Browse Source

Report NodeId in misbehaving debug

0.14
R E Broadley 8 years ago
parent
commit
a1919adab0
  1. 4
      src/main.cpp

4
src/main.cpp

@ -1846,10 +1846,10 @@ void Misbehaving(NodeId pnode, int howmuch) @@ -1846,10 +1846,10 @@ void Misbehaving(NodeId pnode, int howmuch)
int banscore = GetArg("-banscore", DEFAULT_BANSCORE_THRESHOLD);
if (state->nMisbehavior >= banscore && state->nMisbehavior - howmuch < banscore)
{
LogPrintf("%s: %s (%d -> %d) BAN THRESHOLD EXCEEDED\n", __func__, state->name, state->nMisbehavior-howmuch, state->nMisbehavior);
LogPrintf("%s: %s peer=%d (%d -> %d) BAN THRESHOLD EXCEEDED\n", __func__, state->name, pnode, state->nMisbehavior-howmuch, state->nMisbehavior);
state->fShouldBan = true;
} else
LogPrintf("%s: %s (%d -> %d)\n", __func__, state->name, state->nMisbehavior-howmuch, state->nMisbehavior);
LogPrintf("%s: %s peer=%d (%d -> %d)\n", __func__, state->name, pnode, state->nMisbehavior-howmuch, state->nMisbehavior);
}
void static InvalidChainFound(CBlockIndex* pindexNew)

Loading…
Cancel
Save