- a click on "Reset Options" sets all options to the default values by
removing all stored settings (QSettings), loading the defaults and
saving them as the new settings
- before the reset is executed the user is presented a confirmation dialog
- special casing was needed for StartAtStartup
- some users reported it as weird, that the estimated block count could be
lower than our own nodes block number (which is indeed true and not good)
- this pull adds a new default behaviour, which displays our own block
number as estimated block number, if own >= est. block count
- the pull raises space for nodes block counts in cPeerBlockCounts to 8 to
be more accurate
- also removes a reduntant setNumBlocks() call in RPCConsole and moves
initialisation of numBlocksAtStartup in ClientModel, where it belongs
-checklevel gets a new meaning:
0: verify blocks can be read from disk (like before)
1: verify (contextless) block validity (like before)
2: verify undo files can be read and have good checksums
3: verify coin database is consistent with the last few blocks
(close to level 6 before)
4: verify all validity rules of the last few blocks
Level 3 is the new default, as it's reasonably fast. As level 3 and
4 are implemented using an in-memory rollback of the database, they
are limited to as many blocks as possible without exceeding the
limits set by -dbcache. The default of -dbcache=25 allows for some
150-200 blocks to be rolled back.
In case an error is found, the application quits with a message
instructing the user to restart with -reindex. Better instructions,
and automatic recovery (when possible) or automatic reindexing are
left as future work.
Initialize the OutputDebugStringF mutex and file pointer using
boost::call_once, to be thread-safe.
Make the return value of OutputDebugStringF really be the number of
characters written (*printf() semantics).
Declare the fReopenDebugLog flag volatile, since it is changed from
a signal handler.
And don't declare OutputDebugStringF() as inline.
If the user was really after the fastest possible confirmation times
they would be manually setting a fee. In cases where the wallet builds
a transaction with a priority that is too low to qualify as free until
the next block, go ahead without a fee. Confirmation frequently takes
multiple blocks even when a minimum fee is provided.
This avoids a potential crash when trying to read the scrippubkeys on
transactions where the first input IsMine but some of the rest are not
when running listaddressgroupings.
When the coin database is out of date with the block database, the
best block in it is automatically switched to. This reconnection
process can take time, so allow it to be interrupted.
This also stops block connection as soon as shutdown is requested,
leading to a faster shutdown.
This problem is like earth (mostly harmless). After/during a
-reindex, it means the statistics about the last block file
reported in debug.log are always of blk00000.dat instead of the
last file. Apart from that, it means a few more database entries
need to be read when finding a file to append to the first time.
- even if we are allowed to fail pre-allocating, it's better to check
for sufficient space before calling AllocateFileRange() and if we
are out of disk space return with error()
- the above change allows us to remove the CheckDiskSpace() check
in CBlock::AcceptBlock()
- use it for displaying URI parsing warnings
- use it for displaying error and information in backup wallet function
(the information display is new and the error was a warning before)
- cleanup BitcoinGUI::incomingTransaction()
-- use message() + the information icon from message
-- comment out an unused parameter in the function definition and
declaration
-- move all pre-checks at the beginning of the function
In case a reorganisation fails, the internal state could become
inconsistent (memory only). Previously, a cache per block connect
or disconnect action was used, so blocks could not be applied in
a partial way. Extend this to a cache for the entire reorganisation,
making it atomic entirely. This also simplifies the code a bit.