This patch makes several related changes:
* Changes the CCoinsView virtual methods (GetCoins, HaveCoins, ...)
to be COutPoint/Coin-based rather than txid/CCoins-based.
* Changes the chainstate db to a new incompatible format that is also
COutPoint/Coin based.
* Implements reconstruction code for hash_serialized_2.
* Adapts the coins_tests unit tests (thanks to Russell Yanofsky).
A side effect of the new CCoinsView model is that we can no longer
use the (unreliable) test for transaction outputs in the UTXO set
to determine whether we already have a particular transaction.
This changes the logging categories to boolean flags instead of strings.
This simplifies the acceptance testing by avoiding accessing a scoped
static thread local pointer to a thread local set of strings. It
eliminates the only use of boost::thread_specific_ptr outside of
lockorder debugging.
This change allows log entries to be directed to multiple categories
and makes it easy to change the logging flags at runtime (e.g. via
an RPC, though that isn't done by this commit.)
It also eliminates the fDebug global.
Configuration of unknown logging categories now produces a warning.
Mempool persistence was added in
3f78562df5, and is always on. This commit
introduces a command-line parameter -persistmempool, which defaults to
true. When set to false:
- mempool.dat is not loaded when the node starts.
- mempool.dat is not written when the node stops.
Setting minrelaytxfee to 0 will allow all transactions regardless of fee to enter your mempool until it reaches its size limit. However now that mempool limiting is governed by a separate incrementalrelay fee, it is an unnecessary restriction to prevent a minrelaytxfee of 0.
Remove -limitfreerelay and always enforce minRelayTxFee in the mempool (except from disconnected blocks)
Remove -relaypriority, the option was only used for the ability to allow free transactions to be relayed regardless of their priority. Both notions no longer apply.
An effort to reduce the size of AppInitMain().
The removed code upgrades the location of the block files when
upgrading to 0.8. 0.8 seems to be the oldest version still in use.
Move the OS random test to a sanity check function that is called every
time bitcoind is initialized.
Keep `src/test/random_tests.cpp` for the case that later random tests
are added, and keep a rudimentary test that just calls the sanity check.
* Extends -dns parameter (via fNameLookup) to control these two new
parameters in addition to -addnode, -connect, and -seednode
* Moves fNameLookup assignment earlier as needed
* Changes -proxy and -onion to use Lookup() instead of LookupNumeric()
This disentangles the script validation skipping from checkpoints.
A new option is introduced "assumevalid" which specifies a block whos
ancestors we assume all have valid scriptsigs and so we do not check
them when they are also burried under the best header by two weeks
worth of work.
Unlike checkpoints this has no influence on consensus unless you set
it to a block with an invalid history. Because of this it can be
easily be updated without risk of influencing the network consensus.
This results in a massive IBD speedup.
This approach was independently recommended by Peter Todd and Luke-Jr
since POW based signature skipping (see PR#9180) does not have the
verifiable properties of a specific hash and may create bad incentives.
The downside is that, like checkpoints, the defaults bitrot and older
releases will sync slower. On the plus side users can provide their
own value here, and if they set it to something crazy all that will
happen is more time will be spend validating signatures.
Checkblocks and checklevel are also moved to the hidden debug options:
Especially now that checkblocks has a low default there is little need
to change these settings, and users frequently misunderstand them as
influencing security or IBD speed. By hiding them we offset the
space added by this new option.
Previously addnodes were in competition with outbound connections
for access to the eight outbound slots.
One result of this is that frequently a node with several addnode
configured peers would end up connected to none of them, because
while the addnode loop was in its two minute sleep the automatic
connection logic would fill any free slots with random peers.
This is particularly unwelcome to users trying to maintain links
to specific nodes for fast block relay or purposes.
Another result is that a group of nine or more nodes which are
have addnode configured towards each other can become partitioned
from the public network.
This commit introduces a new limit of eight connections just for
addnode peers which is not subject to any of the other connection
limitations (including maxconnections).
The choice of eight is sufficient so that under no condition would
a user find themselves connected to fewer addnoded peers than
previously. It is also low enough that users who are confused
about the significance of more connections and have gotten too
copy-and-paste happy will not consume more than twice the slot
usage of a typical user.
Any additional load on the network resulting from this will likely
be offset by a reduction in users applying even more wasteful
workaround for the prior behavior.
The retry delays are reduced to avoid nodes sitting around without
their added peers up, but are still sufficient to prevent overly
aggressive repeated connections. The reduced delays also make
the system much more responsive to the addnode RPC.
Ban-disconnects are also exempted for peers added via addnode since
the outbound addnode logic ignores bans. Previously it would ban
an addnode then immediately reconnect to it.
A minor change was also made to CSemaphoreGrant so that it is
possible to re-acquire via an object whos grant was moved.