This removes a few unused CBlockLocator methods, and moves the
construction and fork-finding logic to CChain (which can do these
more efficiently, as it has a height-indexable chain available).
It also makes CBlockLocator independent from the validation code.
Seems like there are a lot of advertised testnet HS nodes that
don't actually work. Lack of the testnet port on the example
HS config might be one reason.
971bb3e Added ping time measurement. New RPC "ping" command to request ping. Implemented "pong" message handler. New "pingtime" field in getpeerinfo, to provide results to user. New "pingwait" field, to show pings still in flight, to better see newly lagging peers. (Josh Lehan)
- I observed a massive amount of redefinition warnings after #3071, which
are silenced by this patch
- uses the same style as we do in other places, where we define _WIN32_WINNT
- make processPaymentRequest() use our own HTML-escaping function from
GUIUtil
- make string "application/bitcoin-payment" a constant (below similar
constant strings in the .cpp file)
- clear(): clear all UI elements (for secure and insecure payments)
- setValue(): only modify UI elements, which need to be set (for secure
or insecure payments)
Re-organize the pull-tester scripts a bit.
And disables running the blockchain tester, it is not working properly
on the pull-tester machine for reasons I cannot explain (fails to start).
Create an allocators.cpp, and move all of the #ifdef WIN32
code and the #include of windows.h into it.
Two motives for this cleanup:
1. I'm getting a weird error in windows.h in my smartfee branch.
2. allocators.h is included (indirectly) just about everywhere, so
this should speed up Windows compiles quite a lot.
Adds an 'appbundle' target that creates a top-level Bitcoin-Qt.app/
Modifies the 'deploy' target so that it leaves behind Bitcoin-Qt.app;
make clean will remove it.
- fixes#3037 by adding missing join_all() call and brings bitcoind
shutdown code in line with Bitcoin-Qt shutdown code
- added a comment for the if (!fRet) case
- when closing the client with an open debug window, that window could
become stuck/unsuable (it was still shown wherea the main window was
hidden already)
- fix this by hiding the debug window, when quitting the the client