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395 lines
12 KiB
395 lines
12 KiB
// Copyright (c) 2016 The Bitcoin Core developers |
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// Distributed under the MIT software license, see the accompanying |
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// file COPYING or http://www.opensource.org/licenses/mit-license.php. |
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#include "support/lockedpool.h" |
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#include "support/cleanse.h" |
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#if defined(HAVE_CONFIG_H) |
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#include "config/bitcoin-config.h" |
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#endif |
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#ifdef WIN32 |
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#ifdef _WIN32_WINNT |
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#undef _WIN32_WINNT |
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#endif |
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#define _WIN32_WINNT 0x0501 |
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#define WIN32_LEAN_AND_MEAN 1 |
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#ifndef NOMINMAX |
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#define NOMINMAX |
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#endif |
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#include <windows.h> |
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#else |
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#include <sys/mman.h> // for mmap |
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#include <sys/resource.h> // for getrlimit |
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#include <limits.h> // for PAGESIZE |
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#include <unistd.h> // for sysconf |
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#endif |
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LockedPoolManager* LockedPoolManager::_instance = NULL; |
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std::once_flag LockedPoolManager::init_flag; |
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/*******************************************************************************/ |
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// Utilities |
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// |
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/** Align up to power of 2 */ |
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static inline size_t align_up(size_t x, size_t align) |
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{ |
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return (x + align - 1) & ~(align - 1); |
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} |
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/*******************************************************************************/ |
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// Implementation: Arena |
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Arena::Arena(void *base_in, size_t size_in, size_t alignment_in): |
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base(static_cast<char*>(base_in)), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in) |
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{ |
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// Start with one free chunk that covers the entire arena |
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chunks.emplace(base, Chunk(size_in, false)); |
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} |
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Arena::~Arena() |
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{ |
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} |
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void* Arena::alloc(size_t size) |
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{ |
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// Round to next multiple of alignment |
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size = align_up(size, alignment); |
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// Don't handle zero-sized chunks, or those bigger than MAX_SIZE |
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if (size == 0 || size >= Chunk::MAX_SIZE) { |
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return nullptr; |
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} |
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for (auto& chunk: chunks) { |
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if (!chunk.second.isInUse() && size <= chunk.second.getSize()) { |
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char* _base = chunk.first; |
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size_t leftover = chunk.second.getSize() - size; |
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if (leftover > 0) { // Split chunk |
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chunks.emplace(_base + size, Chunk(leftover, false)); |
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chunk.second.setSize(size); |
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} |
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chunk.second.setInUse(true); |
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return reinterpret_cast<void*>(_base); |
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} |
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} |
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return nullptr; |
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} |
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void Arena::free(void *ptr) |
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{ |
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// Freeing the NULL pointer is OK. |
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if (ptr == nullptr) { |
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return; |
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} |
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auto i = chunks.find(static_cast<char*>(ptr)); |
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if (i == chunks.end() || !i->second.isInUse()) { |
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throw std::runtime_error("Arena: invalid or double free"); |
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} |
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i->second.setInUse(false); |
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if (i != chunks.begin()) { // Absorb into previous chunk if exists and free |
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auto prev = i; |
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--prev; |
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if (!prev->second.isInUse()) { |
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// Absorb current chunk size into previous chunk. |
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prev->second.setSize(prev->second.getSize() + i->second.getSize()); |
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// Erase current chunk. Erasing does not invalidate current |
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// iterators for a map, except for that pointing to the object |
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// itself, which will be overwritten in the next statement. |
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chunks.erase(i); |
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// From here on, the previous chunk is our current chunk. |
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i = prev; |
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} |
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} |
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auto next = i; |
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++next; |
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if (next != chunks.end()) { // Absorb next chunk if exists and free |
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if (!next->second.isInUse()) { |
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// Absurb next chunk size into current chunk |
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i->second.setSize(i->second.getSize() + next->second.getSize()); |
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// Erase next chunk. |
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chunks.erase(next); |
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} |
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} |
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} |
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Arena::Stats Arena::stats() const |
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{ |
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Arena::Stats r; |
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r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0; |
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for (const auto& chunk: chunks) { |
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if (chunk.second.isInUse()) { |
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r.used += chunk.second.getSize(); |
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r.chunks_used += 1; |
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} else { |
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r.free += chunk.second.getSize(); |
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r.chunks_free += 1; |
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} |
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r.total += chunk.second.getSize(); |
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} |
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return r; |
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} |
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#ifdef ARENA_DEBUG |
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void Arena::walk() const |
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{ |
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for (const auto& chunk: chunks) { |
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std::cout << |
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"0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.first << |
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" 0x" << std::hex << std::setw(16) << std::setfill('0') << chunk.second.getSize() << |
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" 0x" << chunk.second.isInUse() << std::endl; |
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} |
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std::cout << std::endl; |
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} |
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#endif |
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/*******************************************************************************/ |
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// Implementation: Win32LockedPageAllocator |
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#ifdef WIN32 |
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/** LockedPageAllocator specialized for Windows. |
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*/ |
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class Win32LockedPageAllocator: public LockedPageAllocator |
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{ |
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public: |
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Win32LockedPageAllocator(); |
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void* AllocateLocked(size_t len, bool *lockingSuccess); |
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void FreeLocked(void* addr, size_t len); |
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size_t GetLimit(); |
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private: |
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size_t page_size; |
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}; |
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Win32LockedPageAllocator::Win32LockedPageAllocator() |
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{ |
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// Determine system page size in bytes |
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SYSTEM_INFO sSysInfo; |
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GetSystemInfo(&sSysInfo); |
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page_size = sSysInfo.dwPageSize; |
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} |
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void *Win32LockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess) |
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{ |
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len = align_up(len, page_size); |
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void *addr = VirtualAlloc(nullptr, len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); |
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if (addr) { |
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// VirtualLock is used to attempt to keep keying material out of swap. Note |
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// that it does not provide this as a guarantee, but, in practice, memory |
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// that has been VirtualLock'd almost never gets written to the pagefile |
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// except in rare circumstances where memory is extremely low. |
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*lockingSuccess = VirtualLock(const_cast<void*>(addr), len) != 0; |
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} |
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return addr; |
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} |
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void Win32LockedPageAllocator::FreeLocked(void* addr, size_t len) |
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{ |
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len = align_up(len, page_size); |
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memory_cleanse(addr, len); |
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VirtualUnlock(const_cast<void*>(addr), len); |
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} |
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size_t Win32LockedPageAllocator::GetLimit() |
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{ |
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// TODO is there a limit on windows, how to get it? |
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return std::numeric_limits<size_t>::max(); |
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} |
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#endif |
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/*******************************************************************************/ |
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// Implementation: PosixLockedPageAllocator |
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#ifndef WIN32 |
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/** LockedPageAllocator specialized for OSes that don't try to be |
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* special snowflakes. |
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*/ |
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class PosixLockedPageAllocator: public LockedPageAllocator |
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{ |
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public: |
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PosixLockedPageAllocator(); |
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void* AllocateLocked(size_t len, bool *lockingSuccess); |
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void FreeLocked(void* addr, size_t len); |
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size_t GetLimit(); |
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private: |
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size_t page_size; |
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}; |
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PosixLockedPageAllocator::PosixLockedPageAllocator() |
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{ |
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// Determine system page size in bytes |
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#if defined(PAGESIZE) // defined in limits.h |
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page_size = PAGESIZE; |
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#else // assume some POSIX OS |
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page_size = sysconf(_SC_PAGESIZE); |
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#endif |
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} |
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// Some systems (at least OS X) do not define MAP_ANONYMOUS yet and define |
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// MAP_ANON which is deprecated |
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#ifndef MAP_ANONYMOUS |
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#define MAP_ANONYMOUS MAP_ANON |
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#endif |
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void *PosixLockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess) |
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{ |
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void *addr; |
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len = align_up(len, page_size); |
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addr = mmap(nullptr, len, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); |
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if (addr) { |
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*lockingSuccess = mlock(addr, len) == 0; |
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} |
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return addr; |
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} |
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void PosixLockedPageAllocator::FreeLocked(void* addr, size_t len) |
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{ |
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len = align_up(len, page_size); |
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memory_cleanse(addr, len); |
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munlock(addr, len); |
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munmap(addr, len); |
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} |
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size_t PosixLockedPageAllocator::GetLimit() |
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{ |
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#ifdef RLIMIT_MEMLOCK |
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struct rlimit rlim; |
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if (getrlimit(RLIMIT_MEMLOCK, &rlim) == 0) { |
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if (rlim.rlim_cur != RLIM_INFINITY) { |
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return rlim.rlim_cur; |
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} |
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} |
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#endif |
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return std::numeric_limits<size_t>::max(); |
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} |
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#endif |
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/*******************************************************************************/ |
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// Implementation: LockedPool |
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LockedPool::LockedPool(std::unique_ptr<LockedPageAllocator> allocator_in, LockingFailed_Callback lf_cb_in): |
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allocator(std::move(allocator_in)), lf_cb(lf_cb_in), cumulative_bytes_locked(0) |
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{ |
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} |
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LockedPool::~LockedPool() |
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{ |
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} |
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void* LockedPool::alloc(size_t size) |
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{ |
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std::lock_guard<std::mutex> lock(mutex); |
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// Don't handle impossible sizes |
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if (size == 0 || size > ARENA_SIZE) |
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return nullptr; |
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// Try allocating from each current arena |
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for (auto &arena: arenas) { |
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void *addr = arena.alloc(size); |
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if (addr) { |
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return addr; |
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} |
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} |
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// If that fails, create a new one |
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if (new_arena(ARENA_SIZE, ARENA_ALIGN)) { |
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return arenas.back().alloc(size); |
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} |
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return nullptr; |
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} |
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void LockedPool::free(void *ptr) |
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{ |
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std::lock_guard<std::mutex> lock(mutex); |
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// TODO we can do better than this linear search by keeping a map of arena |
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// extents to arena, and looking up the address. |
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for (auto &arena: arenas) { |
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if (arena.addressInArena(ptr)) { |
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arena.free(ptr); |
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return; |
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} |
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} |
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throw std::runtime_error("LockedPool: invalid address not pointing to any arena"); |
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} |
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LockedPool::Stats LockedPool::stats() const |
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{ |
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std::lock_guard<std::mutex> lock(mutex); |
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LockedPool::Stats r; |
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r.used = r.free = r.total = r.chunks_used = r.chunks_free = 0; |
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r.locked = cumulative_bytes_locked; |
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for (const auto &arena: arenas) { |
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Arena::Stats i = arena.stats(); |
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r.used += i.used; |
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r.free += i.free; |
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r.total += i.total; |
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r.chunks_used += i.chunks_used; |
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r.chunks_free += i.chunks_free; |
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} |
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return r; |
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} |
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bool LockedPool::new_arena(size_t size, size_t align) |
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{ |
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bool locked; |
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// If this is the first arena, handle this specially: Cap the upper size |
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// by the process limit. This makes sure that the first arena will at least |
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// be locked. An exception to this is if the process limit is 0: |
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// in this case no memory can be locked at all so we'll skip past this logic. |
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if (arenas.empty()) { |
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size_t limit = allocator->GetLimit(); |
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if (limit > 0) { |
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size = std::min(size, limit); |
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} |
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} |
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void *addr = allocator->AllocateLocked(size, &locked); |
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if (!addr) { |
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return false; |
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} |
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if (locked) { |
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cumulative_bytes_locked += size; |
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} else if (lf_cb) { // Call the locking-failed callback if locking failed |
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if (!lf_cb()) { // If the callback returns false, free the memory and fail, otherwise consider the user warned and proceed. |
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allocator->FreeLocked(addr, size); |
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return false; |
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} |
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} |
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arenas.emplace_back(allocator.get(), addr, size, align); |
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return true; |
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} |
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LockedPool::LockedPageArena::LockedPageArena(LockedPageAllocator *allocator_in, void *base_in, size_t size_in, size_t align_in): |
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Arena(base_in, size_in, align_in), base(base_in), size(size_in), allocator(allocator_in) |
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{ |
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} |
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LockedPool::LockedPageArena::~LockedPageArena() |
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{ |
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allocator->FreeLocked(base, size); |
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} |
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/*******************************************************************************/ |
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// Implementation: LockedPoolManager |
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// |
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LockedPoolManager::LockedPoolManager(std::unique_ptr<LockedPageAllocator> allocator): |
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LockedPool(std::move(allocator), &LockedPoolManager::LockingFailed) |
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{ |
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} |
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bool LockedPoolManager::LockingFailed() |
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{ |
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// TODO: log something but how? without including util.h |
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return true; |
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} |
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void LockedPoolManager::CreateInstance() |
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{ |
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// Using a local static instance guarantees that the object is initialized |
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// when it's first needed and also deinitialized after all objects that use |
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// it are done with it. I can think of one unlikely scenario where we may |
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// have a static deinitialization order/problem, but the check in |
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// LockedPoolManagerBase's destructor helps us detect if that ever happens. |
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#ifdef WIN32 |
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std::unique_ptr<LockedPageAllocator> allocator(new Win32LockedPageAllocator()); |
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#else |
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std::unique_ptr<LockedPageAllocator> allocator(new PosixLockedPageAllocator()); |
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#endif |
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static LockedPoolManager instance(std::move(allocator)); |
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LockedPoolManager::_instance = &instance; |
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}
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