-checklevel gets a new meaning:
0: verify blocks can be read from disk (like before)
1: verify (contextless) block validity (like before)
2: verify undo files can be read and have good checksums
3: verify coin database is consistent with the last few blocks
(close to level 6 before)
4: verify all validity rules of the last few blocks
Level 3 is the new default, as it's reasonably fast. As level 3 and
4 are implemented using an in-memory rollback of the database, they
are limited to as many blocks as possible without exceeding the
limits set by -dbcache. The default of -dbcache=25 allows for some
150-200 blocks to be rolled back.
In case an error is found, the application quits with a message
instructing the user to restart with -reindex. Better instructions,
and automatic recovery (when possible) or automatic reindexing are
left as future work.
When a transaction A is in the memory pool, while a transaction B
(which shares an input with A) gets accepted into a block, A was
kept forever in the memory pool.
This commit adds a CTxMemPool::removeConflicts method, which
removes transactions that conflict with a given transaction, and
all their children.
This results in less transactions in the memory pool, and faster
construction of new blocks.
These flags select features to be enabled/disabled during script
evaluation/checking, instead of several booleans passed along.
Currently these flags are defined:
* SCRIPT_VERIFY_P2SH: enable BIP16-style subscript evaluation
* SCRIPT_VERIFY_STRICTENC: enforce strict adherence to pubkey/sig encoding standards.
- remove an unwanted ";" at the end of the ~CCoinsView() destructor
- in FindBlockPos() and FindUndoPos() only call fclose(), is file is open
- fix an error string in the CBlockUndo class
Flushes the blktree/ and coins/ databases, and reindexes the
block chain files, as if their contents was loaded via -loadblock.
Based on earlier work by Jeff Garzik.
Split off CBlockTreeDB and CCoinsViewDB into txdb-*.{cpp,h} files,
implemented by either LevelDB or BDB.
Based on code from earlier commits by Mike Hearn in his leveldb
branch.
To prevent excessive copying of CCoins in and out of the CCoinsView
implementations, introduce a GetCoins() function in CCoinsViewCache
with returns a direct reference. The block validation and connection
logic is updated to require caching CCoinsViews, and exploits the
GetCoins() function heavily.
Use CBlock's vMerkleTree to cache transaction hashes, and pass them
along as argument in more function calls. During initial block download,
this results in every transaction's hash to be only computed once.
During the initial block download (or -loadblock), delay connection
of new blocks a bit, and perform them in a single action. This reduces
the load on the database engine, as subsequent blocks often update an
earlier block's transaction already.
This switches bitcoin's transaction/block verification logic to use a
"coin database", which contains all unredeemed transaction output scripts,
amounts and heights.
The name ultraprune comes from the fact that instead of a full transaction
index, we only (need to) keep an index with unspent outputs. For now, the
blocks themselves are kept as usual, although they are only necessary for
serving, rescanning and reorganizing.
The basic datastructures are CCoins (representing the coins of a single
transaction), and CCoinsView (representing a state of the coins database).
There are several implementations for CCoinsView. A dummy, one backed by
the coins database (coins.dat), one backed by the memory pool, and one
that adds a cache on top of it. FetchInputs, ConnectInputs, ConnectBlock,
DisconnectBlock, ... now operate on a generic CCoinsView.
The block switching logic now builds a single cached CCoinsView with
changes to be committed to the database before any changes are made.
This means no uncommitted changes are ever read from the database, and
should ease the transition to another database layer which does not
support transactions (but does support atomic writes), like LevelDB.
For the getrawtransaction() RPC call, access to a txid-to-disk index
would be preferable. As this index is not necessary or even useful
for any other part of the implementation, it is not provided. Instead,
getrawtransaction() uses the coin database to find the block height,
and then scans that block to find the requested transaction. This is
slow, but should suffice for debug purposes.
Introduce a AllocateFileRange() function in util, which wipes or
at least allocates a given range of a file. It can be overriden
by more efficient OS-dependent versions if necessary.
Block and undo files are now allocated in chunks of 16 and 1 MiB,
respectively.
Change the block storage layer again, this time with multiple files
per block, but tracked by txindex.dat database entries. The file
format is exactly the same as the earlier blk00001.dat, but with
smaller files (128 MiB for now).
The database entries track how many bytes each block file already
uses, how many blocks are in it, which range of heights is present
and which range of dates.
The CTxUndo class encapsulates data necessary to undo the effects of
a transaction on the txout set, namely the previous outputs consumed
by it (script + amount), and potentially transaction meta-data when
it is spent entirely.
The CCoins class represents a pruned set of transaction outputs from
a given transaction. It only retains information about its height in
the block chain, whether it was a coinbase transaction, and its
unspent outputs (script + amount).
It has a custom serializer that has very low redundancy.
Special serializer/deserializer for amount values. It is optimized for
values which have few non-zero digits in decimal representation. Most
amounts currently in the txout set take only 1 or 2 bytes to
represent.
Special serializers for script which detect common cases and encode
them much more efficiently. 3 special cases are defined:
* Pay to pubkey hash (encoded as 21 bytes)
* Pay to script hash (encoded as 21 bytes)
* Pay to pubkey starting with 0x02, 0x03 or 0x04 (encoded as 33 bytes)
Other scripts up to 121 bytes require 1 byte + script length. Above
that, scripts up to 16505 bytes require 2 bytes + script length.
These command are a leftover from send-to-IP transactions, which have been
removed a long time ago.
Also removes CNode::mapRequests and CNode::PushRequests, as these were
only used for the mentioned commands.
- I checked every occurance of strprintf() in the code and used %u, where
unsigned vars are used
- the change to GetByte() was made, as ip is an unsigned char
This fixes two alert system vulnerabilities found by
Sergio Lerner; you could send peers unlimited numbers
of invalid alert message to try to either fill up their
debug.log with messages and/or keep their CPU busy
checking signatures.
Fixed by disconnecting/banning peers if they send 10 or more
bad (invalid/expired/cancelled) alerts.