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Set TCP_NODELAY on P2P sockets.

Nagle appears to be a significant contributor to latency now that the static
 sleeps are gone.  Most of our messages are relatively large compared to
 IP + TCP so I do not expect this to create enormous overhead.

This may also reduce traffic burstyness somewhat.
0.13
Gregory Maxwell 9 years ago
parent
commit
a4e28b3d1e
  1. 1
      src/compat.h
  2. 12
      src/net.cpp
  3. 9
      src/netbase.cpp

1
src/compat.h

@ -38,6 +38,7 @@
#include <sys/types.h> #include <sys/types.h>
#include <net/if.h> #include <net/if.h>
#include <netinet/in.h> #include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h> #include <arpa/inet.h>
#include <ifaddrs.h> #include <ifaddrs.h>
#include <limits.h> #include <limits.h>

12
src/net.cpp

@ -963,6 +963,15 @@ static void AcceptConnection(const ListenSocket& hListenSocket) {
return; return;
} }
// According to the internet TCP_NODELAY is not carried into accepted sockets
// on all platforms. Set it again here just to be sure.
int set = 1;
#ifdef WIN32
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&set, sizeof(int));
#else
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (void*)&set, sizeof(int));
#endif
if (CNode::IsBanned(addr) && !whitelisted) if (CNode::IsBanned(addr) && !whitelisted)
{ {
LogPrintf("connection from %s dropped (banned)\n", addr.ToString()); LogPrintf("connection from %s dropped (banned)\n", addr.ToString());
@ -1790,8 +1799,11 @@ bool BindListenPort(const CService &addrBind, string& strError, bool fWhiteliste
// Allow binding if the port is still in TIME_WAIT state after // Allow binding if the port is still in TIME_WAIT state after
// the program was closed and restarted. // the program was closed and restarted.
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int)); setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (void*)&nOne, sizeof(int));
// Disable Nagle's algorithm
setsockopt(hListenSocket, IPPROTO_TCP, TCP_NODELAY, (void*)&nOne, sizeof(int));
#else #else
setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&nOne, sizeof(int)); setsockopt(hListenSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&nOne, sizeof(int));
setsockopt(hListenSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&nOne, sizeof(int));
#endif #endif
// Set to non-blocking, incoming connections will also inherit this // Set to non-blocking, incoming connections will also inherit this

9
src/netbase.cpp

@ -444,12 +444,19 @@ bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRe
if (hSocket == INVALID_SOCKET) if (hSocket == INVALID_SOCKET)
return false; return false;
#ifdef SO_NOSIGPIPE
int set = 1; int set = 1;
#ifdef SO_NOSIGPIPE
// Different way of disabling SIGPIPE on BSD // Different way of disabling SIGPIPE on BSD
setsockopt(hSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(int)); setsockopt(hSocket, SOL_SOCKET, SO_NOSIGPIPE, (void*)&set, sizeof(int));
#endif #endif
//Disable Nagle's algorithm
#ifdef WIN32
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (const char*)&set, sizeof(int));
#else
setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (void*)&set, sizeof(int));
#endif
// Set to non-blocking // Set to non-blocking
if (!SetSocketNonBlocking(hSocket, true)) if (!SetSocketNonBlocking(hSocket, true))
return error("ConnectSocketDirectly: Setting socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError())); return error("ConnectSocketDirectly: Setting socket to non-blocking failed, error %s\n", NetworkErrorString(WSAGetLastError()));

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