This is more clear to users than when the program simply disappears (usually during initialization). It still logs the message to the console and debug log as well.
- Move scripts/qt to share/qt, to clean up toplevel directories
- Update english ts file which is used to source messages for Transifex
- In extract_strings_qt.py use a glob *.h *.cpp, this is safe now that the Wx UI files are removed
Open database once per "tx" message, rather than multiple times,
in the case of orphan transaction presence.
As a side effect, a now-unused CTransaction::AcceptToMemoryPool()
variant is removed.
Reference miner exists for testnet-in-a-box type situations, and as a
reference. We don't care enough about highly optimized internal
mining to keep workarounds like this.
* move PROTOCOL_VERSION to version.h
* move CLIENT_VERSION* to version.h, make available past cpp stage
* clearly separate client, network version portions of version.h
Add a pong message that is sent in reply to a ping. It echoes back a nonce
field that is now added to the ping message. Send a nonce of zero in ping
messages.
Original author: Mike Hearn @ Google
Modified Mike's change to introduce a mild form of protocol documentation in
version.h.
Where possible, use boost::filesystem::path instead of std::string or
char* for filenames. This avoids a lot of manual string tinkering, in
favor of path::operator/.
GetDataDir is also reworked significantly, it now only keeps two cached
directory names (the network-specific data dir, and the root data dir),
which are decided through a parameter instead of pre-initialized global
variables.
Finally, remove the "upgrade from 0.1.5" case where a debug.log in the
current directory has to be removed.
For Qt builds, the build.h file is moved to build/build.h. For regular
builds, it is moved to obj/build.h. This allows the Qt build to be done
in a different directory than the source, and without interfering with
other builds.
All client version information is moved to version.cpp, which optionally
(-DHAVE_BUILD_INFO) includes build.h. build.h is automatically generated
on supporting platforms via contrib/genbuild.sh, using git describe.
The git export-subst attribute is used to put the commit id statically
in version.cpp inside generated archives, and this value is used if no
build.h is present.
The gitian descriptors are modified to use git archive instead of a
copy, to create the src/ directory in the output. This way,
src/src/version.cpp will contain the static commit id. To prevent
gitian builds from getting the "-dirty" marker in their git-describe
generated identifiers, no touching of files or running sed on the
makefile is performed anymore. This does not seem to influence
determinism.
- converted openBictoinAction to toggleHideAction
- put GUIUtil functions into a namespace instead of a class
- put window-related functions together in optionsdialog
Reasoning:
- toggle is more typical behaviour
- it's more functional
- better UX
The typical issue with toggling visibility is that when a window
is obscured by other windows but in the 'shown' state, hiding it
isn't what you want. I've added an 'isObscured' function to GUIUtil
that checks several pixels in the window to see if they are visible
on the desktop so that an obscured but shown window can be raised.
Conflicts:
src/qt/guiutil.cpp
src/qt/guiutil.h
Keep a global counter for nOutbound, protected with its own waitable
critical section, and wait when all outbound slots are filled, rather
than polling.
This removes the (on average) 1 second delay between a lost connection
and a new connection attempt, and may speed up shutdowns.
This commit simplifies the locking system: CCriticalSection becomes a
simple typedef for boost::interprocess::interprocess_recursive_mutex,
and CCriticalBlock and CTryCriticalBlock are replaced by a templated
CMutexLock, which wraps boost::interprocess::scoped_lock.
By making the lock type a template parameter, some critical sections
can now be changed to non-recursive locks, which support waiting via
condition variables. These are implemented in CWaitableCriticalSection
and WAITABLE_CRITICAL_BLOCK.
CWaitableCriticalSection is a wrapper for a different Boost mutex,
which supports waiting/notification via condition variables. This
should enable us to remove much of the used polling code. Important
is that this mutex is not recursive, so functions that perform the
locking must not call eachother.
Because boost::interprocess::scoped_lock does not support assigning
and copying, I had to revert to the older CRITICAL_BLOCK macros that
use a nested for loop instead of a simple if.
- rename wxMessageBox, remove redundant arguments to noui/qtui calls
- also, add flag to force blocking, modal dialog box for disk space warning etc
- clarify function naming
- no more special MessageBox needed from AppInit2, as window object is created before calling AppInit2