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* Use CNode::addeName to track whether a connection to a name is already open * A new connection to a previously-connected by-name addednode is only opened when the previous one closes (even if the name starts resolving to something else) * At most one connection is opened per addednode (even if the name resolves to multiple) * Unify the code between ThreadOpenAddedNodeConnections and getaddednodeinfo * Information about open connections is always returned, and the dns argument becomes a dummy * An IP address and inbound/outbound is only reported for the (at most 1) open connection