diff --git a/src/main.h b/src/main.h index 2646d8f86..3c587569f 100644 --- a/src/main.h +++ b/src/main.h @@ -41,7 +41,6 @@ class CValidationInterface; class CValidationState; struct PrecomputedTransactionData; -struct CNodeStateStats; struct LockPoints; /** Default for DEFAULT_WHITELISTRELAY. */ @@ -206,11 +205,6 @@ static const unsigned int DEFAULT_CHECKLEVEL = 3; // Setting the target to > than 550MB will make it likely we can respect the target. static const uint64_t MIN_DISK_SPACE_FOR_BLOCK_FILES = 550 * 1024 * 1024; -/** Register with a network node to receive its signals */ -void RegisterNodeSignals(CNodeSignals& nodeSignals); -/** Unregister a network node */ -void UnregisterNodeSignals(CNodeSignals& nodeSignals); - /** * Process an incoming block. This only returns after the best known valid * block is made active. Note that it does not, however, guarantee that the @@ -240,15 +234,6 @@ bool InitBlockIndex(const CChainParams& chainparams); bool LoadBlockIndex(); /** Unload database information */ void UnloadBlockIndex(); -/** Process protocol messages received from a given node */ -bool ProcessMessages(CNode* pfrom, CConnman& connman); -/** - * Send queued protocol messages to be sent to a give node. - * - * @param[in] pto The node which we are sending messages to. - * @param[in] connman The connection manager for that node. - */ -bool SendMessages(CNode* pto, CConnman& connman); /** Run an instance of the script checking thread */ void ThreadScriptCheck(); /** Check whether we are doing an initial block download (synchronizing from disk or network) */ @@ -291,10 +276,6 @@ void UnlinkPrunedFiles(std::set& setFilesToPrune); /** Create a new block index entry for a given block hash */ CBlockIndex * InsertBlockIndex(uint256 hash); -/** Get statistics from node state */ -bool GetNodeStateStats(NodeId nodeid, CNodeStateStats &stats); -/** Increase a node's misbehavior score. */ -void Misbehaving(NodeId nodeid, int howmuch); /** Flush all state, indexes and buffers to disk. */ void FlushStateToDisk(); /** Prune block files and flush state to disk. */ @@ -310,13 +291,6 @@ std::string FormatStateMessage(const CValidationState &state); /** Get the BIP9 state for a given deployment at the current tip. */ ThresholdState VersionBitsTipState(const Consensus::Params& params, Consensus::DeploymentPos pos); -struct CNodeStateStats { - int nMisbehavior; - int nSyncHeight; - int nCommonHeight; - std::vector vHeightInFlight; -}; - /** @@ -545,4 +519,34 @@ static const unsigned int REJECT_ALREADY_KNOWN = 0x101; /** Transaction conflicts with a transaction already known */ static const unsigned int REJECT_CONFLICT = 0x102; +// The following things handle network-processing logic +// (and should be moved to a separate file) + +/** Register with a network node to receive its signals */ +void RegisterNodeSignals(CNodeSignals& nodeSignals); +/** Unregister a network node */ +void UnregisterNodeSignals(CNodeSignals& nodeSignals); + +struct CNodeStateStats { + int nMisbehavior; + int nSyncHeight; + int nCommonHeight; + std::vector vHeightInFlight; +}; + +/** Get statistics from node state */ +bool GetNodeStateStats(NodeId nodeid, CNodeStateStats &stats); +/** Increase a node's misbehavior score. */ +void Misbehaving(NodeId nodeid, int howmuch); + +/** Process protocol messages received from a given node */ +bool ProcessMessages(CNode* pfrom, CConnman& connman); +/** + * Send queued protocol messages to be sent to a give node. + * + * @param[in] pto The node which we are sending messages to. + * @param[in] connman The connection manager for that node. + */ +bool SendMessages(CNode* pto, CConnman& connman); + #endif // BITCOIN_MAIN_H