AcceptToMemoryPool has several classes of return false statements.
- return state.Invalid or state.DoS directly itself
- return false and set fMissingInputs (state is valid)
- return false and state is set by failed CheckTransaction
- return false and state is set by failed CheckInputs.
This commit patches the last case where the state variable was reused for additional calls to CheckInputs to identify witness stripping as cause of validation failure. After this commit, it should be the case that if !fMissingInputs, state is always Invalid if AcceptToMemoryPool returns false.
On repeated calls to SelectCoins we try to meet the fee necessary for the last transaction, the new fee required might be smaller, so increase our change by the difference if we can.
Once we've picked coins and dummy-signed the transaction to calculate fee, if we don't have sufficient fee, then try to meet the fee by reducing change before resorting to picking new coins.
Previously addnodes were in competition with outbound connections
for access to the eight outbound slots.
One result of this is that frequently a node with several addnode
configured peers would end up connected to none of them, because
while the addnode loop was in its two minute sleep the automatic
connection logic would fill any free slots with random peers.
This is particularly unwelcome to users trying to maintain links
to specific nodes for fast block relay or purposes.
Another result is that a group of nine or more nodes which are
have addnode configured towards each other can become partitioned
from the public network.
This commit introduces a new limit of eight connections just for
addnode peers which is not subject to any of the other connection
limitations (including maxconnections).
The choice of eight is sufficient so that under no condition would
a user find themselves connected to fewer addnoded peers than
previously. It is also low enough that users who are confused
about the significance of more connections and have gotten too
copy-and-paste happy will not consume more than twice the slot
usage of a typical user.
Any additional load on the network resulting from this will likely
be offset by a reduction in users applying even more wasteful
workaround for the prior behavior.
The retry delays are reduced to avoid nodes sitting around without
their added peers up, but are still sufficient to prevent overly
aggressive repeated connections. The reduced delays also make
the system much more responsive to the addnode RPC.
Ban-disconnects are also exempted for peers added via addnode since
the outbound addnode logic ignores bans. Previously it would ban
an addnode then immediately reconnect to it.
A minor change was also made to CSemaphoreGrant so that it is
possible to re-acquire via an object whos grant was moved.
Performing signing in the inner loop has terrible performance
when many passes through are needed to complete the selection.
Signing before the algorithm is complete also gets in the way
of correctly setting the fee (e.g. preventing over-payment when
the fee required goes down on the final selection.)
Use of the dummy might overpay on the signatures by a couple bytes
in uncommon cases where the signatures' DER encoding is smaller
than the dummy: Who cares?
In order to do this, we must call ActivateBestChain prior to
responding getdata requests for blocks which we announced using
compact blocks.
For getheaders responses we dont need code changes, but do note
that we must reset the bestHeaderSent so that the SendMessages call
re-announces the header in question.
While we could do something smarter for getblocks, calling
ActivateBestChain is simple and more obviously correct, instead of
doing something more similar to getheaders.
See-also the BIP clarifications at
https://github.com/bitcoin/bips/pull/486
The meaning is clear from the context, and we're inconsistent here.
Also save typing when using named arguments.
- `bitcoinaddress` -> `address`
- `bitcoinprivkey` -> `privkey`
- `bitcoinpubkey` -> `pubkey`
The [JSON-RPC specification](http://www.jsonrpc.org/specification) allows passing parameters as an Array, for by-position
arguments, or an Object, for by-name arguments.
This implements by-name arguments, but preserves full backwards compatibility. API using by-name arguments are
easier to extend, and easier to use (no need to guess which argument goes where).
Named are mapped to positions by a per-call structure, provided through the RPC command table.
Missing arguments will be replaced by null, except if at the end, then the argument is left out completely.
Currently calls fail (though not crash) on intermediate nulls, but this should be improved on a per-call basis later.