A few "a->an" and "an->a".
"Shows, if the supplied default SOCKS5 proxy" -> "Shows if the supplied default SOCKS5 proxy". Change made on 3 occurrences.
"without fully understanding the ramification of a command" -> "without fully understanding the ramifications of a command".
Removed duplicate words such as "the the".
We currently do two resolves for dns seeds: one for the results, and one to
serve in addrman as the source for those addresses.
There's no requirement that the source hostname resolves to the stored
identifier, only that the mapping is unique. So rather than incurring the
second lookup, combine a private subnet with a hash of the hostname.
The resulting v6 ip is guaranteed not to be publicy routable, and has only a
negligible chance of colliding with a user's internal network (which would be
of no consequence anyway).
This adds the listening address on which incoming connections were received to the
CNode and CNodeStats structures.
The address is reported in `getpeerinfo`.
This can be useful for distinguishing connections received on different listening ports
(e.g. when using a different listening port for Tor hidden service connections)
or different networks.
disconnectnode() can currently only be called with the IP address/port
of the node the user wishes to connect. This commit allows the node to
be disconnected using the nodeid returned by getpeerinfo().
The setban() RPC was returning misleading or incorrect error
codes (for example RPC_CLIENT_NODE_ALREADY_ADDED when an invalid IP
address was entered). This commit fixes those error codes:
- RPC_CLIENT_INVALID_IP_OR_SUBNET should be returned if the client
enters an invalid IP address or subnet.
This commit also updates the test cases to explicitly test the error code.
This commit also adds a testcase for trying to setban on an invalid subnet.
Remove -limitfreerelay and always enforce minRelayTxFee in the mempool (except from disconnected blocks)
Remove -relaypriority, the option was only used for the ability to allow free transactions to be relayed regardless of their priority. Both notions no longer apply.
Previously addnodes were in competition with outbound connections
for access to the eight outbound slots.
One result of this is that frequently a node with several addnode
configured peers would end up connected to none of them, because
while the addnode loop was in its two minute sleep the automatic
connection logic would fill any free slots with random peers.
This is particularly unwelcome to users trying to maintain links
to specific nodes for fast block relay or purposes.
Another result is that a group of nine or more nodes which are
have addnode configured towards each other can become partitioned
from the public network.
This commit introduces a new limit of eight connections just for
addnode peers which is not subject to any of the other connection
limitations (including maxconnections).
The choice of eight is sufficient so that under no condition would
a user find themselves connected to fewer addnoded peers than
previously. It is also low enough that users who are confused
about the significance of more connections and have gotten too
copy-and-paste happy will not consume more than twice the slot
usage of a typical user.
Any additional load on the network resulting from this will likely
be offset by a reduction in users applying even more wasteful
workaround for the prior behavior.
The retry delays are reduced to avoid nodes sitting around without
their added peers up, but are still sufficient to prevent overly
aggressive repeated connections. The reduced delays also make
the system much more responsive to the addnode RPC.
Ban-disconnects are also exempted for peers added via addnode since
the outbound addnode logic ignores bans. Previously it would ban
an addnode then immediately reconnect to it.
A minor change was also made to CSemaphoreGrant so that it is
possible to re-acquire via an object whos grant was moved.
* Use CNode::addeName to track whether a connection to a name is already open
* A new connection to a previously-connected by-name addednode is only opened when
the previous one closes (even if the name starts resolving to something else)
* At most one connection is opened per addednode (even if the name resolves to multiple)
* Unify the code between ThreadOpenAddedNodeConnections and getaddednodeinfo
* Information about open connections is always returned, and the dns argument becomes a dummy
* An IP address and inbound/outbound is only reported for the (at most 1) open connection
If a node is offline failed outbound connection attempts will crank up
the addrman counter and effectively blow away our state.
This change reduces the problem by only counting attempts made while
the node believes it has outbound connections to at least two
netgroups.
Connect and addnode connections are also not counted, as there is no
reason to unequally penalize them for their more frequent
connections -- though there should be no real effect from this
unless their addnode configureation is later removed.
Wasteful repeated connection attempts while only a few connections are
up are avoided via nLastTry.
This is still somewhat incomplete protection because our outbound
peers could be down but not timed out or might all be on 'local'
networks (although the requirement for multiple netgroups helps).
- Ban/Unban/ClearBan call uiInterface.BannedListChanged() as necessary
- Ban/Unban/ClearBan sync to disk if the operation is user-invoked
- Mark node for disconnection automatically when banning
- Lock cs_vNodes while setting disconnected
- Don't spin in a tight loop while setting disconnected
Split out methods to every module, apart from 'help' and 'stop' which
are implemented in rpcserver.cpp itself.
- This makes it easier to add or remove RPC commands - no longer everything that includes
rpcserver.h has to be rebuilt when there's a change there.
- Cleans up `rpc/server.h` by getting rid of the huge cluttered list of function definitions.
- Removes most of the bitcoin-specific code from rpcserver.cpp and .h.
Continues #7307 for the non-wallet.