AvailableCoins() makes a vector of available outputs which is then passed to SelectCoinsMinConf(). This allows unit tests to test the coin selection algorithm without having the whole blockchain available.
* Updates package description to note that blockchain now takes
2+ GB instead of 150+ MB.
* Stop creating DB_CONFIG with DB_LOG_AUTO_REMOVE as that is set
in Bitcoin itself now.
* Update changelog with 0.6.2 and the current updates.
Newlines in JSON strings are against the JSON spec,
so remove them from the script*.json unit tests to
make python's jsonrpc happy (json::spirit didn't care).
This adds a field labelled 'Immature' in the overview section under the 'unconfirmed' field, which shows mined
income that has not yet matured (which is currently not displayed anywhere, even though the transactions
exist in the transaction list). To do that I added a 'GetImmatureBalance' method to the wallet, and connected
that through to the GUI as per the 'GetBalance' and 'GetUnconfirmedBalance' methods. I did a small 'no-op'
change to make the code in adjacent functions a little more readable (imo); it was a change I had made in my
repo earlier...but I thought it wouldn't hurt so left it in. Immature balance comes from mined income that is
at least two blocks deep in the chain (same logic as displayed transactions).
My reasoning is:
- as a miner, it's a critical stat I want to see
- as a miner, and taking into account the label 'immature', the uncertainty is pretty clearly implied
- those numbers are already displayed in the transaction list
- this makes the overview numbers add up to what's in the transaction list
- it's not displayed if the immature balance is 0, so won't bother non-miners
I also 'cleaned' the overview UI a little, moving code to the XML and removing HTML.
Using this modification it should be relatively easy to, at a later
time, listen on multiple addresses (even Unix domain sockets should be
possible).
Signed-off-by: Giel van Schijndel <me@mortis.eu>
The RPC server now listens for, and handles, incoming connections on
both IPv4 as well as IPv6.
If available (and usable) it uses a dual IPv4/IPv6 socket on systems
that support it (e.g. Linux and BSDs) and falls back to separate
IPv4/IPv6 sockets on systems that don't (e.g. Windows).
Signed-off-by: Giel van Schijndel <me@mortis.eu>
This allows more flexibility in the RPC code, e.g. making it easier to
handle multiple simultaneous connections later on.
Currently asynchronous I/O is only used to listen for and accept
incoming connections. Asynchronous reading/writing is more involved.
Signed-off-by: Giel van Schijndel <me@mortis.eu>