Introduce a PlatformStyle to handle platform-specific customization of
the UI.
This replaces 'scicon', as well as #ifdefs to determine whether to place
icons on buttons.
The selected PlatformStyle defaults to the platform that the application
was compiled on, but can be overridden from the command line with
`-uiplatform=<x>`.
Also fixes the warning from #6328.
QT_NO_KEYWORDS prevents Qt from defining the `foreach`, `signals`,
`slots` and `emit` macros.
Avoid overlap between Qt macros and boost - for example #undef hackiness
in #6421.
Move transaction new/update notification to TransactionTableModel.
This moves the concerns to where they're actually handled.
No need to bounce this through wallet model.
- Do wallet transaction preprocessing on signal handler side;
avoids locking cs_main/cs_wallet on notification in GUI thread
(except for new transactions)
Respend transactions that conflict with transactions already in the
wallet are added to it. They are not displayed unless they also involve
the wallet, or get into a block. If they do not involve the wallet,
they continue not to affect balance.
Transactions that involve the wallet, and have conflicting non-equivalent
transactions, are highlighted in red. When the conflict first occurs, a
modal dialog is thrown.
CWallet::SyncMetaData is changed to sync only to equivalent transactions.
When a conflict is added to the wallet, counter nConflictsReceived is
incremented. This acts like a change in active block height for the
purpose of triggering UI updates.
- New status bar control shows the current Unit of Display.
When clicked (left,or right button) it shows a context menu
that allows the user to switch the current Unit of Display (BTC, mBTC, uBTC)
- Recent Requests and Transaction Table headers are now updated when
unit of display is changed, because their "Amount" column now displays the
current unit of display.
- Takes care of issue #3970 Units in transaction export csv file.
- Small refactors for reusability.
- Demo Video https://www.youtube.com/watch?v=wwcr0Yh68go&list=UUG3jF2hgofmLWP0tRPisQAQ
- changes after Diapolo's feedback. Have not been able to build after last pool, issues with boost on MacOSX, will test on Ubuntu these changes.
- removed return statement on switch
- renamed onDisplayUnitsChanged(int) to updateDisplayUnit(int)
- now getAmountColumnTitle(int unit) takes a simple unit parameter. moved to BitcoinUnits.
- In wallet and GUI code LOCK cs_main as well as cs_wallet when
necessary
- In main.cpp SendMessages move the TRY_LOCK(cs_main) up, to encompass the call
to IsInitialBlockDownload.
- Make ActivateBestChain, AddToBlockIndex, IsInitialBlockDownload,
InitBlockIndex acquire the cs_main lock
Fixes#3997
These days we regard transactions with one confirmation to be
'Confirmed'.
Waiting for 6 confirmations is a recommendation but should not
keep the transaction shown as unconfirmed.
Misc code sanity:
- Merge maturity/status enums, they had become completely disjunct
- 'confirmed' flag is now called 'countsForBalance' for clarity
- Exclamation mark icon for conflicted transactions
- Show mouseover status for conflicted transactions as "conflicted"
- Don't show inactive transactions on overview page overview
contrib/devtools/fix-copyright-headers.py script to be able to perform this maintenance task with ease during the rest of the year, every year. Modifications to contrib/devtools/README.md to document what fix-copyright-headers.py does.
Use misc methods of avoiding unnecesary header includes.
Replace int typedefs with int##_t from stdint.h.
Replace PRI64[xdu] with PRI[xdu]64 from inttypes.h.
Normalize QT_VERSION ifs where possible.
Resolve some indirect dependencies as direct ones.
Remove extern declarations from .cpp files.
Correctly use the purpose of addresses that are added after the start
of the client. Addresses with purpose "refund" and "change" should not
be visible in the GUI. This is now handled correctly.
- extend PaymentServer with setOptionsModel() and rework initNetManager()
to make use of that
- fix all other places in the code to use display unit from options and no
hard-coded unit
- try to enforce the same style to all Qt related files
- remove unneeded includes from the files
- add missing Q_OBJECT, QT_BEGIN_NAMESPACE / QT_END_NAMESPACE
- prepares for a pull-req to include Qt5 compatibility
Previously when a transaction was set to lock at a specific block the
calculation was reversed, returning a negative number. This broke the UI
and caused it to display %n in place of the actual number.
In addition the previous calculation would display "Open for 0 blocks"
when the block height was such that the next block created would
finalize the transaction. Inserted the word "more" and changed the
calculation so that the last message would be "Open for 1 more block" to
better match user expectations.
- Show address receiving the generation, and include it in the correct "account"
- Multiple entries in listtransactions output if the coinbase has multiple outputs to us
Gets rid of `MainFrameRepaint` in favor of specific update functions that tell the UI exactly what changed.
This improves the efficiency of various handlers. Also fixes problems with mined transactions not showing up until restart.
The following notifications were added:
- `NotifyBlocksChanged`: Block chain changed
- `NotifyKeyStoreStatusChanged`: Wallet status (encrypted, locked) changed.
- `NotifyAddressBookChanged`: Address book entry changed.
- `NotifyTransactionChanged`: Wallet transaction added, removed or updated.
- `NotifyNumConnectionsChanged`: Number of connections changed.
- `NotifyAlertChanged`: New, updated or cancelled alert. As this finally makes it possible for the UI to know when a new alert arrived, it can be shown as OS notification.
These notifications could also be useful for RPC clients. However, currently, they are ignored in bitcoind (in noui.cpp).
Also brings back polling with timer for numBlocks in ClientModel. This value updates so frequently during initial download that the number of signals clogs the UI thread and causes heavy CPU usage. And after initial block download, the value changes so rarely that a delay of half a second until the UI updates is unnoticable.