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Introduce separate flushing modes

0.10
Pieter Wuille 10 years ago
parent
commit
a206950016
  1. 25
      src/main.cpp

25
src/main.cpp

@ -1757,16 +1757,23 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
return true; return true;
} }
enum FlushStateMode {
FLUSH_STATE_IF_NEEDED,
FLUSH_STATE_PERIODIC,
FLUSH_STATE_ALWAYS
};
/** /**
* Update the on-disk chain state. * Update the on-disk chain state.
* The caches and indexes are flushed if either they're too large, forceWrite is set, or * The caches and indexes are flushed if either they're too large, forceWrite is set, or
* fast is not set and it's been a while since the last write. * fast is not set and it's been a while since the last write.
*/ */
bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool forceWrite = false) { bool static FlushStateToDisk(CValidationState &state, FlushStateMode mode) {
LOCK(cs_main); LOCK(cs_main);
static int64_t nLastWrite = 0; static int64_t nLastWrite = 0;
if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize || if ((mode == FLUSH_STATE_ALWAYS) ||
(!fast && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) { ((mode == FLUSH_STATE_PERIODIC || mode == FLUSH_STATE_IF_NEEDED) && pcoinsTip->GetCacheSize() > nCoinCacheSize) ||
(mode == FLUSH_STATE_PERIODIC && GetTimeMicros() > nLastWrite + DATABASE_WRITE_INTERVAL * 1000000)) {
// Typical CCoins structures on disk are around 100 bytes in size. // Typical CCoins structures on disk are around 100 bytes in size.
// Pushing a new one to the database can cause it to be written // Pushing a new one to the database can cause it to be written
// twice (once in the log, and once in the tables). This is already // twice (once in the log, and once in the tables). This is already
@ -1799,7 +1806,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
if (!pcoinsTip->Flush()) if (!pcoinsTip->Flush())
return state.Abort("Failed to write to coin database"); return state.Abort("Failed to write to coin database");
// Update best block in wallet (so we can detect restored wallets). // Update best block in wallet (so we can detect restored wallets).
if (forceWrite || !fast) { if (mode != FLUSH_STATE_IF_NEEDED) {
g_signals.SetBestChain(chainActive.GetLocator()); g_signals.SetBestChain(chainActive.GetLocator());
} }
nLastWrite = GetTimeMicros(); nLastWrite = GetTimeMicros();
@ -1809,7 +1816,7 @@ bool static FlushStateToDisk(CValidationState &state, bool fast = false, bool fo
void FlushStateToDisk() { void FlushStateToDisk() {
CValidationState state; CValidationState state;
FlushStateToDisk(state, false, true); FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
} }
// Update chainActive and related internal data structures. // Update chainActive and related internal data structures.
@ -1870,7 +1877,7 @@ bool static DisconnectTip(CValidationState &state) {
} }
LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001); LogPrint("bench", "- Disconnect block: %.2fms\n", (GetTimeMicros() - nStart) * 0.001);
// Write the chain state to disk, if necessary. // Write the chain state to disk, if necessary.
if (!FlushStateToDisk(state, true)) if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
return false; return false;
// Resurrect mempool transactions from the disconnected block. // Resurrect mempool transactions from the disconnected block.
BOOST_FOREACH(const CTransaction &tx, block.vtx) { BOOST_FOREACH(const CTransaction &tx, block.vtx) {
@ -1933,7 +1940,7 @@ bool static ConnectTip(CValidationState &state, CBlockIndex *pindexNew, CBlock *
int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3; int64_t nTime4 = GetTimeMicros(); nTimeFlush += nTime4 - nTime3;
LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001); LogPrint("bench", " - Flush: %.2fms [%.2fs]\n", (nTime4 - nTime3) * 0.001, nTimeFlush * 0.000001);
// Write the chain state to disk, if necessary. // Write the chain state to disk, if necessary.
if (!FlushStateToDisk(state, true)) if (!FlushStateToDisk(state, FLUSH_STATE_IF_NEEDED))
return false; return false;
int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4; int64_t nTime5 = GetTimeMicros(); nTimeChainState += nTime5 - nTime4;
LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001); LogPrint("bench", " - Writing chainstate: %.2fms [%.2fs]\n", (nTime5 - nTime4) * 0.001, nTimeChainState * 0.000001);
@ -2118,7 +2125,7 @@ bool ActivateBestChain(CValidationState &state, CBlock *pblock) {
} while(pindexMostWork != chainActive.Tip()); } while(pindexMostWork != chainActive.Tip());
// Write changes periodically to disk, after relay. // Write changes periodically to disk, after relay.
if (!FlushStateToDisk(state)) { if (!FlushStateToDisk(state, FLUSH_STATE_PERIODIC)) {
return false; return false;
} }
@ -3089,7 +3096,7 @@ bool InitBlockIndex() {
if (!ActivateBestChain(state, &block)) if (!ActivateBestChain(state, &block))
return error("LoadBlockIndex() : genesis block cannot be activated"); return error("LoadBlockIndex() : genesis block cannot be activated");
// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data // Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
return FlushStateToDisk(state, false, true); return FlushStateToDisk(state, FLUSH_STATE_ALWAYS);
} catch(std::runtime_error &e) { } catch(std::runtime_error &e) {
return error("LoadBlockIndex() : failed to initialize block database: %s", e.what()); return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
} }

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