In spite of the name FindLatestBefore used std::lower_bound to try
to find the earliest block with a nTime greater or equal to the
the requested value. But lower_bound uses bisection and requires
the input to be ordered with respect to the comparison operation.
Block times are not well ordered.
I don't know what lower_bound is permitted to do when the data
is not sufficiently ordered, but it's probably not good.
(I could construct an implementation which would infinite loop...)
To resolve the issue this commit introduces a maximum-so-far to the
block indexes and searches that.
For clarity the function is renamed to reflect what it actually does.
An issue that remains is that there is no grace period in importmulti:
If a address is created at time T and a send is immediately broadcast
and included by a miner with a slow clock there may not yet have been
any block with at least time T.
The normal rescan has a grace period of 7200 seconds, but importmulti
does not.
Previously addnodes were in competition with outbound connections
for access to the eight outbound slots.
One result of this is that frequently a node with several addnode
configured peers would end up connected to none of them, because
while the addnode loop was in its two minute sleep the automatic
connection logic would fill any free slots with random peers.
This is particularly unwelcome to users trying to maintain links
to specific nodes for fast block relay or purposes.
Another result is that a group of nine or more nodes which are
have addnode configured towards each other can become partitioned
from the public network.
This commit introduces a new limit of eight connections just for
addnode peers which is not subject to any of the other connection
limitations (including maxconnections).
The choice of eight is sufficient so that under no condition would
a user find themselves connected to fewer addnoded peers than
previously. It is also low enough that users who are confused
about the significance of more connections and have gotten too
copy-and-paste happy will not consume more than twice the slot
usage of a typical user.
Any additional load on the network resulting from this will likely
be offset by a reduction in users applying even more wasteful
workaround for the prior behavior.
The retry delays are reduced to avoid nodes sitting around without
their added peers up, but are still sufficient to prevent overly
aggressive repeated connections. The reduced delays also make
the system much more responsive to the addnode RPC.
Ban-disconnects are also exempted for peers added via addnode since
the outbound addnode logic ignores bans. Previously it would ban
an addnode then immediately reconnect to it.
A minor change was also made to CSemaphoreGrant so that it is
possible to re-acquire via an object whos grant was moved.
The meaning is clear from the context, and we're inconsistent here.
Also save typing when using named arguments.
- `bitcoinaddress` -> `address`
- `bitcoinprivkey` -> `privkey`
- `bitcoinpubkey` -> `pubkey`
The [JSON-RPC specification](http://www.jsonrpc.org/specification) allows passing parameters as an Array, for by-position
arguments, or an Object, for by-name arguments.
This implements by-name arguments, but preserves full backwards compatibility. API using by-name arguments are
easier to extend, and easier to use (no need to guess which argument goes where).
Named are mapped to positions by a per-call structure, provided through the RPC command table.
Missing arguments will be replaced by null, except if at the end, then the argument is left out completely.
Currently calls fail (though not crash) on intermediate nulls, but this should be improved on a per-call basis later.