Browse Source

Be stricter in processing unrequested blocks

AcceptBlock will no longer process an unrequested block, unless it has not
been previously processed and has more work than chainActive.Tip()
0.13
Suhas Daftuar 10 years ago
parent
commit
9be0e6837b
  1. 40
      src/main.cpp
  2. 7
      src/main.h
  3. 2
      src/miner.cpp
  4. 4
      src/rpcmining.cpp
  5. 2
      src/test/miner_tests.cpp

40
src/main.cpp

@ -296,7 +296,8 @@ void FinalizeNode(NodeId nodeid) {
} }
// Requires cs_main. // Requires cs_main.
void MarkBlockAsReceived(const uint256& hash) { // Returns a bool indicating whether we requested this block.
bool MarkBlockAsReceived(const uint256& hash) {
map<uint256, pair<NodeId, list<QueuedBlock>::iterator> >::iterator itInFlight = mapBlocksInFlight.find(hash); map<uint256, pair<NodeId, list<QueuedBlock>::iterator> >::iterator itInFlight = mapBlocksInFlight.find(hash);
if (itInFlight != mapBlocksInFlight.end()) { if (itInFlight != mapBlocksInFlight.end()) {
CNodeState *state = State(itInFlight->second.first); CNodeState *state = State(itInFlight->second.first);
@ -306,7 +307,9 @@ void MarkBlockAsReceived(const uint256& hash) {
state->nBlocksInFlight--; state->nBlocksInFlight--;
state->nStallingSince = 0; state->nStallingSince = 0;
mapBlocksInFlight.erase(itInFlight); mapBlocksInFlight.erase(itInFlight);
return true;
} }
return false;
} }
// Requires cs_main. // Requires cs_main.
@ -2826,7 +2829,7 @@ bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, CBloc
return true; return true;
} }
bool AcceptBlock(CBlock& block, CValidationState& state, CBlockIndex** ppindex, CDiskBlockPos* dbp) bool AcceptBlock(CBlock& block, CValidationState& state, CBlockIndex** ppindex, bool fRequested, CDiskBlockPos* dbp)
{ {
const CChainParams& chainparams = Params(); const CChainParams& chainparams = Params();
AssertLockHeld(cs_main); AssertLockHeld(cs_main);
@ -2836,13 +2839,18 @@ bool AcceptBlock(CBlock& block, CValidationState& state, CBlockIndex** ppindex,
if (!AcceptBlockHeader(block, state, &pindex)) if (!AcceptBlockHeader(block, state, &pindex))
return false; return false;
// If we're pruning, ensure that we don't allow a peer to dump a copy // Try to process all requested blocks that we don't have, but only
// of old blocks. But we might need blocks that are not on the main chain // process an unrequested block if it's new and has enough work to
// to handle a reorg, even if we've processed once. // advance our tip.
if (pindex->nStatus & BLOCK_HAVE_DATA || chainActive.Contains(pindex)) { bool fAlreadyHave = pindex->nStatus & BLOCK_HAVE_DATA;
// TODO: deal better with duplicate blocks. bool fHasMoreWork = (chainActive.Tip() ? pindex->nChainWork > chainActive.Tip()->nChainWork : true);
// return state.DoS(20, error("AcceptBlock(): already have block %d %s", pindex->nHeight, pindex->GetBlockHash().ToString()), REJECT_DUPLICATE, "duplicate");
return true; // TODO: deal better with return value and error conditions for duplicate
// and unrequested blocks.
if (fAlreadyHave) return true;
if (!fRequested) { // If we didn't ask for it:
if (pindex->nTx != 0) return true; // This is a previously-processed block that was pruned
if (!fHasMoreWork) return true; // Don't process less-work chains
} }
if ((!CheckBlock(block, state)) || !ContextualCheckBlock(block, state, pindex->pprev)) { if ((!CheckBlock(block, state)) || !ContextualCheckBlock(block, state, pindex->pprev)) {
@ -2891,21 +2899,22 @@ static bool IsSuperMajority(int minVersion, const CBlockIndex* pstart, unsigned
} }
bool ProcessNewBlock(CValidationState &state, CNode* pfrom, CBlock* pblock, CDiskBlockPos *dbp) bool ProcessNewBlock(CValidationState &state, CNode* pfrom, CBlock* pblock, bool fForceProcessing, CDiskBlockPos *dbp)
{ {
// Preliminary checks // Preliminary checks
bool checked = CheckBlock(*pblock, state); bool checked = CheckBlock(*pblock, state);
{ {
LOCK(cs_main); LOCK(cs_main);
MarkBlockAsReceived(pblock->GetHash()); bool fRequested = MarkBlockAsReceived(pblock->GetHash());
fRequested |= fForceProcessing;
if (!checked) { if (!checked) {
return error("%s: CheckBlock FAILED", __func__); return error("%s: CheckBlock FAILED", __func__);
} }
// Store to disk // Store to disk
CBlockIndex *pindex = NULL; CBlockIndex *pindex = NULL;
bool ret = AcceptBlock(*pblock, state, &pindex, dbp); bool ret = AcceptBlock(*pblock, state, &pindex, fRequested, dbp);
if (pindex && pfrom) { if (pindex && pfrom) {
mapBlockSource[pindex->GetBlockHash()] = pfrom->GetId(); mapBlockSource[pindex->GetBlockHash()] = pfrom->GetId();
} }
@ -3453,7 +3462,7 @@ bool LoadExternalBlockFile(FILE* fileIn, CDiskBlockPos *dbp)
// process in case the block isn't known yet // process in case the block isn't known yet
if (mapBlockIndex.count(hash) == 0 || (mapBlockIndex[hash]->nStatus & BLOCK_HAVE_DATA) == 0) { if (mapBlockIndex.count(hash) == 0 || (mapBlockIndex[hash]->nStatus & BLOCK_HAVE_DATA) == 0) {
CValidationState state; CValidationState state;
if (ProcessNewBlock(state, NULL, &block, dbp)) if (ProcessNewBlock(state, NULL, &block, true, dbp))
nLoaded++; nLoaded++;
if (state.IsError()) if (state.IsError())
break; break;
@ -3475,7 +3484,7 @@ bool LoadExternalBlockFile(FILE* fileIn, CDiskBlockPos *dbp)
LogPrintf("%s: Processing out of order child %s of %s\n", __func__, block.GetHash().ToString(), LogPrintf("%s: Processing out of order child %s of %s\n", __func__, block.GetHash().ToString(),
head.ToString()); head.ToString());
CValidationState dummy; CValidationState dummy;
if (ProcessNewBlock(dummy, NULL, &block, &it->second)) if (ProcessNewBlock(dummy, NULL, &block, true, &it->second))
{ {
nLoaded++; nLoaded++;
queue.push_back(block.GetHash()); queue.push_back(block.GetHash());
@ -4462,7 +4471,8 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
pfrom->AddInventoryKnown(inv); pfrom->AddInventoryKnown(inv);
CValidationState state; CValidationState state;
ProcessNewBlock(state, pfrom, &block); // Process all blocks from whitelisted peers, even if not requested.
ProcessNewBlock(state, pfrom, &block, pfrom->fWhitelisted, NULL);
int nDoS; int nDoS;
if (state.IsInvalid(nDoS)) { if (state.IsInvalid(nDoS)) {
pfrom->PushMessage("reject", strCommand, state.GetRejectCode(), pfrom->PushMessage("reject", strCommand, state.GetRejectCode(),

7
src/main.h

@ -153,10 +153,11 @@ void UnregisterNodeSignals(CNodeSignals& nodeSignals);
* @param[out] state This may be set to an Error state if any error occurred processing it, including during validation/connection/etc of otherwise unrelated blocks during reorganisation; or it may be set to an Invalid state if pblock is itself invalid (but this is not guaranteed even when the block is checked). If you want to *possibly* get feedback on whether pblock is valid, you must also install a CValidationInterface (see validationinterface.h) - this will have its BlockChecked method called whenever *any* block completes validation. * @param[out] state This may be set to an Error state if any error occurred processing it, including during validation/connection/etc of otherwise unrelated blocks during reorganisation; or it may be set to an Invalid state if pblock is itself invalid (but this is not guaranteed even when the block is checked). If you want to *possibly* get feedback on whether pblock is valid, you must also install a CValidationInterface (see validationinterface.h) - this will have its BlockChecked method called whenever *any* block completes validation.
* @param[in] pfrom The node which we are receiving the block from; it is added to mapBlockSource and may be penalised if the block is invalid. * @param[in] pfrom The node which we are receiving the block from; it is added to mapBlockSource and may be penalised if the block is invalid.
* @param[in] pblock The block we want to process. * @param[in] pblock The block we want to process.
* @param[in] fForceProcessing Process this block even if unrequested; used for non-network block sources and whitelisted peers.
* @param[out] dbp If pblock is stored to disk (or already there), this will be set to its location. * @param[out] dbp If pblock is stored to disk (or already there), this will be set to its location.
* @return True if state.IsValid() * @return True if state.IsValid()
*/ */
bool ProcessNewBlock(CValidationState &state, CNode* pfrom, CBlock* pblock, CDiskBlockPos *dbp = NULL); bool ProcessNewBlock(CValidationState &state, CNode* pfrom, CBlock* pblock, bool fForceProcessing, CDiskBlockPos *dbp);
/** Check whether enough disk space is available for an incoming block */ /** Check whether enough disk space is available for an incoming block */
bool CheckDiskSpace(uint64_t nAdditionalBytes = 0); bool CheckDiskSpace(uint64_t nAdditionalBytes = 0);
/** Open a block file (blk?????.dat) */ /** Open a block file (blk?????.dat) */
@ -400,8 +401,8 @@ bool ContextualCheckBlock(const CBlock& block, CValidationState& state, CBlockIn
/** Check a block is completely valid from start to finish (only works on top of our current best block, with cs_main held) */ /** Check a block is completely valid from start to finish (only works on top of our current best block, with cs_main held) */
bool TestBlockValidity(CValidationState &state, const CBlock& block, CBlockIndex *pindexPrev, bool fCheckPOW = true, bool fCheckMerkleRoot = true); bool TestBlockValidity(CValidationState &state, const CBlock& block, CBlockIndex *pindexPrev, bool fCheckPOW = true, bool fCheckMerkleRoot = true);
/** Store block on disk. If dbp is provided, the file is known to already reside on disk */ /** Store block on disk. If dbp is non-NULL, the file is known to already reside on disk */
bool AcceptBlock(CBlock& block, CValidationState& state, CBlockIndex **pindex, CDiskBlockPos* dbp = NULL); bool AcceptBlock(CBlock& block, CValidationState& state, CBlockIndex **pindex, bool fRequested, CDiskBlockPos* dbp);
bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, CBlockIndex **ppindex= NULL); bool AcceptBlockHeader(const CBlockHeader& block, CValidationState& state, CBlockIndex **ppindex= NULL);

2
src/miner.cpp

@ -434,7 +434,7 @@ static bool ProcessBlockFound(CBlock* pblock, CWallet& wallet, CReserveKey& rese
// Process this block the same as if we had received it from another node // Process this block the same as if we had received it from another node
CValidationState state; CValidationState state;
if (!ProcessNewBlock(state, NULL, pblock)) if (!ProcessNewBlock(state, NULL, pblock, true, NULL))
return error("BitcoinMiner: ProcessNewBlock, block not accepted"); return error("BitcoinMiner: ProcessNewBlock, block not accepted");
return true; return true;

4
src/rpcmining.cpp

@ -164,7 +164,7 @@ Value generate(const Array& params, bool fHelp)
++pblock->nNonce; ++pblock->nNonce;
} }
CValidationState state; CValidationState state;
if (!ProcessNewBlock(state, NULL, pblock)) if (!ProcessNewBlock(state, NULL, pblock, true, NULL))
throw JSONRPCError(RPC_INTERNAL_ERROR, "ProcessNewBlock, block not accepted"); throw JSONRPCError(RPC_INTERNAL_ERROR, "ProcessNewBlock, block not accepted");
++nHeight; ++nHeight;
blockHashes.push_back(pblock->GetHash().GetHex()); blockHashes.push_back(pblock->GetHash().GetHex());
@ -650,7 +650,7 @@ Value submitblock(const Array& params, bool fHelp)
CValidationState state; CValidationState state;
submitblock_StateCatcher sc(block.GetHash()); submitblock_StateCatcher sc(block.GetHash());
RegisterValidationInterface(&sc); RegisterValidationInterface(&sc);
bool fAccepted = ProcessNewBlock(state, NULL, &block); bool fAccepted = ProcessNewBlock(state, NULL, &block, true, NULL);
UnregisterValidationInterface(&sc); UnregisterValidationInterface(&sc);
if (fBlockPresent) if (fBlockPresent)
{ {

2
src/test/miner_tests.cpp

@ -84,7 +84,7 @@ BOOST_AUTO_TEST_CASE(CreateNewBlock_validity)
pblock->hashMerkleRoot = pblock->BuildMerkleTree(); pblock->hashMerkleRoot = pblock->BuildMerkleTree();
pblock->nNonce = blockinfo[i].nonce; pblock->nNonce = blockinfo[i].nonce;
CValidationState state; CValidationState state;
BOOST_CHECK(ProcessNewBlock(state, NULL, pblock)); BOOST_CHECK(ProcessNewBlock(state, NULL, pblock, true, NULL));
BOOST_CHECK(state.IsValid()); BOOST_CHECK(state.IsValid());
pblock->hashPrevBlock = pblock->GetHash(); pblock->hashPrevBlock = pblock->GetHash();
} }

Loading…
Cancel
Save