From b9ff2970b9fbb24e2fffc449b4ef478d019633d8 Mon Sep 17 00:00:00 2001 From: Jeff Garzik Date: Thu, 15 Nov 2012 18:20:26 -0500 Subject: [PATCH] P2P: improve RX/TX flow control 1) "optimistic write": Push each message to kernel socket buffer immediately. 2) If there is write data at select time, that implies send() blocked during optimistic write. Drain write queue, before receiving any more messages. This avoids needlessly queueing received data, if the remote peer is not themselves receiving data. Result: write buffer (and thus memory usage) is kept small, DoS potential is slightly lower, and TCP flow control signalling is properly utilized. The kernel will queue data into the socket buffer, then signal the remote peer to stop sending data, until we resume reading again. --- src/net.cpp | 16 ++++++++++------ src/net.h | 5 +++++ 2 files changed, 15 insertions(+), 6 deletions(-) diff --git a/src/net.cpp b/src/net.cpp index 96719367c..eafb33564 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -855,14 +855,18 @@ void ThreadSocketHandler2(void* parg) { if (pnode->hSocket == INVALID_SOCKET) continue; - FD_SET(pnode->hSocket, &fdsetRecv); - FD_SET(pnode->hSocket, &fdsetError); - hSocketMax = max(hSocketMax, pnode->hSocket); - have_fds = true; { TRY_LOCK(pnode->cs_vSend, lockSend); - if (lockSend && !pnode->vSend.empty()) - FD_SET(pnode->hSocket, &fdsetSend); + if (lockSend) { + // do not read, if draining write queue + if (!pnode->vSend.empty()) + FD_SET(pnode->hSocket, &fdsetSend); + else + FD_SET(pnode->hSocket, &fdsetRecv); + FD_SET(pnode->hSocket, &fdsetError); + hSocketMax = max(hSocketMax, pnode->hSocket); + have_fds = true; + } } } } diff --git a/src/net.h b/src/net.h index 78f8e72fb..03d32526b 100644 --- a/src/net.h +++ b/src/net.h @@ -42,6 +42,7 @@ unsigned short GetListenPort(); bool BindListenPort(const CService &bindAddr, std::string& strError=REF(std::string())); void StartNode(void* parg); bool StopNode(); +void SocketSendData(CNode *pnode); enum { @@ -437,6 +438,10 @@ public: printf("(%d bytes)\n", nSize); } + // If write queue empty, attempt "optimistic write" + if (nHeaderStart == 0) + SocketSendData(this); + nHeaderStart = -1; nMessageStart = -1; LEAVE_CRITICAL_SECTION(cs_vSend);