Kevacoin source tree
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

173 lines
4.8 KiB

// Copyright (c) 2012-2013 The Bitcoin developers
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#ifndef BITCOIN_LEVELDBWRAPPER_H
#define BITCOIN_LEVELDBWRAPPER_H
#include "clientversion.h"
#include "serialize.h"
#include "streams.h"
#include "util.h"
#include "version.h"
#include <boost/filesystem/path.hpp>
#include <leveldb/db.h>
#include <leveldb/write_batch.h>
class leveldb_error : public std::runtime_error
{
public:
leveldb_error(const std::string& msg) : std::runtime_error(msg) {}
};
void HandleError(const leveldb::Status& status) throw(leveldb_error);
// Batch of changes queued to be written to a CLevelDBWrapper
class CLevelDBBatch
{
friend class CLevelDBWrapper;
private:
leveldb::WriteBatch batch;
public:
template <typename K, typename V>
void Write(const K& key, const V& value)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
CDataStream ssValue(SER_DISK, CLIENT_VERSION);
ssValue.reserve(ssValue.GetSerializeSize(value));
ssValue << value;
leveldb::Slice slValue(&ssValue[0], ssValue.size());
batch.Put(slKey, slValue);
}
template <typename K>
void Erase(const K& key)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
batch.Delete(slKey);
}
};
class CLevelDBWrapper
{
private:
// custom environment this database is using (may be NULL in case of default environment)
leveldb::Env* penv;
// database options used
leveldb::Options options;
// options used when reading from the database
leveldb::ReadOptions readoptions;
// options used when iterating over values of the database
leveldb::ReadOptions iteroptions;
// options used when writing to the database
leveldb::WriteOptions writeoptions;
// options used when sync writing to the database
leveldb::WriteOptions syncoptions;
// the database itself
leveldb::DB* pdb;
public:
CLevelDBWrapper(const boost::filesystem::path& path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
~CLevelDBWrapper();
template <typename K, typename V>
bool Read(const K& key, V& value) const throw(leveldb_error)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
LogPrintf("LevelDB read failure: %s\n", status.ToString());
HandleError(status);
}
try {
CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
ssValue >> value;
} catch (const std::exception&) {
return false;
}
return true;
}
template <typename K, typename V>
bool Write(const K& key, const V& value, bool fSync = false) throw(leveldb_error)
{
CLevelDBBatch batch;
batch.Write(key, value);
return WriteBatch(batch, fSync);
}
template <typename K>
bool Exists(const K& key) const throw(leveldb_error)
{
CDataStream ssKey(SER_DISK, CLIENT_VERSION);
ssKey.reserve(ssKey.GetSerializeSize(key));
ssKey << key;
leveldb::Slice slKey(&ssKey[0], ssKey.size());
std::string strValue;
leveldb::Status status = pdb->Get(readoptions, slKey, &strValue);
if (!status.ok()) {
if (status.IsNotFound())
return false;
LogPrintf("LevelDB read failure: %s\n", status.ToString());
HandleError(status);
}
return true;
}
template <typename K>
bool Erase(const K& key, bool fSync = false) throw(leveldb_error)
{
CLevelDBBatch batch;
batch.Erase(key);
return WriteBatch(batch, fSync);
}
bool WriteBatch(CLevelDBBatch& batch, bool fSync = false) throw(leveldb_error);
// not available for LevelDB; provide for compatibility with BDB
bool Flush()
{
return true;
}
bool Sync() throw(leveldb_error)
{
CLevelDBBatch batch;
return WriteBatch(batch, true);
}
// not exactly clean encapsulation, but it's easiest for now
leveldb::Iterator* NewIterator()
{
return pdb->NewIterator(iteroptions);
}
};
#endif // BITCOIN_LEVELDBWRAPPER_H