c++11 (libc++'s stdlib implementation anyway) doesn't allow for map types to be
forward-declared. for example:
class foo;
std::map<int, foo> bar; // error, foo has not been defined.
class foo{};
Since CWallet and CWalletTx are inter-dependent, but only std::map<*,CWalletTx>
is used, forward-declare CWallet instead and define CWalletTx first.
Despite the mangled git diff, this change only amounts to moving ~320 lines in
a single chunk.
Instead, create a separate function that applies the undo operation of a
CTxInUndo object onto a CCoinsViewCache. This method is used from
DisconnectBlock.
This fixes a potential race condition in the CCheckQueueControl constructor,
which was looking directly at data in CCheckQueue without acquiring its lock.
Remove the now-unnecessary friendship for CCheckQueueControl
Note that this will also require translation changes in Transifex for the key
"A fee higher than %1 is considered an insanely high fee." which is now
"A fee higher than %1 is considered an absurdly high fee."
Signed-off-by: Daira Hopwood <daira@jacaranda.org>
Rebased by @laanwj:
- update for RPC methods added since 84d13ee: setmocktime,
invalidateblock, reconsiderblock. Only the first, setmocktime, required a change,
the other two are thread safe.
The main thread spends time waiting for the DetectShutdownThread.
So why not just run this waiting loop function in the main thread?
One thread-stack less saves 4MB of virtual memory on 32-bit, and 8MB on
64-bit.
The default font changed again.
The real fix is to compile qt against a >= 10.8 sdk, but this is simple enough
to backport to 0.10 to avoid having to do that there.
Note: NSAppKitVersionNumber is a double and there's no official value for
NSAppKitVersionNumber10_10. Since == isn't reliable for doubles, use Apple's
guidelines for testing versions here:
https://developer.apple.com/library/mac/releasenotes/AppKit/RN-AppKit/
Chinese and Japanese fonts have been hard-coded as well, otherwise they fail to
show up at all.
This avoids a regression for issues like #334 where high speed
repeated connections eventually run the HTTP client out of
sockets because all of theirs end up in time_wait.
Maybe the trade-off here is suboptimal, but if both choices will
fail then we prefer fewer changes until the root cause is solved.
- now logs if -rootcertificates="" was used to disable payment request
authentication via X.509 certificates
- also logs which file is used as trusted root cert, if -rootcertificates
is set
- this is based on #4122 (which can be closed)
Currently a payment request is only checked for expiration upon receipt.
It should be checked again immediately before sending coins to prevent
the user from paying to an expired invoice which would then require a
customer service interaction.
- add static verifyExpired() function to PaymentServer to be able to use
the same validation code in GUI and unit-testing code
- extend unit tests to use that function and also add an unit test which
overflows, because payment requests allow expires as uint64, whereas we
use int64_t for verification of expired payment requests
It turns out that some miners have been staying with old versions of
Bitcoin Core because their software behaves poorly with persistent
connections and the Bitcoin Core thread and connection limits.
What happens is that underlying HTTP libraries leave connections open
invisibly to their users and then the user runs into the default four
thread limit. This looks like Bitcoin Core is unresponsive to RPC.
There are many things that should be improved in Bitcoin Core's behavior
here, e.g. supporting more concurrent connections, not tying up threads
for idle connections, disconnecting kept-alive connections when limits
are reached, etc. All are fairly big, risky changes.
Disabling keep-alive is a simple workaround. It's often not easy to turn
off the keep-alive support in the client where it may be buried in some
platform library.
If you are one of the few who really needs persistent connections you
probably know that you want them and can find a switch; while if you
don't and the misbehavior is hitting you it is hard to discover the
source of your problems is keepalive related. Given that it is best
to default to off until they're handled better.
- verify that payment request network matches client network
- add static verifyNetwork() function to PaymentServer to be able to use
the same validation code in GUI and unit-testing code
- add a second PaymentRequest Test CA certificate to paymentrequestdata.h
(serial number f0:da:97:e4:38:d7:64:16) as caCert2_BASE64
- rename existing Test CA certificate to caCert1_BASE64
- rename existing payment request data to know they belong to
caCert1_BASE64
- update comments to reflect the changes and add a missing comment to one
of the payment requests
This harmonizes the block fetch timeout with the existing ping timeout
and eliminates a guaranteed eventual failure from congestion collapse
for a network operating right at its limit.
It's unlikely that we wouldn't suffer other failures if we were really
anywhere near the network's limit, and a complete avoidance of congestion
collapse risk requires (I think) an exponential back-off. So this isn't
a major concern, but I think it's also useful for reducing the complexity
of understanding out timeouts.