Writes the GUI settings to `guisettings.bak` in the data directory
before wiping them. This can be used to retroactively troubleshoot
issues (e.g. #11262) where `-resetguisettings` solves the problem.
In the case of CKey's destructor, it seems to have been an oversight in
f4d1fc259 not to delete it. At this point, it results in the move
constructors/assignment operators for CKey being deleted, which may have
a performance impact.
by individual transactions to 2 places (but call only once in each):
- ConnectBlock ( before calculated fees per txs twice )
- AcceptToMemoryPoolWorker ( before called CheckTxInputs 4 times and calculated
fees per tx one extra time )
Also call tx.GetValueOut() only once per call of CheckTxInputs (instead of 2)
This was added in order to help OpenNetworkConnection avoid creating a
connection that it would end up aborting. It was necessary because resolving
was done as part of the connection process.
Now that resolving is separated from connecting, this case is detected before
the connection is attempted.
ConnectSocketByName handled resolves as necessary, obscuring the connection
process. With them separated, each can be handled asynchronously.
Also, since proxies must be considered now anyway, go ahead and eliminate the
ConnectSocket wrapper and use ConnectSocketDirectly... directly.
std::unordered_map::erase( const_iterator pos ) returns an iterator to the element following the removed one. Use that to optimize (probably minor-performance-wise, and definitely code-structure-wise) the implementation of CCoinsViewCache::BatchWrite().
Use C++11's better capability of expressing an interface of a non-copyable class by publicly deleting its copy ctor and assignment operator instead of just declaring them private.
- Move comment about transaction/block weight calculation so it applies not only to the GetBlockWeight function but also to GetTransactionWeight
- Fix comment in validation.cpp referencing future deployment of BIP113. It has already been deployed.
- The doc comment for BLOCK_DOWNLOAD_WINDOW wasn't updated since pruning was introduced, so it still refers to pruning as something that might happen in the future. A larger BLOCK_DOWNLOAD_WINDOW window would now, indeed, make pruning harder.
Make the non-const overload of CBlockIndex::GetAncestor() reuse the const overload implementation instead of the other way around. This way, the constness of the const overload implementation is guaranteed. The other way around, it was possible to implement the non-const overload in a way which mutates the object, and since that implementation would be called even for const objects (due to the reuse), we would get undefined behavior.
Combine fLimitFree and fOverrideMempoolLimit into a single boolean:
bypass_limits. This is used to indicate that mempool limiting based on feerate
should be bypassed. It is used when readding transactions from a reorg and then
the mempool is trimmed to size after all transactions are added and they can be
evaluated in the context of their descendants. No changes to behavior.
This resolves an issue where estimatesmartfee would return 999
sat/byte instead of 1000, due to floating point loss of precision
Thanks to sipa for suggesting is_integral.
We were saving a div by caching the inverse as a float, but this
ended up requiring a int -> float -> int conversion, which takes
almost as much time as the difference between float mul and div.
There are lots of other more pressing issues with the bench
framework which probably require simply removing the adaptive
iteration count stuff anyway.
No sensible user will ever keep the default settings here, so not
having sensible defaults only serves to screw users who are
paying less attention, which makes for terrible defaults.
* This removes block-size-limiting code in favor of GBT clients
doing the limiting themselves (if at all).
* -blockmaxsize is deprecated and only used to calculate an implied
blockmaxweight, addressing confusion from multiple users.
* getmininginfo's currentblocksize return value was returning
garbage values, and has been removed, also removing a
GetSerializeSize call in some block generation inner loops and
potentially addressing some performance edge cases.