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@ -400,6 +400,26 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure
@@ -400,6 +400,26 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure
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return NULL; |
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} |
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if (pszDest && addrConnect.IsValid()) { |
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// It is possible that we already have a connection to the IP/port pszDest resolved to.
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// In that case, drop the connection that was just created, and return the existing CNode instead.
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// Also store the name we used to connect in that CNode, so that future FindNode() calls to that
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// name catch this early.
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CNode* pnode = FindNode((CService)addrConnect); |
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if (pnode) |
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{ |
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pnode->AddRef(); |
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{ |
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LOCK(cs_vNodes); |
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if (pnode->addrName.empty()) { |
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pnode->addrName = std::string(pszDest); |
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} |
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} |
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CloseSocket(hSocket); |
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return pnode; |
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} |
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} |
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addrman.Attempt(addrConnect, fCountFailure); |
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// Add node
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