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68 lines
1.6 KiB
68 lines
1.6 KiB
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. See the AUTHORS file for names of contributors. |
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#include "util/arena.h" |
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#include "util/random.h" |
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#include "util/testharness.h" |
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namespace leveldb { |
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class ArenaTest { }; |
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TEST(ArenaTest, Empty) { |
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Arena arena; |
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} |
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TEST(ArenaTest, Simple) { |
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std::vector<std::pair<size_t, char*> > allocated; |
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Arena arena; |
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const int N = 100000; |
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size_t bytes = 0; |
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Random rnd(301); |
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for (int i = 0; i < N; i++) { |
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size_t s; |
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if (i % (N / 10) == 0) { |
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s = i; |
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} else { |
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s = rnd.OneIn(4000) ? rnd.Uniform(6000) : |
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(rnd.OneIn(10) ? rnd.Uniform(100) : rnd.Uniform(20)); |
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} |
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if (s == 0) { |
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// Our arena disallows size 0 allocations. |
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s = 1; |
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} |
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char* r; |
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if (rnd.OneIn(10)) { |
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r = arena.AllocateAligned(s); |
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} else { |
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r = arena.Allocate(s); |
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} |
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for (int b = 0; b < s; b++) { |
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// Fill the "i"th allocation with a known bit pattern |
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r[b] = i % 256; |
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} |
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bytes += s; |
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allocated.push_back(std::make_pair(s, r)); |
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ASSERT_GE(arena.MemoryUsage(), bytes); |
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if (i > N/10) { |
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ASSERT_LE(arena.MemoryUsage(), bytes * 1.10); |
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} |
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} |
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for (int i = 0; i < allocated.size(); i++) { |
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size_t num_bytes = allocated[i].first; |
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const char* p = allocated[i].second; |
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for (int b = 0; b < num_bytes; b++) { |
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// Check the "i"th allocation for the known bit pattern |
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ASSERT_EQ(int(p[b]) & 0xff, i % 256); |
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} |
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} |
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} |
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} // namespace leveldb |
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int main(int argc, char** argv) { |
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return leveldb::test::RunAllTests(); |
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}
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