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Use a 64-bit nonce in ping

Former code sent '0' as nonce, which was serialized as 32-bit.
0.8
Pieter Wuille 13 years ago
parent
commit
c971112dfa
  1. 3
      src/main.cpp

3
src/main.cpp

@ -3013,8 +3013,9 @@ bool SendMessages(CNode* pto, bool fSendTrickle) @@ -3013,8 +3013,9 @@ bool SendMessages(CNode* pto, bool fSendTrickle)
// Keep-alive ping. We send a nonce of zero because we don't use it anywhere
// right now.
if (pto->nLastSend && GetTime() - pto->nLastSend > 30 * 60 && pto->vSend.empty()) {
uint64 nonce = 0;
if (pto->nVersion > BIP0031_VERSION)
pto->PushMessage("ping", 0);
pto->PushMessage("ping", nonce);
else
pto->PushMessage("ping");
}

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