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net: add a flag to indicate when a node's process queue is full

Messages are dumped very quickly from the socket handler to the processor, so
it's the depth of the processing queue that's interesting.

The socket handler checks the process queue's size during the brief message
hand-off and pauses if necessary, and the processor possibly unpauses each time
a message is popped off of its queue.
0.14
Cory Fields 8 years ago
parent
commit
c6e8a9bcff
  1. 10
      src/net.cpp
  2. 11
      src/net.h
  3. 2
      src/net_processing.cpp

10
src/net.cpp

@ -1165,9 +1165,7 @@ void CConnman::ThreadSocketHandler() @@ -1165,9 +1165,7 @@ void CConnman::ThreadSocketHandler()
}
{
TRY_LOCK(pnode->cs_vRecvMsg, lockRecv);
if (lockRecv && (
pnode->vRecvMsg.empty() || !pnode->vRecvMsg.front().complete() ||
pnode->GetTotalRecvSize() <= GetReceiveFloodSize()))
if (lockRecv && !pnode->fPauseRecv)
FD_SET(pnode->hSocket, &fdsetRecv);
}
}
@ -1240,14 +1238,18 @@ void CConnman::ThreadSocketHandler() @@ -1240,14 +1238,18 @@ void CConnman::ThreadSocketHandler()
pnode->CloseSocketDisconnect();
RecordBytesRecv(nBytes);
if (notify) {
size_t nSizeAdded = 0;
auto it(pnode->vRecvMsg.begin());
for (; it != pnode->vRecvMsg.end(); ++it) {
if (!it->complete())
break;
nSizeAdded += it->vRecv.size() + CMessageHeader::HEADER_SIZE;
}
{
LOCK(pnode->cs_vProcessMsg);
pnode->vProcessMsg.splice(pnode->vProcessMsg.end(), pnode->vRecvMsg, pnode->vRecvMsg.begin(), it);
pnode->nProcessQueueSize += nSizeAdded;
pnode->fPauseRecv = pnode->nProcessQueueSize > nReceiveFloodSize;
}
WakeMessageHandler();
}
@ -2592,6 +2594,8 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn @@ -2592,6 +2594,8 @@ CNode::CNode(NodeId idIn, ServiceFlags nLocalServicesIn, int nMyStartingHeightIn
minFeeFilter = 0;
lastSentFeeFilter = 0;
nextSendTimeFeeFilter = 0;
fPauseRecv = false;
nProcessQueueSize = 0;
BOOST_FOREACH(const std::string &msg, getAllNetMessageTypes())
mapRecvBytesPerMsgCmd[msg] = 0;

11
src/net.h

@ -610,6 +610,7 @@ public: @@ -610,6 +610,7 @@ public:
CCriticalSection cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg;
size_t nProcessQueueSize;
std::deque<CInv> vRecvGetData;
std::list<CNetMessage> vRecvMsg;
@ -650,6 +651,7 @@ public: @@ -650,6 +651,7 @@ public:
const NodeId id;
const uint64_t nKeyedNetGroup;
std::atomic_bool fPauseRecv;
protected:
mapMsgCmdSize mapSendBytesPerMsgCmd;
@ -743,15 +745,6 @@ public: @@ -743,15 +745,6 @@ public:
return nRefCount;
}
// requires LOCK(cs_vRecvMsg)
unsigned int GetTotalRecvSize()
{
unsigned int total = 0;
BOOST_FOREACH(const CNetMessage &msg, vRecvMsg)
total += msg.vRecv.size() + 24;
return total;
}
// requires LOCK(cs_vRecvMsg)
bool ReceiveMsgBytes(const char *pch, unsigned int nBytes, bool& complete);

2
src/net_processing.cpp

@ -2475,6 +2475,8 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru @@ -2475,6 +2475,8 @@ bool ProcessMessages(CNode* pfrom, CConnman& connman, std::atomic<bool>& interru
return false;
// Just take one message
msgs.splice(msgs.begin(), pfrom->vProcessMsg, pfrom->vProcessMsg.begin());
pfrom->nProcessQueueSize -= msgs.front().vRecv.size() + CMessageHeader::HEADER_SIZE;
pfrom->fPauseRecv = pfrom->nProcessQueueSize > connman.GetReceiveFloodSize();
fMoreWork = !pfrom->vProcessMsg.empty();
}
CNetMessage& msg(msgs.front());

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