std::chrono removes portability issues.
Rather than storing doubles, store the untouched time_points. Then
convert to nanoseconds for display. This allows for maximum precision, while
keeping results comparable between differing hardware/operating systems.
Also, display full nanosecond counts rather than sub-second floats.
This started out as a developer hack but now it's useful
enough for general use. Unhide the call by moving it to `control` category.
This makes it documented in `help`.
If our tip hasn't updated in a while, that may be because our peers are
not relaying blocks to us that we would consider valid. Allow connection
to an additional outbound peer in that circumstance.
Also, periodically check to see if we are exceeding our target number of
outbound peers, and disconnect the one which has least recently
announced a new block to us (choosing the newest such peer in the case
of tie).
A rare race condition may trigger while awaiting the body of a message, see
upsteam commit 5ff8eb26371c4dc56f384b2de35bea2d87814779 for details.
This may fix some reported rpc hangs/crashes.
This tracks the set of all known invalid-themselves blocks (ie
blocks which we attempted to connect but which were found to be
invalid). This is used to cheaply check if new headers build on an
invalid chain.
While we're at it we also resolve an edge-case in invalidateblock
on pruned nodes which results in them needing a reindex if they
fail to reorg.
This is a simple change that makes our accept requirements the
same as our request requirements, (ever so slightly) further
decoupling our consensus logic from our FindNextBlocksToDownload
logic in net_processing.
There is no reason to wish to store blocks on disk always just
because a peer is whitelisted. This appears to be a historical
quirk to avoid breaking things when the accept limits were added.
Nowhere else in the protocol do we send headers which are for
blocks we have not fully validated except in response to getheaders
messages with a null locator. On my public node I have not seen any
such request (whether for an invalid block or not) in at least two
years of debug.log output, indicating that this should have minimal
impact.
Reading the variable mapBlockIndex requires holding the mutex cs_main.
The new "Disconnect outbound peers relaying invalid headers" code
added in commit 37886d5e2f and merged
as part of #11568 two days ago did not lock cs_main prior to accessing
mapBlockIndex.