You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
457 lines
16 KiB
457 lines
16 KiB
// Copyright (c) 2016 Jeremy Rubin |
|
// Distributed under the MIT software license, see the accompanying |
|
// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
|
|
|
#ifndef _BITCOIN_CUCKOOCACHE_H_ |
|
#define _BITCOIN_CUCKOOCACHE_H_ |
|
|
|
#include <array> |
|
#include <algorithm> |
|
#include <atomic> |
|
#include <cstring> |
|
#include <cmath> |
|
#include <memory> |
|
#include <vector> |
|
|
|
|
|
/** namespace CuckooCache provides high performance cache primitives |
|
* |
|
* Summary: |
|
* |
|
* 1) bit_packed_atomic_flags is bit-packed atomic flags for garbage collection |
|
* |
|
* 2) cache is a cache which is performant in memory usage and lookup speed. It |
|
* is lockfree for erase operations. Elements are lazily erased on the next |
|
* insert. |
|
*/ |
|
namespace CuckooCache |
|
{ |
|
/** bit_packed_atomic_flags implements a container for garbage collection flags |
|
* that is only thread unsafe on calls to setup. This class bit-packs collection |
|
* flags for memory efficiency. |
|
* |
|
* All operations are std::memory_order_relaxed so external mechanisms must |
|
* ensure that writes and reads are properly synchronized. |
|
* |
|
* On setup(n), all bits up to n are marked as collected. |
|
* |
|
* Under the hood, because it is an 8-bit type, it makes sense to use a multiple |
|
* of 8 for setup, but it will be safe if that is not the case as well. |
|
* |
|
*/ |
|
class bit_packed_atomic_flags |
|
{ |
|
std::unique_ptr<std::atomic<uint8_t>[]> mem; |
|
|
|
public: |
|
/** No default constructor as there must be some size */ |
|
bit_packed_atomic_flags() = delete; |
|
|
|
/** |
|
* bit_packed_atomic_flags constructor creates memory to sufficiently |
|
* keep track of garbage collection information for size entries. |
|
* |
|
* @param size the number of elements to allocate space for |
|
* |
|
* @post bit_set, bit_unset, and bit_is_set function properly forall x. x < |
|
* size |
|
* @post All calls to bit_is_set (without subsequent bit_unset) will return |
|
* true. |
|
*/ |
|
bit_packed_atomic_flags(uint32_t size) |
|
{ |
|
// pad out the size if needed |
|
size = (size + 7) / 8; |
|
mem.reset(new std::atomic<uint8_t>[size]); |
|
for (uint32_t i = 0; i < size; ++i) |
|
mem[i].store(0xFF); |
|
}; |
|
|
|
/** setup marks all entries and ensures that bit_packed_atomic_flags can store |
|
* at least size entries |
|
* |
|
* @param b the number of elements to allocate space for |
|
* @post bit_set, bit_unset, and bit_is_set function properly forall x. x < |
|
* b |
|
* @post All calls to bit_is_set (without subsequent bit_unset) will return |
|
* true. |
|
*/ |
|
inline void setup(uint32_t b) |
|
{ |
|
bit_packed_atomic_flags d(b); |
|
std::swap(mem, d.mem); |
|
} |
|
|
|
/** bit_set sets an entry as discardable. |
|
* |
|
* @param s the index of the entry to bit_set. |
|
* @post immediately subsequent call (assuming proper external memory |
|
* ordering) to bit_is_set(s) == true. |
|
* |
|
*/ |
|
inline void bit_set(uint32_t s) |
|
{ |
|
mem[s >> 3].fetch_or(1 << (s & 7), std::memory_order_relaxed); |
|
} |
|
|
|
/** bit_unset marks an entry as something that should not be overwritten |
|
* |
|
* @param s the index of the entry to bit_unset. |
|
* @post immediately subsequent call (assuming proper external memory |
|
* ordering) to bit_is_set(s) == false. |
|
*/ |
|
inline void bit_unset(uint32_t s) |
|
{ |
|
mem[s >> 3].fetch_and(~(1 << (s & 7)), std::memory_order_relaxed); |
|
} |
|
|
|
/** bit_is_set queries the table for discardability at s |
|
* |
|
* @param s the index of the entry to read. |
|
* @returns if the bit at index s was set. |
|
* */ |
|
inline bool bit_is_set(uint32_t s) const |
|
{ |
|
return (1 << (s & 7)) & mem[s >> 3].load(std::memory_order_relaxed); |
|
} |
|
}; |
|
|
|
/** cache implements a cache with properties similar to a cuckoo-set |
|
* |
|
* The cache is able to hold up to (~(uint32_t)0) - 1 elements. |
|
* |
|
* Read Operations: |
|
* - contains(*, false) |
|
* |
|
* Read+Erase Operations: |
|
* - contains(*, true) |
|
* |
|
* Erase Operations: |
|
* - allow_erase() |
|
* |
|
* Write Operations: |
|
* - setup() |
|
* - setup_bytes() |
|
* - insert() |
|
* - please_keep() |
|
* |
|
* Synchronization Free Operations: |
|
* - invalid() |
|
* - compute_hashes() |
|
* |
|
* User Must Guarantee: |
|
* |
|
* 1) Write Requires synchronized access (e.g., a lock) |
|
* 2) Read Requires no concurrent Write, synchronized with the last insert. |
|
* 3) Erase requires no concurrent Write, synchronized with last insert. |
|
* 4) An Erase caller must release all memory before allowing a new Writer. |
|
* |
|
* |
|
* Note on function names: |
|
* - The name "allow_erase" is used because the real discard happens later. |
|
* - The name "please_keep" is used because elements may be erased anyways on insert. |
|
* |
|
* @tparam Element should be a movable and copyable type |
|
* @tparam Hash should be a function/callable which takes a template parameter |
|
* hash_select and an Element and extracts a hash from it. Should return |
|
* high-entropy hashes for `Hash h; h<0>(e) ... h<7>(e)`. |
|
*/ |
|
template <typename Element, typename Hash> |
|
class cache |
|
{ |
|
private: |
|
/** table stores all the elements */ |
|
std::vector<Element> table; |
|
|
|
/** size stores the total available slots in the hash table */ |
|
uint32_t size; |
|
|
|
/** The bit_packed_atomic_flags array is marked mutable because we want |
|
* garbage collection to be allowed to occur from const methods */ |
|
mutable bit_packed_atomic_flags collection_flags; |
|
|
|
/** epoch_flags tracks how recently an element was inserted into |
|
* the cache. true denotes recent, false denotes not-recent. See insert() |
|
* method for full semantics. |
|
*/ |
|
mutable std::vector<bool> epoch_flags; |
|
|
|
/** epoch_heuristic_counter is used to determine when a epoch might be aged |
|
* & an expensive scan should be done. epoch_heuristic_counter is |
|
* decremented on insert and reset to the new number of inserts which would |
|
* cause the epoch to reach epoch_size when it reaches zero. |
|
*/ |
|
uint32_t epoch_heuristic_counter; |
|
|
|
/** epoch_size is set to be the number of elements supposed to be in a |
|
* epoch. When the number of non-erased elements in a epoch |
|
* exceeds epoch_size, a new epoch should be started and all |
|
* current entries demoted. epoch_size is set to be 45% of size because |
|
* we want to keep load around 90%, and we support 3 epochs at once -- |
|
* one "dead" which has been erased, one "dying" which has been marked to be |
|
* erased next, and one "living" which new inserts add to. |
|
*/ |
|
uint32_t epoch_size; |
|
|
|
/** hash_mask should be set to appropriately mask out a hash such that every |
|
* masked hash is [0,size), eg, if floor(log2(size)) == 20, then hash_mask |
|
* should be (1<<20)-1 |
|
*/ |
|
uint32_t hash_mask; |
|
|
|
/** depth_limit determines how many elements insert should try to replace. |
|
* Should be set to log2(n)*/ |
|
uint8_t depth_limit; |
|
|
|
/** hash_function is a const instance of the hash function. It cannot be |
|
* static or initialized at call time as it may have internal state (such as |
|
* a nonce). |
|
* */ |
|
const Hash hash_function; |
|
|
|
/** compute_hashes is convenience for not having to write out this |
|
* expression everywhere we use the hash values of an Element. |
|
* |
|
* @param e the element whose hashes will be returned |
|
* @returns std::array<uint32_t, 8> of deterministic hashes derived from e |
|
*/ |
|
inline std::array<uint32_t, 8> compute_hashes(const Element& e) const |
|
{ |
|
return {{hash_function.template operator()<0>(e) & hash_mask, |
|
hash_function.template operator()<1>(e) & hash_mask, |
|
hash_function.template operator()<2>(e) & hash_mask, |
|
hash_function.template operator()<3>(e) & hash_mask, |
|
hash_function.template operator()<4>(e) & hash_mask, |
|
hash_function.template operator()<5>(e) & hash_mask, |
|
hash_function.template operator()<6>(e) & hash_mask, |
|
hash_function.template operator()<7>(e) & hash_mask}}; |
|
} |
|
|
|
/* end |
|
* @returns a constexpr index that can never be inserted to */ |
|
constexpr uint32_t invalid() const |
|
{ |
|
return ~(uint32_t)0; |
|
} |
|
|
|
/** allow_erase marks the element at index n as discardable. Threadsafe |
|
* without any concurrent insert. |
|
* @param n the index to allow erasure of |
|
*/ |
|
inline void allow_erase(uint32_t n) const |
|
{ |
|
collection_flags.bit_set(n); |
|
} |
|
|
|
/** please_keep marks the element at index n as an entry that should be kept. |
|
* Threadsafe without any concurrent insert. |
|
* @param n the index to prioritize keeping |
|
*/ |
|
inline void please_keep(uint32_t n) const |
|
{ |
|
collection_flags.bit_unset(n); |
|
} |
|
|
|
/** epoch_check handles the changing of epochs for elements stored in the |
|
* cache. epoch_check should be run before every insert. |
|
* |
|
* First, epoch_check decrements and checks the cheap heuristic, and then does |
|
* a more expensive scan if the cheap heuristic runs out. If the expensive |
|
* scan succeeds, the epochs are aged and old elements are allow_erased. The |
|
* cheap heuristic is reset to retrigger after the worst case growth of the |
|
* current epoch's elements would exceed the epoch_size. |
|
*/ |
|
void epoch_check() |
|
{ |
|
if (epoch_heuristic_counter != 0) { |
|
--epoch_heuristic_counter; |
|
return; |
|
} |
|
// count the number of elements from the latest epoch which |
|
// have not been erased. |
|
uint32_t epoch_unused_count = 0; |
|
for (uint32_t i = 0; i < size; ++i) |
|
epoch_unused_count += epoch_flags[i] && |
|
!collection_flags.bit_is_set(i); |
|
// If there are more non-deleted entries in the current epoch than the |
|
// epoch size, then allow_erase on all elements in the old epoch (marked |
|
// false) and move all elements in the current epoch to the old epoch |
|
// but do not call allow_erase on their indices. |
|
if (epoch_unused_count >= epoch_size) { |
|
for (uint32_t i = 0; i < size; ++i) |
|
if (epoch_flags[i]) |
|
epoch_flags[i] = false; |
|
else |
|
allow_erase(i); |
|
epoch_heuristic_counter = epoch_size; |
|
} else |
|
// reset the epoch_heuristic_counter to next do a scan when worst |
|
// case behavior (no intermittent erases) would exceed epoch size, |
|
// with a reasonable minimum scan size. |
|
// Ordinarily, we would have to sanity check std::min(epoch_size, |
|
// epoch_unused_count), but we already know that `epoch_unused_count |
|
// < epoch_size` in this branch |
|
epoch_heuristic_counter = std::max(1u, std::max(epoch_size / 16, |
|
epoch_size - epoch_unused_count)); |
|
} |
|
|
|
public: |
|
/** You must always construct a cache with some elements via a subsequent |
|
* call to setup or setup_bytes, otherwise operations may segfault. |
|
*/ |
|
cache() : table(), size(), collection_flags(0), epoch_flags(), |
|
epoch_heuristic_counter(), epoch_size(), depth_limit(0), hash_function() |
|
{ |
|
} |
|
|
|
/** setup initializes the container to store no more than new_size |
|
* elements. setup rounds down to a power of two size. |
|
* |
|
* setup should only be called once. |
|
* |
|
* @param new_size the desired number of elements to store |
|
* @returns the maximum number of elements storable |
|
**/ |
|
uint32_t setup(uint32_t new_size) |
|
{ |
|
// depth_limit must be at least one otherwise errors can occur. |
|
depth_limit = static_cast<uint8_t>(std::log2(static_cast<float>(std::max((uint32_t)2, new_size)))); |
|
size = 1 << depth_limit; |
|
hash_mask = size-1; |
|
table.resize(size); |
|
collection_flags.setup(size); |
|
epoch_flags.resize(size); |
|
// Set to 45% as described above |
|
epoch_size = std::max((uint32_t)1, (45 * size) / 100); |
|
// Initially set to wait for a whole epoch |
|
epoch_heuristic_counter = epoch_size; |
|
return size; |
|
} |
|
|
|
/** setup_bytes is a convenience function which accounts for internal memory |
|
* usage when deciding how many elements to store. It isn't perfect because |
|
* it doesn't account for any overhead (struct size, MallocUsage, collection |
|
* and epoch flags). This was done to simplify selecting a power of two |
|
* size. In the expected use case, an extra two bits per entry should be |
|
* negligible compared to the size of the elements. |
|
* |
|
* @param bytes the approximate number of bytes to use for this data |
|
* structure. |
|
* @returns the maximum number of elements storable (see setup() |
|
* documentation for more detail) |
|
*/ |
|
uint32_t setup_bytes(size_t bytes) |
|
{ |
|
return setup(bytes/sizeof(Element)); |
|
} |
|
|
|
/** insert loops at most depth_limit times trying to insert a hash |
|
* at various locations in the table via a variant of the Cuckoo Algorithm |
|
* with eight hash locations. |
|
* |
|
* It drops the last tried element if it runs out of depth before |
|
* encountering an open slot. |
|
* |
|
* Thus |
|
* |
|
* insert(x); |
|
* return contains(x, false); |
|
* |
|
* is not guaranteed to return true. |
|
* |
|
* @param e the element to insert |
|
* @post one of the following: All previously inserted elements and e are |
|
* now in the table, one previously inserted element is evicted from the |
|
* table, the entry attempted to be inserted is evicted. |
|
* |
|
*/ |
|
inline void insert(Element e) |
|
{ |
|
epoch_check(); |
|
uint32_t last_loc = invalid(); |
|
bool last_epoch = true; |
|
std::array<uint32_t, 8> locs = compute_hashes(e); |
|
// Make sure we have not already inserted this element |
|
// If we have, make sure that it does not get deleted |
|
for (uint32_t loc : locs) |
|
if (table[loc] == e) { |
|
please_keep(loc); |
|
epoch_flags[loc] = last_epoch; |
|
return; |
|
} |
|
for (uint8_t depth = 0; depth < depth_limit; ++depth) { |
|
// First try to insert to an empty slot, if one exists |
|
for (uint32_t loc : locs) { |
|
if (!collection_flags.bit_is_set(loc)) |
|
continue; |
|
table[loc] = std::move(e); |
|
please_keep(loc); |
|
epoch_flags[loc] = last_epoch; |
|
return; |
|
} |
|
/** Swap with the element at the location that was |
|
* not the last one looked at. Example: |
|
* |
|
* 1) On first iteration, last_loc == invalid(), find returns last, so |
|
* last_loc defaults to locs[0]. |
|
* 2) On further iterations, where last_loc == locs[k], last_loc will |
|
* go to locs[k+1 % 8], i.e., next of the 8 indices wrapping around |
|
* to 0 if needed. |
|
* |
|
* This prevents moving the element we just put in. |
|
* |
|
* The swap is not a move -- we must switch onto the evicted element |
|
* for the next iteration. |
|
*/ |
|
last_loc = locs[(1 + (std::find(locs.begin(), locs.end(), last_loc) - locs.begin())) & 7]; |
|
std::swap(table[last_loc], e); |
|
// Can't std::swap a std::vector<bool>::reference and a bool&. |
|
bool epoch = last_epoch; |
|
last_epoch = epoch_flags[last_loc]; |
|
epoch_flags[last_loc] = epoch; |
|
|
|
// Recompute the locs -- unfortunately happens one too many times! |
|
locs = compute_hashes(e); |
|
} |
|
} |
|
|
|
/* contains iterates through the hash locations for a given element |
|
* and checks to see if it is present. |
|
* |
|
* contains does not check garbage collected state (in other words, |
|
* garbage is only collected when the space is needed), so: |
|
* |
|
* insert(x); |
|
* if (contains(x, true)) |
|
* return contains(x, false); |
|
* else |
|
* return true; |
|
* |
|
* executed on a single thread will always return true! |
|
* |
|
* This is a great property for re-org performance for example. |
|
* |
|
* contains returns a bool set true if the element was found. |
|
* |
|
* @param e the element to check |
|
* @param erase |
|
* |
|
* @post if erase is true and the element is found, then the garbage collect |
|
* flag is set |
|
* @returns true if the element is found, false otherwise |
|
*/ |
|
inline bool contains(const Element& e, const bool erase) const |
|
{ |
|
std::array<uint32_t, 8> locs = compute_hashes(e); |
|
for (uint32_t loc : locs) |
|
if (table[loc] == e) { |
|
if (erase) |
|
allow_erase(loc); |
|
return true; |
|
} |
|
return false; |
|
} |
|
}; |
|
} // namespace CuckooCache |
|
|
|
#endif
|
|
|