* The "ERROR" was printed far too often during normal operation for what was not an error.
* Makes the Socks5() connect failure similar to the IP connect failure in debug.log.
Before:
`2016-05-09 00:15:00 ERROR: Proxy error: host unreachable`
After:
`2016-05-09 00:15:00 Socks5() connect to t6xj6wilh4ytvcs7.onion:18333 failed: host unreachable"`
Locking for each operation here is unnecessary, and solves the wrong problem.
Additionally, it introduces a problem when cs_vNodes is held in an owning
class, to which invididual CNodeRefs won't have access.
These should be weak pointers anyway, once vNodes contain shared pointers.
Rather than using a refcounting class, use a 3-step process instead.
1. Lock vNodes long enough to snapshot the fields necessary for comparing
2. Unlock and do the comparison
3. Re-lock and mark the resulting node for disconnection if it still exists
Use std::unique_ptr for handling work items.
This makes the code more RAII and, as mentioned in the comment, is what
I planned when I wrote the code in the first place.
* CAddrDB modified so that when de-serialization code throws an exception Addrman is reset to a clean state
* CAddrDB modified to make unit tests possible
* Regression test created to ensure bug is fixed
* StartNode modifed to clear adrman if CAddrDB::Read returns an error code.
Some developers clearly don't get this and have been posting
"improvements" that create clear vulnerabilities. It should
have been better explained in the code, since the design
is somewhat subtle and getting it right is important.
This patch changes the implementation from one that stores 16 2-bit integers
in one uint32_t's, to one that stores the first bit of 64 2-bit integers in
one uint64_t and the second bit in another. This allows for 450x faster
refreshing and 2.2x faster average speed.
Change the few occurrences of the deprecated `auto_ptr` to c++11 `unique_ptr`.
Silences the deprecation warnings.
Also add a missing `std::` for consistency.
Bitwise logic combined with `<` with undefined signedness will
potentially results in undefined behavior. Fix this by defining the type
as a c++11 typed enum.
Fixes#6017.
DumpBanList currently does this:
- with lock: take a copy of the banmap
- perform I/O (write out the banmap)
- with lock: mark the banmap non-dirty
If a new ban is added during the I/O operation, it may never be persisted to
disk.
Reorder operations so that the data to be persisted cannot be older than the
time at which the banmap was marked non-dirty.
I made a silly mistake in a database wrapper where keys
were sorted by char instead of uint8_t. As x86 char is signed
the sorting for the block index database was messed up, resulting
in a segfault due to missing records.
Add a test to catch:
- Wrong sorting
- Seeking errors
- Iteration result not complete
ActivateBestChain uses chainActive after releasing the lock; reorder operations
to move all access to synchronized object into existing LOCK(cs_main) block.
A small GUI annoyance for me has always been that it's impossible to
have multiple transaction detail windows open, for example to compare
transactions.
This patch makes the window non-modal so that it is possible to open
transaction details at will.