Add a pool for locked memory chunks, replacing LockedPageManager.
This is something I've been wanting to do for a long time. The current
approach of locking objects where they happen to be on the stack or heap
in-place causes a lot of mlock/munlock system call overhead, slowing
down any handling of keys.
Also locked memory is a limited resource on many operating systems (and
using a lot of it bogs down the system), so the previous approach of
locking every page that may contain any key information (but also other
information) is wasteful.