At least one service that accepted zero-confirmation transactions
was vulnerable because an attacker could send a transaction
with a lock time far in the future, and then have plenty of time in
which to get a double-spend mined (perhaps from a miner who wasn't
on the network when the first transaction was broadcast).
That is a variation on the "Finney attack". We still don't
recommend anybody accept 0-confirmation transactions as final
payment for anything. This change keeps non-final transactions
from appearing in the wallet, and, assuming most of the network
accepts this change, will prevent them from being relayed until
they are final.
- don't show QR Code context menu, when USE_QRCODE=1 was not specified
when compiling the client
- re-work on_showQRCode_clicked() for better readability and remove an
unneeded duplicate check
- re-work on_signMessage_clicked() and on_verifyMessage_clicked() to match
foreach in on_showQRCode_clicked(), which seems more robust / cleaner
- re-order context menu stuff to match real context menu layout
- add comments for all private slots in the class
Several changes to make the native windows leveldb code compile
with mingw32 and run on 32-bit Windows:
* Remove -std=c++0x dependency (modified code to use NULL instead of
nullptr)
* Link with -lshlwapi
* Only #define snprintf/etc if compiling with Visual Studio
* Do not link against DbgHelp.lib (wrote a CreateDir instead of using
DbgHelp's MakeSureDirectoryPathExists
* Define WINVER=0x0500 so MinGW32 can use the 64-bit-filesystem Windows
api calls
* Define __USE_MINGW_ANSI_STDIO=1 to use MinGW's printf (which supports
%ll)
I also cleaned up makefile.mingw, assuming that dependencies would be in
the standard /usr/local/{include,lib} by default but allowing overriding
with make DEPSDIR=... etc