const char* filter, size_t filter_length); |
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virtual ~leveldb_filterpolicy_t() { |
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(*destructor_)(state_); |
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} |
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virtual const char* Name() const { |
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return (*name_)(state_); |
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} |
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virtual void CreateFilter(const Slice* keys, int n, std::string* dst) const { |
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std::vector<const char*> key_pointers(n); |
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std::vector<size_t> key_sizes(n); |
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for (int i = 0; i < n; i++) { |
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key_pointers[i] = keys[i].data(); |
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key_sizes[i] = keys[i].size(); |
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} |
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size_t len; |
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char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len); |
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dst->append(filter, len); |
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free(filter); |
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} |
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virtual bool KeyMayMatch(const Slice& key, const Slice& filter) const { |
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return (*key_match_)(state_, key.data(), key.size(), |
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filter.data(), filter.size()); |
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} |
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}; |
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struct leveldb_env_t { |
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Env* rep; |
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bool is_default; |
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}; |
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static bool SaveError(char** errptr, const Status& s) { |
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assert(errptr != NULL); |
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if (s.ok()) { |
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return false; |
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} else if (*errptr == NULL) { |
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*errptr = strdup(s.ToString().c_str()); |
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} else { |
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// TODO(sanjay): Merge with existing error? |
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free(*errptr); |
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*errptr = strdup(s.ToString().c_str()); |
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} |
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return true; |
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} |
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static char* CopyString(const std::string& str) { |
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char* result = reinterpret_cast<char*>(malloc(sizeof(char) * str.size())); |
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memcpy(result, str.data(), sizeof(char) * str.size()); |
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return result; |
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} |
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leveldb_t* leveldb_open( |
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const leveldb_options_t* options, |
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const char* name, |
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char** errptr) { |
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DB* db; |
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if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) { |
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return NULL; |
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} |
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leveldb_t* result = new leveldb_t; |
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result->rep = db; |
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return result; |
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} |
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void leveldb_close(leveldb_t* db) { |
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delete db->rep; |
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delete db; |
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} |
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void leveldb_put( |
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leveldb_t* db, |
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const leveldb_writeoptions_t* options, |
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const char* key, size_t keylen, |
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const char* val, size_t vallen, |
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char** errptr) { |
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SaveError(errptr, |
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db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen))); |
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} |
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void leveldb_delete( |
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leveldb_t* db, |
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const leveldb_writeoptions_t* options, |
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const char* key, size_t keylen, |
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char** errptr) { |
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SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen))); |
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} |
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void leveldb_write( |
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leveldb_t* db, |
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const leveldb_writeoptions_t* options, |
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leveldb_writebatch_t* batch, |
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char** errptr) { |
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SaveError(errptr, db->rep->Write(options->rep, &batch->rep)); |
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} |
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char* leveldb_get( |
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leveldb_t* db, |
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const leveldb_readoptions_t* options, |
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const char* key, size_t keylen, |
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size_t* vallen, |
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char** errptr) { |
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char* result = NULL; |
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std::string tmp; |
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Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp); |
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if (s.ok()) { |
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*vallen = tmp.size(); |
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result = CopyString(tmp); |
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} else { |
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*vallen = 0; |
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if (!s.IsNotFound()) { |
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SaveError(errptr, s); |
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} |
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} |
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return result; |
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} |
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leveldb_iterator_t* leveldb_create_iterator( |
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leveldb_t* db, |
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const leveldb_readoptions_t* options) { |
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leveldb_iterator_t* result = new leveldb_iterator_t; |
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result->rep = db->rep->NewIterator(options->rep); |
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return result; |
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} |
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const leveldb_snapshot_t* leveldb_create_snapshot( |
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leveldb_t* db) { |
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leveldb_snapshot_t* result = new leveldb_snapshot_t; |
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result->rep = db->rep->GetSnapshot(); |
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return result; |
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} |
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void leveldb_release_snapshot( |
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leveldb_t* db, |
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const leveldb_snapshot_t* snapshot) { |
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db->rep->ReleaseSnapshot(snapshot->rep); |
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delete snapshot; |
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} |
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char* leveldb_property_value( |
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leveldb_t* db, |
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const char* propname) { |
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std::string tmp; |
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if (db->rep->GetProperty(Slice(propname), &tmp)) { |
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// We use strdup() since we expect human readable output. |
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return strdup(tmp.c_str()); |
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} else { |
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return NULL; |
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} |
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} |
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void leveldb_approximate_sizes( |
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leveldb_t* db, |
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int num_ranges, |
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const char* const* range_start_key, const size_t* range_start_key_len, |
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const char* const* range_limit_key, const size_t* range_limit_key_len, |
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uint64_t* sizes) { |
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Range* ranges = new Range[num_ranges]; |
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for (int i = 0; i < num_ranges; i++) { |
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ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]); |
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ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]); |
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} |
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db->rep->GetApproximateSizes(ranges, num_ranges, sizes); |
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delete[] ranges; |
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} |
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void leveldb_compact_range( |
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leveldb_t* db, |
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const char* start_key, size_t start_key_len, |
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const char* limit_key, size_t limit_key_len) { |
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Slice a, b; |
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db->rep->CompactRange( |
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// Pass NULL Slice if corresponding "const char*" is NULL |
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(start_key ? (a = Slice(start_key, start_key_len), &a) : NULL), |
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(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : NULL)); |
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} |
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void leveldb_destroy_db( |
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const leveldb_options_t* options, |
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const char* name, |
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char** errptr) { |
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SaveError(errptr, DestroyDB(name, options->rep)); |
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} |
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void leveldb_repair_db( |
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const leveldb_options_t* options, |
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const char* name, |
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char** errptr) { |
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SaveError(errptr, RepairDB(name, options->rep)); |
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} |
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void leveldb_iter_destroy(leveldb_iterator_t* iter) { |
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delete iter->rep; |
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delete iter; |
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} |
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unsigned char leveldb_iter_valid(const leveldb_iterator_t* iter) { |
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return iter->rep->Valid(); |
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} |
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void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) { |
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iter->rep->SeekToFirst(); |
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} |
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void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) { |
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iter->rep->SeekToLast(); |
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} |
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void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) { |
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iter->rep->Seek(Slice(k, klen)); |
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} |
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void leveldb_iter_next(leveldb_iterator_t* iter) { |
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iter->rep->Next(); |
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} |
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void leveldb_iter_prev(leveldb_iterator_t* iter) { |
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iter->rep->Prev(); |
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} |
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const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) { |
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Slice s = iter->rep->key(); |
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*klen = s.size(); |
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return s.data(); |
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} |
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const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) { |
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Slice s = iter->rep->value(); |
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*vlen = s.size(); |
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return s.data(); |
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} |
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void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) { |
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SaveError(errptr, iter->rep->status()); |
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} |
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leveldb_writebatch_t* leveldb_writebatch_create() { |
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return new leveldb_writebatch_t; |
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} |
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void leveldb_writebatch_destroy(leveldb_writebatch_t* b) { |
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delete b; |
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} |
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void leveldb_writebatch_clear(leveldb_writebatch_t* b) { |
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b->rep.Clear(); |
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} |
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void leveldb_writebatch_put( |
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leveldb_writebatch_t* b, |
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const char* key, size_t klen, |
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const char* val, size_t vlen) { |
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b->rep.Put(Slice(key, klen), Slice(val, vlen)); |
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} |
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void leveldb_writebatch_delete( |
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leveldb_writebatch_t* b, |
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const char* key, size_t klen) { |
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b->rep.Delete(Slice(key, klen)); |
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} |
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void leveldb_writebatch_iterate( |
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leveldb_writebatch_t* b, |
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void* state, |
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void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen), |
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void (*deleted)(void*, const char* k, size_t klen)) { |
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class H : public WriteBatch::Handler { |
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public: |
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void* state_; |
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void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen); |
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void (*deleted_)(void*, const char* k, size_t klen); |
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virtual void Put(const Slice& key, const Slice& value) { |
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(*put_)(state_, key.data(), key.size(), value.data(), value.size()); |
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} |
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virtual void Delete(const Slice& key) { |
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(*deleted_)(state_, key.data(), key.size()); |
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} |
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}; |
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H handler; |
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handler.state_ = state; |
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handler.put_ = put; |
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handler.deleted_ = deleted; |
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b->rep.Iterate(&handler); |
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} |
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leveldb_options_t* leveldb_options_create() { |
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return new leveldb_options_t; |
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} |
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void leveldb_options_destroy(leveldb_options_t* options) { |
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delete options; |
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} |
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void leveldb_options_set_comparator( |
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leveldb_options_t* opt, |
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leveldb_comparator_t* cmp) { |
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opt->rep.comparator = cmp; |
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} |
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void leveldb_options_set_filter_policy( |
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leveldb_options_t* opt, |
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leveldb_filterpolicy_t* policy) { |
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opt->rep.filter_policy = policy; |
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} |
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void leveldb_options_set_create_if_missing( |
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leveldb_options_t* opt, unsigned char v) { |
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opt->rep.create_if_missing = v; |
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} |
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void leveldb_options_set_error_if_exists( |
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leveldb_options_t* opt, unsigned char v) { |
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opt->rep.error_if_exists = v; |
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} |
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void leveldb_options_set_paranoid_checks( |
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leveldb_options_t* opt, unsigned char v) { |
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opt->rep.paranoid_checks = v; |
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} |
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void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) { |
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opt->rep.env = (env ? env->rep : NULL); |
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} |
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void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) { |
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opt->rep.info_log = (l ? l->rep : NULL); |
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} |
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void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) { |
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opt->rep.write_buffer_size = s; |
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} |
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void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) { |
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opt->rep.max_open_files = n; |
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} |
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void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) { |
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opt->rep.block_cache = c->rep; |
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} |
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void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) { |
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opt->rep.block_size = s; |
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} |
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void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) { |
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opt->rep.block_restart_interval = n; |
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} |
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void leveldb_options_set_compression(leveldb_options_t* opt, int t) { |
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opt->rep.compression = static_cast<CompressionType>(t); |
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} |
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leveldb_comparator_t* leveldb_comparator_create( |
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void* state, |
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void (*destructor)(void*), |
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int (*compare)( |
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void*, |
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const char* a, size_t alen, |
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const char* b, size_t blen), |
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const char* (*name)(void*)) { |
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leveldb_comparator_t* result = new leveldb_comparator_t; |
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result->state_ = state; |
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result->destructor_ = destructor; |
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result->compare_ = compare; |
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result->name_ = name; |
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return result; |
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} |
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void leveldb_comparator_destroy(leveldb_comparator_t* cmp) { |
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delete cmp; |
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} |
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leveldb_filterpolicy_t* leveldb_filterpolicy_create( |
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void* state, |
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void (*destructor)(void*), |
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char* (*create_filter)( |
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void*, |
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const char* const* key_array, const size_t* key_length_array, |
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int num_keys, |
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size_t* filter_length), |
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unsigned char (*key_may_match)( |
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void*, |
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const char* key, size_t length, |
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const char* filter, size_t filter_length), |
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const char* (*name)(void*)) { |
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leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t; |
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result->state_ = state; |
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result->destructor_ = destructor; |
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result->create_ = create_filter; |
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result->key_match_ = key_may_match; |
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result->name_ = name; |
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return result; |
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} |
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void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) { |
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delete filter; |
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} |
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leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) { |
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// Make a leveldb_filterpolicy_t, but override all of its methods so |
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// they delegate to a NewBloomFilterPolicy() instead of user |
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// supplied C functions. |
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struct Wrapper : public leveldb_filterpolicy_t { |
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const FilterPolicy* rep_; |
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~Wrapper() { delete rep_; } |
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const char* Name() const { return rep_->Name(); } |
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void CreateFilter(const Slice* keys, int n, std::string* dst) const { |
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return rep_->CreateFilter(keys, n, dst); |
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} |
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bool KeyMayMatch(const Slice& key, const Slice& filter) const { |
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return rep_->KeyMayMatch(key, filter); |
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} |
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static void DoNothing(void*) { } |
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}; |
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Wrapper* wrapper = new Wrapper; |
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wrapper->rep_ = NewBloomFilterPolicy(bits_per_key); |
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wrapper->state_ = NULL; |
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wrapper->destructor_ = &Wrapper::DoNothing; |
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return wrapper; |
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} |
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leveldb_readoptions_t* leveldb_readoptions_create() { |
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return new leveldb_readoptions_t; |
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} |
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void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) { |
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delete opt; |
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} |
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void leveldb_readoptions_set_verify_checksums( |
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leveldb_readoptions_t* opt, |
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unsigned char v) { |
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opt->rep.verify_checksums = v; |
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} |
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void leveldb_readoptions_set_fill_cache( |
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leveldb_readoptions_t* opt, unsigned char v) { |
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opt->rep.fill_cache = v; |
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} |
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void leveldb_readoptions_set_snapshot( |
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leveldb_readoptions_t* opt, |
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const leveldb_snapshot_t* snap) { |
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opt->rep.snapshot = (snap ? snap->rep : NULL); |
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} |
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leveldb_writeoptions_t* leveldb_writeoptions_create() { |
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return new leveldb_writeoptions_t; |
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} |
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void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) { |
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delete opt; |
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} |
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void leveldb_writeoptions_set_sync( |
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leveldb_writeoptions_t* opt, unsigned char v) { |
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opt->rep.sync = v; |
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} |
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leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) { |
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leveldb_cache_t* c = new leveldb_cache_t; |
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c->rep = NewLRUCache(capacity); |
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return c; |
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} |
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void leveldb_cache_destroy(leveldb_cache_t* cache) { |
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delete cache->rep; |
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delete cache; |
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} |
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leveldb_env_t* leveldb_create_default_env() { |
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leveldb_env_t* result = new leveldb_env_t; |
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result->rep = Env::Default(); |
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result->is_default = true; |
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return result; |
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} |
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|
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void leveldb_env_destroy(leveldb_env_t* env) { |
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if (!env->is_default) delete env->rep; |
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delete env; |
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} |
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|
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void leveldb_free(void* ptr) { |
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free(ptr); |
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} |
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|
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int leveldb_major_version() { |
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return kMajorVersion; |
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} |
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|
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int leveldb_minor_version() { |
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return kMinorVersion; |
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} |
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|
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} // end extern "C"
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